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12-17-2010 @ 7:20PM
It took 1.5 years before WIntergrasp was really tuned and exciting to fight in.A pity it is now completely ignored as I had much fun in fighting in WIntergrasp this summer.At the same time I was "lucky" to be in the beta to see Tol Barad. Even in its earliest form it lacked the epicness of that one giant Fortress Siege in WInteergrasp.All I remember was the zerging by the defenders in TB. I think TB - when played - was always in the hand of the Horde and you couldn't even enter it on the beta server.Admit it: Wintergrasp in the last 6 months stood miles above TB in gameplay fun. And I have this nagging feeling that this time it will not be fixed (like they did with Wotlk).--------I really really get the impression Blizzard is more and more using its B team on WOW.Too many bugs, too many wrong decisions, too much imbalance in the early leveling, too much screwed up decisions like mana shortage for a crucial class as healers.At this time - despite the beautiful redone basic world, CATA gets a B- (75%) for me and that's 20% under the previous releases (both expansions and Vanilla).BTW it IS also the only WOW release that scores UNDER 90% at the moment on gamerankings on the web....
12-17-2010 @ 7:42PM
While I do agree that some of the decisions were poor, I wouldn't say that Cataclysm as a whole was done poorly. The new zones and the streamlined quests are so amazing... I don't mind doing it all over again on another toon.As for healer mana shortage, all I gotta say is... That's pretty much what the playerbase wanted. You can essentially make the tanks and DPS easier to die and achieve the same effect, but that's contradicting their philosophy of trying to prevent spiky damage. Players wanted more challenging content, and that's what they got. And I'm sure a lot of us already /ragequit.As for the imbalance of Tol Barad... In my last server (Detheroc), it was literally once in a purple moon that we had Wintergrasp, since our server was so horde-oriented. And now, in Medivh, the horde literally never had the snowy fortress. While these outdoor PVP zones might be fun for properly balanced realms, there'll always be a faction that's getting screwed over, and not even tenacity could solve it.Don't get me wrong. I still think Tol Barad is unbalanced as hell. But just as Wintergrasp never got a proper repair for it, I doubt there'll be one for something that's... well, THIS screwed up.
12-17-2010 @ 7:43PM
Pick one: B- or 75%. A B- would be 80-83ish%, and a 75% would be a perfect C.
12-17-2010 @ 7:44PM
WG, IMO, was epic when you had even teams, anytime else it tended to be a blowout and a waste of time for the smaller faction.That being said, Cata has been out what, 10 days? Even counting the beta (which isn't a flawless way to test anything), you're comparing something that was improved over two years versus something that has been on live servers for a week an a half. These world-pvp zones aren't as easy to balance and to work out as normal BGs because you actually have something riding on the whole thing and don't have half of North America to pool your players from. It's clear that TB has some broken elements, but to deem it lame and (as an above poster said) unfixable at this stage is silly, imo. I'm positive that once there's a larger pool of 85 players (it has only been 10 days) and they're ready to start raiding we'll see some changes that will attempt to fix it.As for your last point(s), I'll just say this: Never in the 3 years that I have been playing this game have I had as much fun as I've had since 4.03a dropped. They changed a lot in this game and that means its going to have some glitches and some bugs in it, but overall I'm enjoying everything they've done with Cata so far.
12-17-2010 @ 10:12PM
The biggest problem Wintergrasp had was the massive lag it would cause when so many people would be in that zone, or when you'd have like 100 people in the inner CY, and the server lag from all those people and spells would just destroy your framerate. Zach Yonzon wrote this a few weeks after WotLK hit (source: http://wow.joystiq.com/2008/12/20/the-art-of-war-craft-wintergrasp-part-ii/ ):"In my opinion, Wintergrasp is one of the best features of Wrath. It's fun, it takes little time, and is friendly even if you're not a fan of PvP. Check it out if you haven't, hopefully armed with a bit of knowledge on how to play. And knowing is half the battle."It was a hit right from the start. Sure, it wasn't perfect, but it was pretty darn good. Tol Barad? Not so much.
12-17-2010 @ 11:42PM
"I really really get the impression Blizzard is more and more using its B team on WOW.Too many bugs, too many wrong decisions, too much imbalance in the early leveling, too much screwed up decisions like mana shortage for a crucial class as healers."They are. Jeff Kaplan wasn't on the Cata design team, having gone off to work on (possibly) Blizzard's new MMORPG, and it shows, it really does. Kaplan wasn't perfect, but he knew what makes a great MMORPG.The second issue is related to how rushed this release was. Blizzard are no longer a company that releases "when it's ready", now they release when they told the shareholders they would release, whether it's ready or not.Anyway, what do they care when they can release a steaming pile of crap like this PvP zone and the author here, after pointing out what a steaming pile of crap it is, says he loves it. The only thing they will care about is when people start cancelling in droves.
12-18-2010 @ 2:27AM
if your healers are going oom then someone is doing something stupid, either standing in some stuff or using their old goto heal and spending way more mana than they should. our guild just figured out how to never go oom again unless the tank wants to chow on some fire
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