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12-21-2010 @ 1:38AM
Player achievements do not earn experience (for a very good reason). To be consistent with what they already know makes for better game play overall, Blizzard had to kill guild achievement experience. They never should have let it out the door in the first place. It never should have seen the virtual light of day.In every other aspect of both real and virtual life, the small fry do not and should not have the same advantages as the big fish. If you are not willing to grow your guild to the size required to get those perks, then you don't deserve to get them. That IS fair. It is extraordinarily fair. You can dislike it and even downvote my comment (which has nothing to do with your dislike) all you like, but it is fair.The advantages of being in a small guild, if you decide that's what you want to do, are not related to these guild perks. That seems to be the gist of everyone's comments regarding why they love their small guild. They're not trying to compete with large guilds, they're trying to be the best guild they can be, doing what they love in the game. And the advantages of small guilds have are not possible in large guilds due to the cliques, the chaos, and the management headaches. Decide what you want for your guild and make it happen. If that means doing the work necessary to grow a large guild (and the the perks a bit faster) then do that. If it means enjoying a completely different set of perks that aren't awarded by the game itself, then... do that. Celebrate your advantages.
12-21-2010 @ 4:26PM
There is "fair" and there is good game design.Something can be "fair" and still be bad game design or at least game design that is less profitable for Activision shareholders. It could be argued that allowing people to buy gear and ingame advantage for either ingame gold or real life $ is "fair." One could argue that allowing only the best 100 players in the world to kill LK is "fair" but it is clearly a bad financial decision.Similarly, I think that rewards for only large guilds will push the game to only have large guilds. Which will certainly negatively impact my enjoyment and I think it will negatively impact Activision's profits.
12-23-2010 @ 10:54AM
Fair means everyone has an equal chance. And everyone DOES have an equal chance to get guild perks. Fair doesn't mean that people who do less work get the same rewards as the people who do more work (in other words, all the work that goes into growing and managing a larger guild).Growing and maintaining a large guild is not a walk in the park. The effort involved should be rewarded proportionately.
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