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12-28-2010 @ 8:15AM
Uhh, well... I'm fairly negative about my bear right now, but I'm nowhere near that negative.Am I able to tank successfully right now? In heroic 5-mans at least, yes. Is it very fun? No, not much fun at all. Overall I enjoy the challenge that the new dungeons provide, but compared to my other tanks (85 pally, 78 DK, 62 warrior), the bear feels like a liability.I still have no ranged silence.I have 3-4 seconds of AoE dead time, which is unfortunately plenty of opportunity for adds to get stupid.I don't feel like I have a big slam type of ability that will, even for just a few seconds, secure threat on a stubborn add while I tab/click away to another target. Mangle doesn't feel like it, Maul still feels best used glyphed as a pseudo-cleave, and Lacerate definitely doesn't feel like it.But worse than threat, I feel like a liability to my healer. My few small defensive buttons feel mitigation-based, and weak to the point that I don't feel them--I'm just hitting them on cooldown most fights and hoping that the numbers work out. LotP self-heal feels non-existant, although that may have to do with low crit rates at this level. Survival Instincts and Frenzied Regen are nice cooldowns, but I can only hit those once per fight--usually saving Frenzied Regen (followed post-heal by a pathetic Innervate) for when the healer is going OOM.In short, I don't feel like I can do enough to make the healer's life easier.Compare to a pally tank--Word of Glory has become a fairly regular rotation choice for the pally. Do I want to lay on more threat w/ a Shield of the Righteous (or Inquisition) or do I help the healer with a small/medium self-heal? The same can be said of DK's death strikes, although on boss fights I'm guessing death strike is less of a "choice" and more baked-in to the rotation.As for warriors? Eh, mine's a bit small to judge, but I'm guessing Victory Rush/Impending Victory/Blood Craze is of limited utility... But prot warriors seem mto have twice the offensive toolkit that a bear does. They've got a fun, complex playstyle that also incentivizes mitigation (beyond simply maybe-not-dying).So the bear really feels like it's in a no-man's land as tanks go. Less utility to the healer than a pally or DK, and far fewer interesting offensive abilities than a pally or warrior... Like I said at the beginning:Can a bear tank right now? Yes.Is it fun? About as much fun as pooping in the woods without a rabbit in reach... Which is bear-speak for no.
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