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12-28-2010 @ 5:14AM
@Zardoz: How can you say mage CC against melee isn't out of control? It's ridiculous! As a rogue, I have three ways to get rid of CC: cloak of shadows, vanish and trinket. And mages can still run circles around me every time, even if I get the drop on them. I hit the mage: ice armor slows me. Their ice barrier breaks: I'm cc'd. They frost nova me: cc'd. Frost bolt: cc'd. Their pet has a CC. They even have a ranged, instant cast, 5-second stun. And then I get hit with huge, double damage Ice Lances while they put even more distance between us. People complain about rogues stun locking, but you know how long my longest stun lasts? Six seconds, only one more than theirs, and I have to be in melee range, and I have to have five combo points. And then if I stun or slow them in any way, they Blink away. If I get a dot on them or throw out a blind, they Ice Block. I blow all my cooldowns trying to move so I can get some damage on them, and they just pop Cold Snap and use all their abilities again. If I'm able to silince them with Garrote or in some other way get the drop on them, I can often kill a frost mage, but it leaves me near death. And if they get the jump on me, there's normally no way I can win ... escape, sure, but that's blowing a cooldown or two I won't have to fight them.
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