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12-27-2010 @ 9:58PM
@ CethaI don't think there are many who would argue frost mage control in pvp at 85 is out of control at this point in time.
12-27-2010 @ 10:55PM
against casters: maybeagainst melee: noHealth pools are larger and we are still just as squishy. CCing you and bursting your full hp down is not an option. Longer battles means standing around longer waiting to smash the glass cannon.
12-28-2010 @ 2:14AM
Mages are definately the top of the tree right now, a good mage can keep any melee away long enough to kill 5 times over. Add their amount of interupts and stuns into the mix, and nothing can touch even a semi-skilled mage.
12-28-2010 @ 5:14AM
@Zardoz: How can you say mage CC against melee isn't out of control? It's ridiculous! As a rogue, I have three ways to get rid of CC: cloak of shadows, vanish and trinket. And mages can still run circles around me every time, even if I get the drop on them. I hit the mage: ice armor slows me. Their ice barrier breaks: I'm cc'd. They frost nova me: cc'd. Frost bolt: cc'd. Their pet has a CC. They even have a ranged, instant cast, 5-second stun. And then I get hit with huge, double damage Ice Lances while they put even more distance between us. People complain about rogues stun locking, but you know how long my longest stun lasts? Six seconds, only one more than theirs, and I have to be in melee range, and I have to have five combo points. And then if I stun or slow them in any way, they Blink away. If I get a dot on them or throw out a blind, they Ice Block. I blow all my cooldowns trying to move so I can get some damage on them, and they just pop Cold Snap and use all their abilities again. If I'm able to silince them with Garrote or in some other way get the drop on them, I can often kill a frost mage, but it leaves me near death. And if they get the jump on me, there's normally no way I can win ... escape, sure, but that's blowing a cooldown or two I won't have to fight them.
12-28-2010 @ 6:30AM
@JeremyPikachu uses thunderbolt against enemy Squirtle. It's super effective!No matter how well blizzard can balance a game it's nearly impossible for your class not to have a counter class in some way. I'm a rogue and i agree with everything you have put...it sucks, but its just something we'll need to live with. Just because mages totally faceroll rogues and other melee doesnt mean you aren't a skilled player against other classes.
12-28-2010 @ 9:01AM
After getting 2 shot by rogues for the last 5 years, I think things look pretty good right now for mages.I actually had fun doing some BG's with my guild last night.Sure I still died a lot when i got focused or caught by a group. But it was REAL REAL NICEnot to get 2 shot by every melee that got within 5 feet of me.I can see the control nerfs coming too though. Mages might have a few too many options at this point.Something like forcing mages to decide between damage buff glyphs and utility glyphs more might make the difference. If Frost Nova Glyph was a major or prime glyph that added the freezing element, it would make choices more difficult.
12-28-2010 @ 1:26PM
@stabba: That reminds me of the World of Roguecraft clip on PvP balance. http://www.youtube.com/watch?v=YJWeWMKfa3gThough it is kinda ironic that it's being used in favor or scissors here :\
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