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Reader Comments (Page 1 of 1)
12-22-2010 @ 2:57PM
Jonnie Law said...
A couple of other things to keep in mind:
If you ever fall below 50% health and you notice the tank has as well, stop your rotation and start healing via recuperate and even possible bandaging. You are now responsible for your own survival for the most part and I don't just mean staying out of the fire.
Dismantle can do wonders on certain mobs and on some bosses.
Glyph of Blind is awesome for correcting that Lock who decided to dot up the sheep target.
As said above, FEINT! It is that important.
Personally, I like to save Combat Readiness and Evasion for one of two things: expected, nearly unavoidable damage (remember CR needs time and damage to build up) and preventing a wipe. As long as everyone doesn't take off and the healer has some faith in you, it is quite possible to tank mobs and even some bosses for a good deal of time using your defensive CDs. Just remember to prioritize a 5 cp Recup in there as soon as possible.
Some of the bigger mobs that have uninterruptable abilities can still be stopped with stuns.
Smoke bomb can work wonders on tricky pulls where no LoS is available otherwise.
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