The Lawbringer: What does B(viii) even mean anymore?

Part B, section viii of the World of Warcraft Terms of Use state that players are not allowed to communicate directly with players who are playing characters aligned with the opposite faction. This makes sense for a game that has a heavy faction-based player versus player system, as well as a comprehensive achievement system with numerous milestones based on interaction with the opposing faction. However, over time, Blizzard's own actions and the ever-evolving customs of the community have made B(viii) something of a mystery. We communicate with the opposing faction moreso than ever today, in game and out. And while the Terms of Use makes the point that this communication is in-game only, one has to wonder where the forums and the player collusion that goes on there fits into Blizzard's understanding of cross-faction communication.
This week, The Lawbringer is all about player communication and, in light of B(viii), some issues regarding how such communications between the Horde and Alliance have either gone completely unnoticed, not cared for, or are even necessary and tolerated by Blizzard. At the end of the day, I'd like to find out for myself what B(viii) really means, and what something like Tol Barad win-trading does in the face of such a provision in the Terms of Use.
Cross-faction communication
We've been talking between the factions since the beginning of World of Warcraft. Actually, we've been talking between the factions well before the release of WoW, as shown in Mike Sacco's favorite screenshot ever (which I still cannot find) -- the undead lying in wait for his human victim, tricked into investigating a bridge where there is little to be found other than murder. Players have engaged in ridiculous amounts of trial and error to break the language barriers in World of Warcraft since the beginning, and customs sprang up around emotes and conduct that signaled player behavior and intent.
WoW isn't the first MMO to display this type of behavior. Back in Dark Age of Camelot, realm versus realm was the name of the game, and there was a code of conduct to initiate one on one duels with a member of the other factions without using words. Did you ever play multiplayer Jedi Academy and bow to people before duels because you couldn't communicate with them? If so, you know what it's like to deal with different types of custom.
Back when World of Warcraft was in beta, the undead Forsaken could speak common as their second language -- the same common that the humans of Stormwind spoke. After the griefing and insulting via undead characters got too hectic for Blizzard to deal with, gutterspeak was born.
What does B(viii) prevent?
It almost seems like a no-brainer in a game like World of Warcraft, doesn't it? Communicating with the other faction can potentially ruin game balance, disrupt player on player objectives, and give unfair advantages to the sides the communicate cross-faction the most successfully. You've been in a For the Horde! or For the Alliance! raid before that's been ruined by characters alerting the other faction. Even if you didn't know, someone probably spilled the beans on you before.
Really, it seems like B(viii) is in place to prevent a good amount of player griefing and insulting. By making cross-faction communication against the Terms of Use, Blizzard can blanket ban harassers who find ways to torment other players in an unacceptable fashion. Blizzard watches language and insults carefully, especially in public channels like the forums and general/trade chats in game, as we've seen in Moon Guard's case from earlier this year.
Breaking down the barriers
Over time, however, Blizzard and some of the in-game mechanics that have been introduced seem to not only tolerate cross-faction communication but also encourage it, against the very terms of use that Blizzard touts as the rules you game by.
Take, for instance, the Outland contested area of Halaa. For a long time, I posted on my realm's forum about trading kills with an Alliance friend or two to collect enough of the tokens from the long dormant Halaa for my two talbuk mounts. Since you only received a Halaa Battle Token from an honorable kill within or near the city, at level 80 you could not receive tokens by killing players who were level-appropriate in the area. Cross faction communication was a necessity in order to gain enough tokens to purchase the two talbuks post-Burning Crusade. Was this practice against the Terms of Use, even if it was a necessity in order to complete game content?
Speaking of the forums, player interaction between the factions is at an all time high, with PvP nights planned as well as scenarios of kill-swapping like I described above. While the Terms of Use do only govern in-game activity for the most part, a lot of the behavior could be extrapolated to deal with out of game content, especially the harassment issues. Blizzard is in charge of these forums, however, and has made no mention of cross-faction communication on the boards as being against the Terms of Use.
Real ID
Real ID is the true marker of these faction barriers falling. Friends can not only chat with their buddies playing any on any alt or faction, but even from Blizzard game to Blizzard game. The very game itself promotes cross-faction communication, flying in the face of its own Terms of Use. Again, the spirit of B(viii) lies in the harassment nature of cross-faction heckling, so Real ID doesn't truly fit in my observations. But it is interesting that the very game itself contains a powerful tool for cross-faction communication that Blizzard thinks is detrimental enough to the game to include in the Terms of Use.

Here's the problem -- what happens when cross-faction communication and faction cooperation are made to be institutional against a Terms of Use that explicitly forbids it. There are two recent examples of faction coordination that have had and are still having some interesting effects.
Arena season 3 will go down in WoW history as a crazy time for PvPers. During the season, which lasted between November 28, 2007 and June 23, 2008, players would buy their way onto top ranked arena teams and, through a complex system of win trading with other similarly minded teams on the opposite faction, would get those buyers their arena gear and weapons. Eventually this practice was dealt with, and people even had their accounts suspended, arena points deleted, and gear and rating obliterated.
Arena season 8, right before the end of Wrath of the Lich King, was marred with scandal, win-trading accusations, and cheating just like season 3. There was, however, much less of a response about the season from the men and women in charge of the arenas. At this point in the arena system's history, teams are sponsored and notoriety is real. A system in which cheating and win-trading is so easy and, dare we say, accepted is a problem of fairness.
Lol Barad
Finally, Tol Barad has recently been hot-fixed because the defense of the island PvP objective was too easy compared to the attacking faction's win scenario. While the attackers need to capture all three objectives to win back the island, the defenders only need to stop this from happening. There's a lot more in the balancing of Tol Barad that needs to be changed, but that's not the issue we are discussing here today. Recently, Blizzard hot-fixed a change that grants the attacking team a huge 1,800 honor point prize if they manage to steal away Tol Barad from the defenders, in order to encourage attackers to fight the good fight for an amazing reward. However, this change has turned into an almost sanctioned win-trading epidemic that has killed the contested nature of Tol Barad.
Tol Barad win-trading has become rampant across all servers, and with good reason -- win-trading Tol Barad is the single greatest honor gain per hour in the game, well above any battleground or rated honor farming session. The interesting part of it all really is that the change seems like a temporary fix that is there to encourage the behavior that is going on -- Blizzard instituted win-trading.
The complaint from many people about Tol Barad was that the island was impossible to attack and therefore one faction was completely locked out of the dailies and benefits of controlling the island. Blizzard has seen fit to encourage both sides to trade off Tol Barad so that each side does get to participate in the dailies and content, while also reaping a huge honor gain. Soon we will be getting a proper blue post about the changes coming to the broken Tol Barad, but until then the win-trading will continue, seemingly flying in the face of the fairness doctrines of the Terms of Use and cross-faction collusion and communication.
Wrap it up
The Terms of Use are our rules and B(viii) seems like an antiquated piece of our hallowed rules. What purpose does this clause serve these days, when the forums are ripe with cross-faction colluding and communication and Real ID breaks down every boundary, even those between games? Has Blizzard instituted its own win-trading behavior into the game in order to facilitate "fairer" Tol Barad usage, and doesn't that fly in the face of player collusion and communication? I would love to know B(viii)'s purpose in a world where barriers barely exist.
Filed under: Analysis / Opinion, The Lawbringer






Reader Comments (Page 1 of 4)
chris Dec 31st 2010 1:10PM
i think at this point, that part of the terms of use is more of a suggestion. technically it would just make sense to take it out, but maybe they figured if they leave it in, it would deter some people from doing it. where as in the the end blizz doesnt really care either way at this point.
if they did, all the mentioned ways to communicate cross faction in the post, wouldnt exist
Bouille Dec 31st 2010 1:59PM
I think it has to do with people back in Vanilla who used the Faction Dictionnary add-on. This add-on let you type a message and it would translate it into Orcish or Human languages for all the opposing faction to see. Using this way of communication you break the real-id restrictions and can freely bash or aid the opposing faction.
Drakkenfyre Dec 31st 2010 2:28PM
The language matrix isn't exact. Words are random. If you say a four-letter word (say beer) a Horde player might see "Oden", or "Dana". Only a few words have exact translations, and those are mainly for jokes ("Kek" was derived from "Kekeke", which was used by Korean players in the original StarCraft, when the early versions didn't fully support the Korean keyset, so "Kekeke" was as close to "Hahaha" they could get.)
Now, if in the past the word filter was exact, that's another story.
You used to be able to say things if you spaced them out, or if you used an emote like /me Hates you for camping me. Both were taken out.
Now, there is a way or two around the filter, but you can get actioned for using it.
styopa Dec 31st 2010 1:12PM
What that section means is simply that
a) when you give something to lawyers, they are prone to build in every conceivable absurdity without really thinking of the consequences (or on could interpret that more cynically, the consequences being more litigation)
b) game managers and senior people rarely are able to plow through the absurd pages and pages of boilerplate and legalese, so they tend to simply wave at it and say "its ok" without really reviewing, or later remembering what was even mentioned
c) ultimately the lawyers get paid so they don't really care
d) we live in an era where (because of the litigiousness of our society) its required to try to circumscribe every action with tall fences prohibiting anything we can't imagine, which logically is impossible, so it's a never-ending task (again, lawyers win!)
e) Shakespeare was right.
ord Dec 31st 2010 1:18PM
I see win trading and kill trading something that will continue to happen despite blizz's best efforts to have it curbed. And going back to the original reason for B(viii) if it was taken out and there was somehow a way to communicate back and forth, then the rampant insults would be even more so. But there will always be some form of cross faction communicating Blizzard is just to ambiguous with the definition.
Drakkenfyre Dec 31st 2010 1:28PM
While I hate griefing, there was one particular session a guy did back in the original beta which made me laugh.
He was an Undead, he was a Mage. Back then Mages had Invisibility, and could attack from it. After attacking you would come out of it. He was level 40, max level at the time, and as stated, Undead could talk to the Alliance. He would hang around the bridge in Lakeshire, and trick people into coming near it, and one-shot them with a Pyroblast.
One screenshot showed this,
Human: "Hey, is there a Warlock trainer here?"
Nerd: "Yeah, it's by the bridge"
Human: "Thanks"
Nerd was his name.
Drakkenfyre Dec 31st 2010 2:20PM
And this is what I get for not thoroughly reading the entire article before I post. This exact scenario is described above.
Pyromelter Dec 31st 2010 6:17PM
It has to be said:
And this is why we can't have nice things in wow.
Drakkenfyre Dec 31st 2010 1:29PM
Oh, and the amount of trash talk would be insane.
When they removed the "no opposite faction on PVP server" rule, we had for weeks Horde who would make an Alliance character, just to sit in Trade and trash talk.
QQinsider Dec 31st 2010 1:36PM
RE: Tol Barad
You're surprised that they break their own rules when it suits them? You're a real innocent :)
Mathew Dec 31st 2010 1:38PM
I'm not surprised. I'm disappointed.
Matthew Dec 31st 2010 1:43PM
Isn't this a violation of free speech to communicate (out of game) with players from another faction? I can understand if there is an intent to commit fraud (not protected by free speech right?) but b-viii says any communication!
I enjoy your articles. please reply I am curious about this !
Ronin Dec 31st 2010 1:55PM
Freedom of Speech doesn't apply here. You're free to say what you want within the confines of the rules you agree to uphold while playing. In essence, you voluntarily agreed to limit your own freedom of speech. You can exercise your freedom without limit, or you can play the game-- you can't choose to do both (without possibility of repercussions).
Drakkenfyre Dec 31st 2010 1:58PM
"Free speech" gets tossed around alot.
Free speech guarantees you that the GOVERNMENT will not censor you. It means nothing to private individuals and companies.
The people who curse, insult, and troll and flame on the forums get banned, then come back later on another account and say Blizzard violated their freedom of speech. Freedom of speech doesn't apply to private networks. Blizzard has every right if you are being an asshole to censor what you are saying, and suspend you.
MusedMoose Dec 31st 2010 2:00PM
Assuming you're an American, the free speech you're talking about and the Constitutional amendment it stems from only apply to the government. The government cannot tell you who you can and cannot talk to, nor can they tell you what you cannot say. As far as I know, there are a few exceptions (such as obscenity laws and the thing about it being illegal to yell "FIRE!" in a crowded theater), but that's basically it.
Blizzard is not the government, and therefore can control communication in their game in any way they please. Kind of like how despite wowinsider.com being hosted in America, the people who run this site can ban members for what they say in these comment threads.
Tigeroo Dec 31st 2010 2:25PM
2 notes:
1) This only applies to in-game communication.
2) There is a large misperception about "freedom of speech" The US Bill of Rights only applies to the govenment, not private entites. For example, if WoW Insider/Joystiq bans the use of the word BananaPhone and you use that word, they can terminate your ability to post comments if they so choose. You can say BananaPhone on the street, in a park, you can write a letter to your congressman proposing that BananaPhone should replace the Star-Spangled Banner - the government cannot forbid these things. But WoW Insider, like Blizzard, is not the government.
TLDR: Its their sandbox, its their rules. If the entity in question is not the government, then freedom of speech does not apply.
Kaz Dec 31st 2010 3:12PM
Freedom of Speech applies only to Public areas and private one's that you own. If you're on someone else's property they have the right to forbid you from doing just about anything. Although the only action that they can legally take against you (provided you're not getting violent) is: 1) ask you to leave, and 2) call the police to remove you if 1) doesn't work.
Conversely, this means you get to set the rules in your own house and place of business. So if you don't want your children swearing, or that-one-guy-you-know making racist jokes you are in your rights to forbid that on your own property.
Xantenise Dec 31st 2010 6:16PM
If you believe "free speech" should apply, stop reporting people who make racist/sexist/homophobic remarks and so on. It's "free speech", isn't it?
WoW does not have free speech. There is speech on WoW that can get you banned and rather quickly at that, and I, for one, am glad for it.
Almoderate Dec 31st 2010 1:44PM
Blizzard apparently did address the win trading in Tol Barad situation:
http://us.battle.net/wow/en/forum/topic/1670094239#13
Oddly enough, I'm curious as to what exactly Blizzard thought would happen when they brought in this change. And what exactly constitutes "win trading"?
If one side agrees to simply not queue for Tol Barad at certain times on certain days so that the other side can have access to dailies and Baradin Hold, is that the same thing? It's certainly throwing the game, but can Blizzard actually force you to queue for the fight and ban anyone who doesn't?
txcroadshow Dec 31st 2010 5:08PM
They could probably just not allow the battle to take place if defenders don't show up.
Then, no one gets honor, and tol doesn't change hands.