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12-17-2010 @ 8:12PM
I think the simplest way to fix it is make it like AB, so at the end of the timer whoever has the most buildings wins. Winners get 3 tokens and their dailies and raid, losers get 1 token and have to leave. To add some incentive to defend the towers, give an extra token if they're still standing at the end of the battle.I don't know what to do about the player imbalance, other than to suggest it will fix itself as more people hit 85.
12-17-2010 @ 9:58PM
I like that idea. Make it a resource based type situation, instead of "capture every damn thing."
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