Gold Capped: The downside of hoarding

In the beginning of an expansion, a lot of people tend to hoard goods for later. A herbalist friend of mine gathered his heart out for the first two days of Cataclysm and managed to produce something like 50 stacks of herbs. His plan for it was to use some of it on maxing out alchemy and then hold onto the rest so he could level inscription at some future point. We started talking, and it became apparent that he was aware that the price of herbs was high and would likely be much lower in a couple of weeks.
This is not unique. Most people who end up with enough gatherable materials that they have to decide what to do with apparently default to hoarding it for future use instead of using it immediately or selling it -- even if they know that the value of their mats will be lower by the time they use it.
Let's start off by making sure we're all in agreement about one thing: If you can sell a stack of herbs for 230g now, even if you farmed them, the 60-something stacks you need to max out inscription cost you 13,800g. This is a concept called opportunity cost. The herbs you farmed didn't cost you anything, but the opportunity cost of using them to level inscription is what you could have sold them for. If you have the ability to turn them into something valued at more than 230g a stack (for example, through being a scribe), then your opportunity cost is even higher than the auction house price of the raw mats.
Now, if being one of the first 525 skill inscriptionistrixtrivenors is worth 13,000+ gold to you, then good for you. Getting one of the first jewelcrafters was definitely worth it for me -- having a lead on the JC tokens allows me to have my fingers in more markets sooner than my competition, so I was willing to level it while ore was above 250g a stack.
I actually ended up with more ore than I needed to finish leveling. Instead of keeping it, however, I put it back up on the AH, and it sold immediately. I reasoned that unless I was willing to use it right away, keeping it in my bags unprocessed would do nothing but ensure that I lost money when I sold or used it.
Prices go down
While items go up and down a little over the course of a day, the general trend is down.
- As more goods are farmed, there are fewer people left who need to level professions, so the demand naturally lowers over time.
- As more and more people finish the high-priority leveling grind, they're more likely to start gathering so they can level their lower-priority professions, as well as fund their high-priority preraid craftables. This contributes to supply.
Now, I'm not necessarily advocating avoiding buying goods until their prices lower -- but whatever you do, don't hold them "for later." Sell them, and use the money you earned to buy more later. If you buy something now for a trade skill and don't use it, it's safer to get your money back than it is to hold it. If you farm something now but don't have time to use it right away, sell it and use that money to buy more of whatever you farmed when you're ready.
Think of it as loaning your valuables to the auction house.
Why do people hoard?
The instinct to hold onto to some valuable you acquire is a pretty strong one, and it's hard to get away from. People sometimes feel nervous letting things go if all they're getting in return is money, an abstract number. You can look at a stack of Obsidium Ore in your bags, but the gold you can buy one with is just a different number at the bottom of your bags. It doesn't always feel like you'll be able to get that ore back. Also, that gold is rolled together with all the other stuff you've "loaned to the AH."
Another factor that plays a large part in this is market volatility. When the prices change drastically over a short period of time (like in the beginning of a new expansion), peoples' internal sense of "fair" (read: historic) prices haven't yet been solidified. The market value for items are based purely off supply and demand. Even people who are usually not averse to participating in the open market will tend to want to avoid it when they have no sense of familiarity or value that they can use to make decisions.
Lastly, I suspect that it's a strange little artifact of human psychology. It takes a fair amount of cognitive dissonance to know that all your leather or whatever is going to cost less in a week, but not be willing to sell it now to avoid taking that loss. Despite this, hoarding happens all the time.






Reader Comments (Page 1 of 4)
emberdione Dec 16th 2010 4:11PM
Everyone thought I was crazy when I sold all the enchanting mats I got the first week. 100g a Dust? Yes please. 150 per essence? Don't mind if I do. 500g per shard? Why of COURSE! They leveled their enchanting.
Now, I have over 25k gold from a week's worth of mats, and all the mats have bottomed out. 10g dust, 50g essences, and 100g shards. I could buy the mats back up and level my enchanting while still making a profit. Of course, I won't, at least not any further than the 500 so I can de dungeon blues when I queue. I am still selling until the prices stop spiking. I like to wait for Saturday afternoon, when the price spikes on our server and list then.
If you want to make money, crafting professions can wait a smidge. It really doesn't help either that the AH is flooded with all those enchanted scrolls so they are practically worthless now.
Pyromelter Dec 16th 2010 5:29PM
Keep selling those dusts, essences, and shards IMO.
WOTLK dust is around 1g, essence around 15g, and shards are like 2g tops. I expect once people get geared up enough to farm heroics like crazy, you will see cata dust, and essence similar levels, probably within 6 months, maybe earlier. Shards won't be that low for a long time, but will be about what essences go for. Once no one needs all that blue gear, it's gonna be sharded. Oftentimes the vendor price of the item was higher than the shard price on the AH, and I expect that to happen in cata, especially with blue-quality weapons, which vendor for 30g and up.
Remember ESPECIALLY with enchanting mats, that there is that DE option with your need/greed/pass/DE roll. You're definitely going to see enchanting mats drop through the floor, likely before the raw mats of any other profession out there.
QQinsider Dec 17th 2010 9:37AM
Yeah, this is what I've been doing too. Averaging 10k a day since cata launch, mostly through selling enchanting mats but also leather, herbs, and ore. Made a ton of gold from herbs and ore in the first couple of days before they nerfed the nodes.
I only levelled enchanting to 475 so that I could DE higher level greens.
Levelled JC to 475 so I could start doing the dailies, then after 3 days you have a blue gem pattern that will take you to 500+ with good profit, instead of losing 1000's of gold making those useless nightstone necklaces.
Apart from that there just doesn't seem to be much point in paying stupid amounts of gold to max out my professions at the moment, I can't see how that would make me more gold than just selling the raw mats.
jim Dec 16th 2010 4:14PM
100% agree - ive made over 20k last week selling herbs/skins - and that's a LOT for me! :)
Brandon Dec 16th 2010 4:16PM
I agree 100% with this article. From leveling 80-85 on a character I never played at all prior to this expansion I was able to earn over 14,000 gold just for giving up ore and gems that I knew I would use to level jewelcrafting. By the time I actually get around to leveling it ore and gems are not likely to have increased in price but actually decreased so I feel like I invested my ore in the auction house :)
wow Dec 16th 2010 4:17PM
"The herbs you farmed didn't cost you anything"
My time, it is not free
Rob Dec 16th 2010 4:50PM
Yes, but the time is fixed. If you are putting a gold value on your time, then you could do a bunch of things to make gold. Do dailies, farming, or whatever. If you actually do the math then figure out 'hey the best way i can make gold now is farming', then you figured out that your time is best used farming to sell on the AH. I really recommend doing this, that way you aren't doing something silly like farming mageweave on your main because it's 10 gold each (you could farm ore in that time, and make 2x more)
The author's main point is that you need to do a calculus; is it worthwhile to sell the mats now then rebuy them in a week, when prices have dropped, or is it more valuable to you, in terms of time or whatever, to keep that stuff and use it. And there is no wrong answer.
wow Dec 16th 2010 5:17PM
The authors point can be what ever he pleases. If he uses bad logic to arrive at it, its an invalid point.
Saying that farming costs nothing is invalid, it costs me my time. I value my time, I would rather be doing other things out side of wow.
Iirc farming was actually one of the slower way to make gold.
Rufio Dec 16th 2010 5:37PM
"but the opportunity cost" ...
leonardocelso Dec 16th 2010 5:46PM
Don't take out of context. He's actually proving a point that the cost for farming said herbs was THEIR OPPORTUNITY COST, which is far from free...
"This is a concept called opportunity cost. The herbs you farmed didn't cost you anything, but the opportunity cost of using them to level inscription is what you could have sold them for."
Your time is not free, after all "time is money, friend"
Crazyates Dec 16th 2010 5:53PM
Time is Money, Friend.
gamerunknown Dec 18th 2010 1:42PM
I'd say that that the average informed player is moderately sophisticated when it comes to this and performs a model to determine whether their time is being used wisely. For example, skinning, mining or gathering herbs while questing adds a moderate amount of time when levelling, but the time spent levelling is going to happen anyway. So there's low opportunity cost to gathering while questing. One could argue that at the start of the expansion feeding one symbiotic crafting profession with the materials of another (or at any time) wouldn't be worthwhile, but for the less savvy WoW player, they may make the following analysis: they tend to buy high and sell low in order to secure sales. So while the average price for the materials may be high at the start of the expansion and low at the end, they will be using significantly skewed prices, be spending time they could be farming/raiding/running dungeons or battlegrounds at the AH and have to contend with the AHs cut of their profit and the possibility of lost deposit money. Not everyone can make a profit off the AH (apart from the AH itself) and this risk analysis is actually fairly reasonable.
Even for the insane person who has no gathering professions and gets realm first crafting profession, there is a trade off. This person spends an incredible amount on the materials to get there, but has the honor of having a feat of strength (people play for reasons other than money :p) and has an actual monopoly for a few hours on the highest level crafted goods and a virtual monopoly for a few days on the rest, as well as the possibility at being ahead of the market on items which take a few days on cooldown. If said crafter is also an Auctioneer veteran, they may be more adept at the user interface and enjoy it and the risks that come with it more than the previous two players.
Finally, there's the type of player who most people would agree could benefit from this article and economics classes, who is certain they have obtained an item for free if they farm for it. Before you're quick to condemn them, consider this: they're playing an RP game for enjoyment. Perhaps they honestly dislike farming a set location and then using the AH? Perhaps it will take them three hours to hunt down and assemble the parts to a new engineering gimmick they've found the schematics for. Logically, they could have done it faster if they farmed obsidium ore in Vash'jir for an hour (for example, I'm not a miner so wouldn't know) and then spent a quarter of an hour listing it on the AH. However, they would have a great distaste for both of these actions and then (if they have time allocated to WoW) would have spent the remainder of those 3 hours moping. So there's a cost to efficiency.
Aaron Dec 17th 2010 8:30AM
I think of it this way, if I'm out leveling my toon and that's where I want to spend my time and I happen to come around say 35 nodes in the time I'm out in a zone they are definitely free. I would have spent that time grinding experience whether I mined/herbed or did not. It's like a bonus to exp and you can make munnies! I will admit that whether farming is a fast/big money maker or not I really enjoy cranking some music and flying laps. It's kind of relaxing. haha
Fletcher Dec 16th 2010 4:19PM
I'm a bit like this; my paladin has a stack or two of obsidium ore and some elementium in her bags for when she gets around to leveling engineering. I've not sold it yet ... because that would mean I'd have to go out and farm it *again* later. I'm lazy and find it more enjoyable to use the stuff I pick up along the way questing than to go grind a zillion nodes or something.
wow Dec 16th 2010 4:24PM
The idea is, that you sell it early, then use that gold to buy 10x the ore at a later stage and are then able to level engineering even faster, with less farming.
Orkchop Dec 16th 2010 4:54PM
The point is you sell it now and then *don't* go farming later.
Instead you just buy ore from the AH later. Much quicker then farming. And because the price will have dropped you'll have made money/bought more ore.
Heilig Dec 16th 2010 5:27PM
Just in case this isn't clear to everyone, I will lay it out to you like I did to my buddy last week who was farming like mad to powerlevel his blacksmithing.
Me: You're sure farming a lot.
Him: Yeah, ore is expensive and I don't want to pay through the nose to level my BS.
Me: So you're pushing for realm first?
Him: Nah, I'll get around to it in a few weeks, I just don't want to pay that much for ore.
Me: Oh, you're just selling it then.
Him: No, why would I do that? Then I'd just have to farm it again.
Me: I'll tell you what. Let me hold on to it for you. I have a guild bank with an extra tab, I can use it to hold all your ore and you just let me know when you need it. If you promise to sell me the first epic you craft for cheap, I will even work my magic and make your ore multiply.
Him: Hey thanks, man, I was running out of bag space anyways!
So he sends me all his ore. I sell it for 400 gold a stack for about 4 days. He ended up farming 104 stacks of ore. That's 40,000 gold. Now, when he asks me for his ore back, instead of just handing him the ore that was sitting in the bank, I will just buy it off the auction house for its new lower price. It has already come down to 150 gold. Next week it will probably be 100. Instead of 104 stacks of ore, I will be able to buy 400 stacks with the money I made selling the ore in the first place.
EVEN IF YOU PLAN ON USING IT YOURSELF, YOU SHOULD STILL SELL MATS NOW AND BUY THEM WHEN THEY"RE CHEAPER.
Just by understanding opportunity cost and market deflation, I quadrupled my friend's farming efficiency. If you're not in a rush to use the mats, isn't increasing your efficiency better than hoarding?
Pyromelter Dec 16th 2010 5:32PM
Fletcher: Please re-read this article. Basil wrote this article specifically for you, so you can understand how you can profit AND level up your professions more cheaply.
alteffour Dec 16th 2010 4:20PM
I've had a terrible habit of hoarding forever. With the release of cata, I've taken to completely clearing EVERYTHING that can be sold out of my bank and onto the AH. I love the fun of crafting, but when I can sell cloth for 200g a stack, I'm willing to wait 2-3 months to start with my tailoring. I'm having so much fun making money, getting artisan flying on my alts and such, I can't imagine why I didn't do this all through wrath.
thebl4ckd0g Dec 16th 2010 4:21PM
I hoard simply b/c I refuse to pay other people the ridiculous prices they are currently charging. Plus the prices will go down, and I'm not THAT lazy.