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12-16-2010 @ 5:34PM
This is something that really used to frustrate me about the tanks in Wrath, though. As a dpser, I -always- wait for my tank to gain sufficient aggro before even dotting up a mob, let alone using a direct damage spell. And, the only time I use aoe is when I am incredibly confident that the tank can handle it and that the tank and group would prefer I do so. These are habits I learned in BC and despite the ease of Wrath heroics and the abundance of players that overgeared the content, I still stuck to what I was accustomed to and what I felt was the most prudent way to play. This means that I don't always necessarily end up topping the charts, but to be honest, I'd rather be a player who doesn't cause a wipe than a player who tops the meters. And, when the group is right and I can be both, then excellent.But, in Wrath, we had so many "GO GO GO!" tanks. They raced through, leaving healers to lag behind, the dps to feel the need to go all out, and completely ruining any typical rules of engagement. Now, I know that in part, this is due to the fact that despite their immature and ridiculous behavior, these tanks knew that they would most likely faceroll the content and no real harm would be done. But, it doesn't change the fact that they were setting a terrible precedent. I feel like every role is going to have numerous players who desperately need to relearn how to behave in dungeon/raid environments and who need to retrain their brains to do things the Cataclysm way, rather than the Wrath way. But, I also feel like a lot of the people who are having difficulty and throwing blame around, are the people who took advantage of the way things were in Wrath, like the "GO GO GO!" tanks or the dps who stopped thinking and pew-pewed everything without reservation. I hated racing threw dungeons in Wrath. It didn't matter that I had done them all hundreds of times or that I knew them inside and out. I think the players who were willing to take their time and go slow for the sake of the newbie in their pug, or those who were willing to take the time and do things right, to get a stranger an achievement, are going to be the people who have the least amount of difficulty in Cataclysm. And, the players who were the most rude, abrupt, and self-centered in their play style are going to be the people who have the hardest time adapting to this new world and different (older) way of doing things.And, it's unfortunate that there tend to be more people with self-centered play styles, than there are people who are cooperative and willing to work well in a group, in the community.I think Wrath was a fantastic way to allow people who had less time to play the game, a much greater shot at seeing end-game content. As someone who has little time and cannot really raid, this was a blessing for me. But, that doesn't mean that I'm also not grateful for the larger use of CC again, in Cataclysm, or the "take your time" attitude that these dungeons/raids will breed. I'm over the moon about these changes. I think if Blizzard could marry Wrath dynamics with Cataclysm's, we'd have the perfect pairing. A way for the more casual player base to experience end-game content, while training them to do so properly. I've heard at least three people on my server mention this, in general/trade, and I think I've read it once or twice in blogs, as well. I think the people who are having the easiest time with these changes, are the people who are considered "casual." The people who seem to be the most butthurt about going through heroics slowly, CCings mobs constantly, and having to plan ahead, are the players who considered themselves "hardcore" in Wrath and who used to race through heroics, wanting to get them done in five minutes, and measured their epeens on a daily basis. The "casual" players in Wrath were the ones who were happy to be able to even -see- end game content. They were happy to have that opportunity in Wrath. And, because a lot of them were BC or Vanilla babies, they remembered the old way of doing things. They remembered how to CC mobs and how to wait for the tank to gain aggro. And, despite being casual, they followed those rules when playing. The players who thought they were hot stuff and raced through Wrath content, were also the self-proclaimed hardcores. And, they're the people who I see doing the most whining and crying this expansion.
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