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12-27-2010 @ 11:03PM
So all Mage specs are potentially low dps? Great news!
12-27-2010 @ 11:47PM
yes, but on behalf of the Casters & Conjurers Fellowship (Local 1273) i must say, "LEAVE OUR SPELLSTEAL ALONE! IT'S THE ONLY THING THAT KEEPS US ALIVE SOMETIMES IN PvP!!"
12-28-2010 @ 12:32AM
Based on WoL, fire mages are doing okay, whereas arcane is below frost, and frost isn't really doing all that great either.A bit problem with buffing arcane and frost is their pvp viability. They run the risk of making them OP if damage gets buffed.I really think arcane should eventually be fine. Arcane scales very uniquely in that that shorter an encounter is, the higher their dps will go. Once you have 10 minute encounters being pared down to 5 minutes with improved gearing in your raids, you're going to see arcane mages start shooting up the charts. As it stands, though, the mana-saving part of an arcane rotation really drops the dps down, so the more phases like that a mage goes through, the lower his/her dps will be over the course of the fight.
12-28-2010 @ 12:41AM
@Prelim -I have to agree. I don't see why spellsteal is OP. It's extremely mana costly (as it should be), and really allows great mages to shine - spellstealing avenging wrath is quite possibly the most fun a mage can ever have.Purge, on the other hand, can rip off hots with less of a cost, and might need a nerf, although I would hope they would change it to 1-2 magic effects per cast (maybe 1 with a chance of 2).What I really hope they don't do is give those abilities a cooldown. That would be a serious blow to PvE just to balance pvp. By that I mean the devs wouldn't be able to design encounters like jaraxxus where you have to purge/spellsteal a buff on the boss. If they do anything, I'm hoping an increase in mana of the spellcasts, especially for purge.
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