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12-17-2010 @ 7:16PM
Another suggestion would be to increase the allowed ratio of attackers vs defenders, in addition to the above fixes. The more attacking players after each successful win, the harder a successful Zerg defence would be.... Some server factions have a hell of a time getting in to the battleground as is, due to the equal number restriction. At least while on attack, more people could potentially experience the battle.
12-18-2010 @ 2:51AM
while an excellent idea for the balance part of it, it would worsen the que times in many cases. Imagin, a handfull of alliance attacking, and even less horde allowed each time cause the ratio of Attackers:Defenders keeps increasing
12-18-2010 @ 5:04AM
@Xinthis.It is actually GOOD for queues if you increase attackers instead of decreasing defenders.Accomplishes the same thing
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