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12-18-2010 @ 3:50AM
Disclaimer: I haven't been to Tol Barad yet, but looking at the map and reading the criticisms of it. I think a TF2 'Gravel Pit' style thing could work. Defenders start in the middle, and either have to defend A or B (top and South East respectively), both points are fairly light on fortification but there's only one or two ways for the attackers to get to them. Once either have been capped, thats it, defenders can't retake them. Once both are gone, the defenders now spawn *behind* point C (SW) and this point is much heavier fortified and easier to defend, but now attackers are coming in from points A and B and need to overwhelm the defenders from multiple angles.
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