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12-20-2010 @ 4:31PM
I know how you feel. I'm the leader of a guild with a total of 12 players in it, and we rarely have more than 2-3 on at a time unless we're raiding. We hit the cap the first two days because everybody was leveling, but we haven't even come close since then, and the odds of us ever doing guild 5-mans are very low unless they're scheduled way in advance. It really sucks that they did this after saying that they were going to keep things balanced for 10 and 25 man guilds when an ideal 10 man guild has barely over 10 people in it and that is clearly not enough to keep the guild leveling fast enough unless everybody plays nonstop.
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