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1-03-2011 @ 6:08PM
Ten mans have higher ilvl's because that is where the 'dedicated core' of the guild are learning the fight, waiting for the other 3-4 healers and 10-11 dps to gear up and join them in the 25 man runs
1-03-2011 @ 6:15PM
Add to that the fact that there is generally less room for error in a 10-man than there is for a 25-man and the gear differences becomes more understandable.
1-03-2011 @ 7:45PM
Ayup. Don't have the people on to field a full 25? Too many wipes because the full 25 raid can't focus? Time to break into 10s. At which point you probably (and sensibly) stack one 10 with your best-geared (which usually means most-dedicated) players. They kill the encounter on 10, and then you come back next week, and those players use their experience to help carry through the less geared, less experienced, and perhaps less dedicated other members of the raid group.
1-04-2011 @ 7:21AM
This is not WotLK. There's a lot of bosses that's harder on 10-man, mostly fights like Halfus hc, Conclave and so on. Using a third tank on Halfus hc removes 1/5 of the DPS roles for example. Needing two DPSers to interrupt the add on Cho'Gall gimps a bigger % of the total DPS.Don't make it out to sound like 10-man is naturally the easier one.
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