Totem Talk: Pre-raid gearing tips for elemental shaman

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Get some Fulmination with your Lightning Bolts! Sort the shocks from the flames with Totem Talk: Elemental, brought to you by Sarah Nichol, otherwise known as Pewter from The 'mental Shaman and the Obscurecast podcast and founding member of TotemSpot.
This holiday period has been a mixed one for me. Power-leveling my shaman's inscription was a rousing success, and I put it down to all the mince pies consumed at the time. A delectable roast turkey lunch was followed by opening my Winter's Veil presents. There was snow on the ground, there was an open fire in the hearth. There was a Queen's Speech that should have inspired me to yammer on about how important team spirit and cooperation are to the shaman class.
Instead, I borrowed my mother's laptop to have a poke at pre-raid gear. Then I went to put the laptop away and, after a week of moving house, managed to do something rather nasty to my back. Ouch. Not to worry, there's nothing like a bit of Cataclysm to take your mind off the pain.
In Cataclysm, the process of gearing is much more intuitive than ever before. We no longer have to nab cloth or leather items to fill in the holes in our gearing. Look for as much intellect as possible, spirit or hit as appropriate, and then lean slightly toward all the haste gear you can find, filling in as necessary with mastery items. Don't worry about crit; it happens.
Blizzard has done a good job of allowing players to obtain decent gear through a variety of avenues, and as a result, a lot of the RNG has been removed from the gearing process. I did not make this to be a best-in-slot list, as I prefer to look at items available in terms of practicalities. Finally, you'll note an absence of PvP items from this list. There is a lovely amount of intellect on PvP gear, so in the short term, it can be worth using some PvP items. However, resilience represents a lot of wasted item budget and is not the best choice in the long term.
Head
- Cowl of the Unseen World Drop: High Pristess Azil in The Stonecore (heroic)
- Energized Bio-Optic Killshades Crafting: engineers only
- Helm of the Inward Eye Vendor: 2,200 justice points
- Helm of the Skyborne / Helm of the Brown Lands Rep: Wildhammer / Dragonmaw (honored)
Neck
- Lightning Flash Pendant / Yellow Smoke Pendant Rep: Wildhammer / Dragonmaw (exalted)
- Eye of Many Deaths Crafting: jewelcrafting
- Pipefish Cord Drop: Neptulon's Cache, Throne of the Tides (heroic)
- Kuang's Locket of Secrets Drop: world
- Quicksilver Amulet Drop: Karsh Steelbender, Blackrock Caverns (heroic)
- Celadon Pendant Vendor: 1,250 justice points
- Heartbreak Charm Likely to be from the holiday boss in Shadowfang Keep for Love is in the Air
Shoulder
- Burden of Lost Humanity Lord Walden, Shadowfang Keep (heroic)
- Fallen Snow Shoulderguards Grand Vizier Ertan, The Vortex Pinnacle (heroic)
- Seafoam Mantle 2,200 justice points
Chest
- Twilight Scale Chestguard Crafted: leatherworking
- Breastplate of the Stilled Heart Drop: Commander Springvale, Shadowfang Keep (heroic)
- Chromis Chestpiece Drop: Commander Ulthok, Throne of the Tides (heroic)
- Vest of the Waking Dream Vendor: 2,200 justice points
- Corruption-Seeking Chestguard / Mindsliced Chestguard Quest: A Villain Unmasked / Traitor's Bait
Cloak
- Ritssyn's Ruminous Drape Drop: world
- Haunt of Flies Vendor: 1,250 valor points
- Periwinkle Cloak Drop: Lady Naz'jar, Throne of the Tides (heroic)
- Heavenly Breeze Vendor: 1,250 valor points
- Cloak of Ancient Wisdom Rep: Earthen Ring (revered)
- Solar Wind Cloak Drop: Rajh, Halls of Origination (heroic)
Wrist
- Shackles of the Betrayed Drop: Vanessa Vancleef, Deadmines (heroic)
- Manacles of Pain Drop: Rom'ogg Bonecrusher, Blackrock Caverns (heroic)
- Bracers of the Lost City Quest: Targets of Opportunity
Gloves
- Old Friend's Gloves Drop: Helix Gearbreaker, The Deadmines (heroic)
- Ionic Gloves Drop: General Husam, Lost City of Tol'vir (heroic)
- Gleaning Gloves Vendor: 1,650 justice points
- Ale Soaked Grips Quest: Narkrall,The Drake-Tamer
Belt
- Sash of Prophecy Rep: Ramkahan revered
- Stormleather Sash Crafting: leatherworking
- Belt of the Still Stream Vendor: 2,200 justice points
- Belt of Petrified Tears Drop: Temple Guardian Anhuur, Halls of Origination (heroic)
The leatherworking belt has far and away the most intellect on it, and the crit can be reforged into a more suitable stat, but the Ramkahan rep belt is a strong item due to the large lump of haste and an extra socket. I went for the rep belt rather than spending justice points on this slot.
Legs
- Kilt of Trollish Dreams Drop: world
- Wilderness Legguards Rep: Guardians of Hyjal (revered)
- Leggings of Soothing Silence Vendor: 2,200 justice points
- Chaotic Wrappings Drop: Setesh, Halls of Origination (heroic)
Boots
- Earthmender's Boots Rep: Earthen Ring (exalted)
- Boots of the Perilous Seas Vendor: 1,650 valor points
- Dark Iron Chain Boots Drop: Forgemaster Throngus, Grim Batol (heroic)
Rings
- Ring of the Boy Emperor archaeology
- Band of Secret Names Vendor: 1,250 valor points
- Diamant's Ring of Temperance Rep: Therazane (revered)
- Ring of Warring Elements Crafting: jewelcrafting
- Band of Singing Grass / Band of Lamentations Rep: Wildhammer / Dragonmaw (revered)
- Rose Quartz Band Drop: Slabhide, The Stonecore (heroic)
- Lavishly Jeweled Ring Drop: Admiral Ripsnarl, The Deadmines (heroic)
Weapons
Like many casters, I favor a one-hander plus shield/off-hand combo instead of a staff. There are fabulous staves available, especially from heroic, so grab them if you're still sporting greens in those slots and opportunity knocks. However, with the introduction of an off-hand enchant (+100 int) that works on all off-hands, not just shields, the combo remains the most viable option. As such, I haven't listed any staves.
- Scepter of Power Drop: Setesh, Halls of Origination (heroic)
- Torturer's Mercy Drop: Rom'ogg Bonecrusher, Blackrock Caverns (heroic)
- Elementium Hammer Crafted: blacksmithing
- Beak of Julak-Doom Drop: Julak-Doom, Twilight Highlands
- Shimmering Morningstar Rep / Vendor: Baradin's Wardens / Hellscream's Reach (revered)
- Biting Wind Drop: Grand Vizier Ertan, The Vortex Pinnacle (heroic)
- Gurgthock's Garish Gorebat Quest: The Crucible of Carnage
Off-hands
- Elementium Stormshield Crafted: blacksmithing
- Zora's Ward Drop: Siamat, Lost City of the Tol'vir (heroic)
- Heartbound Tome Drop: world
- Apple-bent Bough Vendor: 900 justice points
- Divine Companion Crafted: inscription
- Prophet's Scepter Drop: High Priestess Azil, The Stonecore (heroic)
- Skyflight Beacon / Air Raid Beacon Quest: Doing Like a Dunwald / Krazz Works!
Trinkets
Now, trinkets are a somewhat more difficult thing to process and decide on. I have always favored a spellpower/intellect or direct damage proc over a secondary stat proc such as haste. The very best before raids definitely comes down to the Darkmoon Card, the Tol Barad exalted trinket, and the valor points trinket, but the best combination for you is down to your preferences, cash flow, and dedication to the daily heroic. Just remember that mastery and hit can be reforged into haste if needed and that spirit trinkets will most likely always be healer trinkets!
- Darkmoon Card: Volcano Quest: Darkmoon Embers cards
- Soul Casket Vendors: 1,650 valor points
- Stump of Time Rep: Baradin's Wardens / Hellscream's Reach (exalted) plus 125 commendations
- Gale of Shadows Drop: Erudax, Grim Batol (heroic)
- Witching Hourglass Drop: Ascendant Lord Obsidius, Blackrock Caverns (heroic)
- Anhuur's Hymnal Drop: Temple Guardian Anhuur, Halls of Origination (heroic)
- Tendrils of Burrowing Dark Drop: Ozurk, The Stonecore (heroic)
- Figurine - Jeweled Serpent Crafted: jewelcrafting only
Relics
- Captured Lightning Drop: Asaad, The Vortex Pinnacle (heroic)
- Book of the Well Sung Song Drop: Vanessa VanCleef, The Deadmines (heroic)
- Book of Dark Prophecies Drop: High Priestess Azil, The Stonecore (heroic)
- Relic of Eonar/Norgannon Vendor: 700 valor points
- Tattooed Eyeball Crafted: inscription
Final thoughts
One of the things that strikes me, looking at these lists, is that Blizzard has spread the gear very well. By denying us certain stats in some slots, I feel they have improved the gear puzzle. There isn't always the ideal choice available, but there is always a strong choice.
Remember that stacking haste or spirit to the exclusion of all else will not yield great results. I've purposefully chosen a range of itemizations to allow you to pick and chose items that complement the gear you have already. Putting haste/spirit items in every slot will leave you woefully low on mastery, and possibly intellect too, which is a shame, as mastery and haste are somewhat interdependent. The more you have, the better both are (in very simplistic terms.)
Finally, keep in mind that the heroic hit cap is 6%, which means you do not need to inch toward the 17% raid cap until you're actually signed up and going to a raid. I spend a lot of time reforging gear back and forth in order to make the most out of my gear in both situations, so don't be afraid to reforge on an ad hoc basis! It's a relatively cheap way to get the most out of your gear. Put in green gems if you can't afford rares yet, and don't forget the the cheaper enchants. With so many people leveling professions, enchant scrolls are going for one-tenth of the cost of materials involved in many cases.
Getting the most bang for your buck is key for raids, heroics, and dungeon achievements. Pick a few things to nab from justice points, one or two things to get crafted, and work your way through heroics such as Throne of the Tides and Deadmines until you're able to tackle Stonecore heroic on a regular basis. Just don't forget your rep tabards.
As ever, send me an email if there is something you'd like me to touch on in more detail, or head on over to TotemSpot and join me in conversation there. As ever, a big thanks to the Totem Recall gang for all the hard work they do!
Filed under: Shaman, Raiding, (Shaman) Totem Talk






Reader Comments (Page 1 of 2)
Tom Dec 30th 2010 2:19PM
The "most viable" option could also be called the "best" option.
Erik Dec 30th 2010 6:40PM
Well that seemed like a necessary point to make.
Tom Dec 30th 2010 7:28PM
Of course it wasn't necessary, but none are.
I get annoyed when people misuse words, and we have a bad tendency to misuse "viable". In and of itself that's not so bad, but when people don't differentiate between "viable" and "optimal" or what have you, they tend to ignore the differences between them. Sure, the community will keep using the words incorrectly, but I'd like to see the authorities among us not contribute to the problem.
It's just like the term "Defense cap" - people being lazy with their words led to misinformation. Just because everyone else is careless with their language is no excuse to be so ourselves.
Hertz Dec 30th 2010 2:28PM
Just wanted to point out an error you made in the Trinket Section - You've mixed up Tendrils of Burrowing Dark (mastery/ Spell Power on Prov) with Sorrowsong (Mastery/ Spell Power prov at 35% Health).
Otherwise a good read overall ^^
Sarah Nichol Dec 30th 2010 3:02PM
Opps! Thanks for the heads up, shall fix that now.
HJACK1 Dec 30th 2010 3:09PM
another error in the trinket section. The Gale of Shadows drops from the last boss in Grim Batol. The boss' name is Erudax.
Jake Dec 30th 2010 3:19PM
Good stuff.
"Remember that stacking haste or spirit to the exclusion of all else will not yield great results."
Amen to that. Please people, don't just stack haste because you read it was slightly better somewhere. You need to max them all when appropriate. When I look at armories and see mastery values at XX.99 with some mastery pieces reforged to haste, I want to cry.
Boobah Dec 30th 2010 4:42PM
I don't really see the connection, since what little testing I've done indicates that expertise remains the only rating-based stat that matters only in whole number increments.
The mastery tooltip on the character pane, it's worth noting, rounds the effect to the nearest whole percent (at least for all the masteries I've looked at personally), but even that doesn't indicate a jump at whole points of mastery.
Sarah Nichol Dec 30th 2010 5:34PM
@Boobah I don't think he's referring to the small increments, so much as stacking one stat to the exclusion of others. Or at least that's what I was talking about.
Pyromelter Dec 30th 2010 3:18PM
Quick tip:
WotLK era hand and wrist +SP enchants are a relatively cheap and easy way to enchant your gear. Well, bracer enchants are still pretty expensive, but +28 sp to gloves will definitely be a cheap way to enchant your gear for a small boost.
Summersetstud Dec 30th 2010 3:31PM
In your opinion what order of items would you use you VP towards?
Pyromelter Dec 30th 2010 5:14PM
This is what I would go for:
Tier 11 chest (pants and gloves drop from baradin).
Relic, unless your gloves are really terrible.
Cloak
Boots
Ring
Trinket
At any time that you can fill out your T11 (with a combo of baradin hold drops and/or the helm/shoulder drop from raid bosses), you want to prioritize that. If you can't fill it out, then you can pretty safely wait until the end to spend your last VP on the tier gloves and pants.
Sarah Nichol Dec 31st 2010 6:05AM
Very much agree with the awesome pyromelter, with the caveat that I'd fill out T11 first if your server doesn't tend to hold on to Tol Barad very much (or if you have difficulty getting groups to go), and unless they re-itemize the boots get them last
T11 (as much as is appropriate given your access to Argoloth)
cloak
relic
ring
trinket (if not getting either the Darkmoon Card: Volcano or the TB trinket)
Boots
Powatodapeople Dec 30th 2010 3:46PM
"There was a Queen's Speech...."
Are you British??
Sarah Nichol Dec 30th 2010 5:35PM
Why yes, yes I am.
Pyromelter Dec 30th 2010 5:52PM
Yes, she's British. She even loves Dr. Who and everything. She posted her blog at the beginning, but in case you missed it, here is a link to her info on her blog.
http://mentalshaman.com/about/
Powatodapeople Dec 30th 2010 6:32PM
ok, you are officially awesome.
Lakasai Dec 30th 2010 4:49PM
Thanks for the article, Sarah.
Just to , Modgud's Blade and Crepuscular Shield is good for elemental as well.
http://us.battle.net/wow/en/item/56441#source=dropCreatures
http://us.battle.net/wow/en/item/56322#source=dropCreatures
Thanks!
icepyro Dec 30th 2010 5:08PM
Since the beginning I've heard "don't worry about crit, it happens." In the past this was surely true. Even now, this is mostly true. I do note that if you wanted, you could gear completely without crit on gear using this list.
Given our specialization increases crit bonus damage by 100% and talents add more to certain spells, we do benefit from crit considerably.
So then, where is the line drawn?
I'm still leveling, so it's not quite so urgent yet, but haste and crit are dropping through the floor as I do. I know how good haste is, but I always have trouble with crit (it's always just happened) and now with spirit and mastery, crit can be replaced altogether from gear.
Thoughts?
Sarah Nichol Dec 30th 2010 5:45PM
You could gear completely without crit, but you'd have to be lucky with drops to do so, and ignore some large piles of intellect (e.g. the best boots have a lot of crit on them). We also get a passive 5% from elemental oath, and 2% from a glyph, however one of our main nukes is a guaranteed crit and that is what devalues crit. It's not useless, it's just not as useful, per point as haste or mastery.