All the World's a Stage: Can't find the roleplay, page 2

Take a look at that list again -- specifically, the list of interactions. Try something a little different and look at it backwards: I was doing Y, and X happened. Now put yourself in the shoes of the other party. You were quietly and happily roleplaying with a group, when someone popped up, interrupted and tried to take over the conversation. How would you feel if you were in that situation?
Roleplaying is at its heart a series of social interactions. You have to keep in mind what is polite and what isn't, both in and out of character. Interrupting a conversation is rude, whether you're in character or out in real life. You wouldn't walk up to a group of strangers and loudly start talking about yourself without knowing the first thing about who they are, would you? You cannot expect the world of roleplaying to revolve around you. You have to keep in mind that there are countless other characters out there with their own set of beliefs and reactions, and act accordingly.
Keep in mind what the limits of your character are. Would your character really know all about someone's past the moment he stepped up and introduced himself? Do you really expect anyone to react positively to an insult? If your character threatens to kill a random stranger, do you really expect that random stranger to stick around and continue chatting with you?
If you're playing a character who makes a habit of trying to take over the conversation, whether it be by boasting about accomplishments, flinging insults, taking liberties with character knowledge or simply threatening to kill everyone around, you cannot expect people to react to this in a positive light. If this is what your character has made a habit of doing, you may want to reconsider who that character is and what he's trying to accomplish in the world, because it's going to take a miracle for anyone to actively want to say hello.

If there doesn't appear to be anything particularly out of sorts with your character yet you still can't find roleplay to save your life, find a friend or someone you view as a good roleplayer and politely ask if he'd go over your character with you. Tell him a little bit about your character's backstory and history; tell him a little about your character's interactions with people.
Much like making the lists, don't place blame on the other party. Simply present the events in the order that they occurred, and be sure to tell your consultant you'd like an honest opinion. If he asks questions, answer them truthfully -- and again, don't place blame. This isn't about placing blame or fault on anybody; it's about figuring out what makes your character work and what doesn't.
Listen to what your consultant has to say. A neutral ear can be eye-opening. Don't take offense to what's being said; listen to it with a critical ear, and take everything that's said into consideration. If your friend is pointing out potential flaws, you should be looking at ways to fix them. It's not about you or your failure to create a character that people want to play with; it's about finding the flaws in what you've created and refining them into something you can work with.
Take notes while you're talking, and jot them down with your list of character interactions. When you're done talking, go over your list again, and keep in mind what your friend had to say. Maybe your worgen draenei didn't seem so far-fetched to you, but your friend pointed out it seems a little silly. Now, you've got the information you need to change your character into someone that people would enjoy interacting with.

This is probably the hardest part of looking at your character. Do you want to change the background behind your character, or do you want to keep playing as you have been? Ask yourself if you've been happy with the way things have been going. Is the lack of interaction really worth being a loner? Was there anything really good about playing someone who's lost his mind? Did you get any enjoyment out of being Thrall's long-lost half-sister?
Make another list -- this time, list the things you'd like to get out of roleplay. Make it as long as you'd like, and then compare it to your first list. Is a character with the properties you've written going to get what you've jotted down on list #2? What would you have to change to get what's on that second list? Are they major character changes or minor alterations in personality? Are you willing to let go of who your character has been in favor of creating who your character can be?
Sometimes with roleplayers, a character is not just an exercise in creativity, but an emotional investment. If you've gotten so attached to the development behind that character that you simply cannot imagine him being any other way, it may be time to let him go and try something completely new. This is an upsetting thought when you're talking about a creation that you've put weeks or maybe even years into perfecting. But if you find yourself balking at putting the character on the shelf and starting over, ask yourself a few more questions:
- Is this character giving me everything I want out of roleplay?
- Am I so attached to this character that I'm okay with not getting the kind of roleplay I'd like?
- Have the experiences I've had with this character been mostly positive or negative?
- Am I really happy with the situation as it stands?

Saying goodbye can be a painful process when it's a character you've grown attached to. You don't have to simply pretend that character doesn't exist anymore; if you feel the need to really say goodbye, write the end of their story. Having that closure can make the process tolerable, even satisfying -- and it marks their story with a definitive "the end," leaving you free to move on with another "once upon a time."
When looking at a character with a critical eye, it's important to realize that as an author, you shouldn't be placing blame on the people who didn't accept what your character had to offer. More importantly, you shouldn't blame yourself for failing to create a character people could enjoy. Don't think of it as a failure; think of it as an ongoing learning experience -- and if a character fails to impress, don't look at it as a poor reflection upon yourself, but an opportunity to fine tune your writing skills and hone your characters into creations you're proud of.






Reader Comments (Page 1 of 2)
andvili Jan 2nd 2011 6:17PM
Oh my god, THANK YOU for this article.
So many people fling around all kinds of QQ because of the constructive criticism regarding their special snowflake that shouldn't exist, and it's irritating. You've said my guild's lessons in a very well-written way. Kudos.
gabenerio Jan 2nd 2011 6:22PM
An easy way to pick up roleplaying partners (or so I've found) is to be a bit boisterous and be public in your chat. Talk to guards, talk to the innkeeper, talk to vendors, etc. - players may be interested and interact with you - or ignore your chat and/or think you're crazy. Also, offering help to others you see questing can be a good roleplaying partner pickup as well.
Ballangard Jan 2nd 2011 6:56PM
I
Tom Jan 2nd 2011 6:55PM
With apologies to Ms. Stickney...
tl;dr - Don't play horrible concepts if you don't want to play by yourself.
Ballangard Jan 2nd 2011 6:58PM
bah, silly html bracket stuff eatin' mah comment. let's try this again. XD
I heart you so hard for this article. especially the "Overstepping your boundaries" bit. That tends to leave a really sour taste in my mouth, and I hope that it gets through to a lot of RPers, because I tend to find a lot more of those types of things than even lore issues, though they do often travel hand in hand.
Eldoron Jan 2nd 2011 8:11PM
RP is in my guild. IC guildchat, frequent meetings and chats in the Pig & Whistles. What else could I ask for?
Oh and also: pen & paper RP with friends. That's the best.
LynMars Jan 2nd 2011 8:35PM
I love this article. Thank you thank you thank you. Linking everywhere!
omedon666 Jan 2nd 2011 8:42PM
This is the most necessary article on RP that has ever been presented on this website.
**Thank you.**
Anyone who is approaching this article with a "you're wrong" or a "but, in my situation...", I'm sorry, you are wrong.
I've written on this sort of thing extensively, first as a defense of "why no one's RPing with you (http://omedon666.livejournal.com/65156.html), then as as a general "if you're complaining about RP, try this" (http://omedon666.livejournal.com/70259.html) and then again when my server started turning in on itself in ways counter to the very RP it was claiming to be starved of (http://omedon666.livejournal.com/76568.html), and I have never seen it expressed better. Any further comments I could make would just mirror the stuff in the links I've provided, just... thank you!
I am going to link this article everywhere I care about, and thank you for posting it! :)
omedon666 Jan 2nd 2011 9:02PM
Also, I wanted to throw in, as a proud creator of more than my fair share of "fringe characters" who match some of the archetypical "no-no's" you cite as being outside the box, I STILL (and especially) agree with you on everything. Part of the personal responsibility of anyone playing outside the box is to realize that's exactly what you are doing, and so you can't expect, demand or even lament over the choices of those inside the box.
The best advice I can give everyone throwing up a "but... but... my character is from my 10 year D&D game, and I love him", is that's FINE! You just described most of my 80+ alts! Every one of them has a "cover story" to RP with those inside the box, used to fish for those outside of it as well.
If you ask my one character, who happens to be a dragon in Draenei form, about her past, she will tell you she crashed on the Exodar just like everyone else... until she learns that you have some whacked out past as well, (or can handle "the truth") and if she trusts you, she might let you in on "the truth".
You are playing in the box with everyone else, that's not optional, and no, that's not meant to stifle creativity, but when your creativity goes outside that box, the responsibility is on YOUR end to bridge your otherworldly tale into the game in the box, it is not, for one second, "their problem" for not interacting with it.
This is brought to you by the player of divine avatars, dragons, tieflings, dryads and drow, walking among you as normal azerothians. Pay no attention to the man behind the curtain! Indeed, that curtain is the "odd RP'ers" job unless they encounter someone willing to look.
omedon666.livejournal.com
Saeadame Jan 3rd 2011 3:48AM
That's actually extremely cool and good advice for people who really like "out of the box" characters but still want to have a wide variety of people to roleplay with. And a very good thing to mention - why would a dragon who likes interacting with average Azerothians want to advertise that he/she is a dragon? That would probably garner a variety of reactions - even if we suppose it did happen "in game" with NPCs - and not all of them would be favourable...
omedon666 Jan 3rd 2011 4:02AM
Thank you, and you pretty much nailed it on the "why would I keep it to myself" angle.
Direct example: One of my characters is the divine avatar of the otherworldly (D&D world) god that most of my my and some of my friends' characters serve. He is on azeroth out of observation and interest in this fascinating world in tumult. he also doesn't need the servants of the vastly powerful old gods knowing about this, because part of my pre-cataclysm hype was a short story where they got an inkling of this, and tried to sacrifice him, ending up in a rescue by his followers, and a bloody war that has transitioned nicely into a full-on hate for the twilight's hammer in Cataclysm. Now, he maintains a low profile (I race changed him for the expansion) while sending in his troops, as well as himself, against his hated foes.
To anyone not of his "cult", he's a driven, loyal warlock of the alliance, and will tell anyone who asks that his hatred for the twilight's hammer is born of the shattering of this world (which isn't exactly a lie, he DID come here out of interest and curiosity), but to those that "serve the Void"... they know better.
Love of lore: Check
Breaking of Lore: Check
Fully integrated with those that hate the breaking of lore: Check
Fully integrated with those breaking lore right along with me: Check
Everyone wins. :)
Sarah Jan 2nd 2011 10:45PM
Beautiful.
Reading the RP articles here makes me wish there was a stronger RP community on our server, but I'm sure I can find some people sooner or later.
I wish you wrote this article a long time ago, back when I was on my other sever. It would have been really helpful. Not that there were too many "I am the son of Illidan and a draenei, ignore the fact that I'm a bloodelf." But, there were a lot of people who simply had a character too long, if you know what I mean.
Thinking about my old character, it makes me wonder if the people I RP'd with had low standards, or if my character wasn't as bad as I remember...
In the end, thanks for this. It was interesting to read, even though I'm not actively RPing, yet!
Moeru Jan 2nd 2011 10:48PM
I think with any character, RP or not, people will like it if it relates to other characters. If the character can't relate, socially or in a worldly sense, then it fails. More often than not, characters with no relation to the world or social structure seem odd, as if they don't belong at all. It's something we see more and more in cartoons for children these days, where the characters in the show don't follow the rules their world seem to imply.
JaimeRavenholdt Jan 3rd 2011 12:30AM
Just going to leave this here, as I absolutely understand the "RP can't be found D:" statement. It's here, and we're trying to build it up.
Check out Ravenholdt.us; Ravenholdt's premiere RP forum. Featuring a friendly community, in-game chat channel, in character/out of character boards, and recruitment. Get to know your local roleplayers today! (Horde & Alliance)
Saeadame Jan 3rd 2011 3:51AM
I should role something there. I've never been able to "get in" to roleplaying before, even though it seems like a load of fun. My main server is non-RP though (although... this one Goon Squad guy started RPing as a JP/VP item vendor one day... it was awesome), so I've been "trying" (not that hard, really...) to find a good RP realm. Thanks!
OOC channel is just /join ooc or something right?
=D
JaimeRavenholdt Jan 3rd 2011 8:09AM
If you check the General forum on the site you'll find it easily enough! We generally make strangers put a little effort into finding it. :P Keeps the trolls away, haha.
The OOC is named after a fairly general Horde term.
Revrant Jan 3rd 2011 1:51AM
"cliques that you can't really get into" You almost lost me there, but after reading through it was very enjoyable. I don't agree with the idea that you should be trying to find ways to fit in to what everyone else desires and holds true, because most of WoW in my experience have a poor understanding of the universe beyond basic concepts and characters. I do agree with the overall idea you have in mind, presented in extremes as it is, this is excellent advice for new RPers.
Saeadame Jan 3rd 2011 3:54AM
I guess it's just, it can be hard to find a group of people that you can RP with - whether you're a new RPer or not - if you don't have one. Someone above had a very good comment, which was if you like "out of the box" characters that not all RPers would approve of, have a "cover" story for when RPing with new people, and suss out whether the people you're RPing with would be accepting of your "real" character or not.
Saeadame Jan 3rd 2011 4:04AM
/save this article forever.
gizzy_biscuits1 Jan 3rd 2011 12:12PM
@ the guy saying "Anyone who is approaching this article with a "you're wrong" or a "but, in my situation...", I'm sorry, you are wrong." - you're wrong as well. I'm sorry but playing someone from a completely different setting (D&D) and then sticking it into WoW under the disguise of 'oh they're disguised as an Azerothian and no one knows they shouldn't even be in Azeroth because their world hasn't been affirmed to exist in Warcraft's lore' - one of my major pet peeves in Rp is trying to find decent actually-belongs-in-WoW characters without unknowingly tieing in a tiefling or a god or whatever to my character's backstory or having to retcon down the road because 'oh, my warlock's best friend is apparently from Disneyland'. You might think no one ever notices but it will come out at some point and when it does, its annoying. You're at the same level of people sticking in not-a-San'layn vampires (Not that San'layn are even playable. They appear to of been wiped), literal Carebears or that Mary sue that thinks stabbing her womb for attention in the inn totally makes sense.
Sorry for harshness, but its true and your D&D things played as 'whoops I fell in your Warcrafts teehee' would go straight to WoWsues and be disregarded by others trying to play within the actual Warcraft setting.