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Reader Comments (Page 1 of 1)
12-28-2010 @ 1:16PM
Jorges said...
@Avan: I can completely see your point and agree with you 100%. I have suggested this mechanic a lot of times and even got the same robotic response: it's a lot of work technically and screw up PvP realms.... this might be true is you KEEP THINKING GLOBALLY. No, the idea is making talents/abilities behave differently in Arena, BGs and conflict zones. Casual world PvP is not the same (that is, the enemy you find on your way to a mining node), it is not competitive like Arena or BGs so it doesn't matter if there are PvE rules in place. On the other hand, if you like to play on a PvP realm I don't see the problem on sticking to PvP rules everywhere while using PvE rules on raids and dungeons.
That might be a lot of work, yes. But that would be at first. Then they would only have to tweak here and there for PvP mechanics without screwing PvE mechanics. How many times have Blizzard completely redesigned a talent/skill because it has gone out of balance?