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12-22-2010 @ 11:13AM
If by "flow" you mean run in and AoE it all down, then yeah, they don't flow. If by "flow" you mean set up each pull carefully with markers and CC properly and focus fire the mobs down one at a time, it flows great. I have had some boss issues though. For example in H-VP last night we were on the dragon boss, and when I started the encounter, I (the tank) was immediately and unavoidably caught in a tornado. It literally spawned on me and launched me into the air and then the boss killed me for "cowardice." I wasn't a fan of that.Also the Steelbreaker boss in H-BRC is a bit of a pain. Sometimes he follows me perfectly into and out of the fire, and sometimes he just stands there building stacks despite my being well out of his melee range. I was glad to see they increased the stack timer to 17 seconds, and I'm sure they'll adjust things a bit more as they go along.To those having trouble with heroics: remember you can grind rep for factions in the 3 level 85 normals and that most factions have some kind of 359 epic at exalted.
12-22-2010 @ 11:09PM
Hi, part of my comment was cut out because it wasn't relevant to the queue, but I did note that I didn't mean anything as far as the difficulty or need of CC goes. I guess it's mostly that they aren't as linear as Wotlk dungeons like a bunch of people have said. But it seems like there is something else too....for me anyway. Based on the comments, quite a few people like them, so that's good.Anyway, back to the difficulty and CC part....we will soon be chain pulling and mass AOE'ing our way through these dungeons just like we were doing with LK dungeons. I've already been in a run with a few people from the same guild, and they just blazed through the dungeon like nothing. Bosses still needed to be taken seriously though at this stage in the game, and I'm hoping that stays that way. I'm fine busting through trash like nothing, but it's nice to have the bosses be a bit of a challenge.Just my thoughts.
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