Officers' Quarters: Be kind to your tanks and healers

If you've queued as a DPS for the dungeon finder lately, you've probably marveled at the estimated time and wondered what happened to all the tanks and healers. Maybe fewer players want to tank when crowd control is necessary; maybe fewer players want to heal when mana must be managed. Maybe it's the fact that gear is more critical at this point in an expansion, so people are shy about signing up for those roles. Or maybe all the tanks and healers are skipping the unpredictable dungeon finder crowd altogether and looking for guilds to join.
Whatever the cause, dungeon finder queues for DPS are absolutely brutal at the moment. If you don't want to wait 30-plus minutes for every run, you're going to need tanks and healers in your guild who are willing to run heroics. You may wonder, why wouldn't they be willing to run heroics? After all, the content is fresh, the upgrades are flowing, and most people still need justice and/or valor points.
The question isn't so much whether they want to run heroics; the question is whether they want to run heroics with you, right now.
This week, I'm going to focus on what players and officers can do to avoid stressing out your tanks and healers and help them to enjoy the game along with everyone else.
It may seem unfair to even broach this topic. Officers should strive to create a pleasant and rewarding environment for every player, regardless of his or her role. However, the fact of the matter is that your tanks and healers are the grease that keeps the gears turning on your loot assembly line. And they are the ones who will be quickest to burn out when they are overworked and underappreciated.
Keep in mind that at this point in the expansion, the reliable tanks and healers in your guild are getting asked to run dungeons nonstop pretty much from the moment they log in. Everyone needs specific gear from specific heroics. Everyone needs the daily random. In a larger guild, that's a lot of people who need runs, every day, and none of them want to wait in a dungeon finder queue.
There's a reason tanks and healers sometimes become divas. They are in constant demand, and it's easy to let that fact get to their head. My purpose here is not to encourage you to coddle them but to help them feel good about logging into the game, rather than dreading what might be asked of them when they do.
As a DPSer
If you play a pure DPS class or if you can't or won't play a different role, the last thing you want to do is annoy your guild's tanks and healers. Here are some tips for making life easier on them.
- Don't ask for a specific tank or healer in guild chat. Whispers work just fine. If the player doesn't want to run a dungeon at that moment, don't make him or her turn you down in public. It's awkward for them and for you, and it makes other tanks/healers feel second-class.
- If you're going to ask, ask. Don't fish for sympathy by bemoaning your green trinket or make a case for help by explaining how close you are to getting your camel mount. Just ask.
- Don't demand, sulk, whine, bully, beg, or offer bribes. If your tanks or healers turn you down for a run, ask when might be a good time for them. If they just don't want to, accept it. They are under constant pressure to run dungeons, and you are probably not the only one they're turning down right now, so don't take it personally. The absolute worst thing you can do is get all passive-aggressive about it in guild chat by typing something like, "If only there were a tank online who wanted to run heroic Deadmines."
- The dungeon finder still exists. I know it sucks waiting in the queue, but while you're doing that, you could be gathering materials, completing dailies, questing for rep in a zone you skipped, or a dozen other productive things.
- Stay at the keys. If you have other things going on that prevent you from staying in front of the keyboard, don't ask for a run and don't volunteer for one that's forming. Wait until you can focus on the task at hand before you jump into a dungeon.
- Enchant and gem your gear. Tanks and healers don't have the luxury of going without enchants and gems while running heroics at this point in Cataclysm. Any enhancement they forgo could lead directly to a wipe. If they see you show up in a set of unmodified armor, they're going to blame you if the run takes much longer than normal or if the healer goes OOM because the boss isn't dying fast enough. Green gems and many enchants are still relatively inexpensive. You don't have to use the absolute best, but at least make an effort to eke out more DPS from every slot.
- Say thanks. If you specifically ask someone to tank or heal a dungeon for you, thank them afterward. It's a small thing, but it goes a long way. And that goes for DPS who get roped into runs as well!
- Don't be greedy. After a successful run, don't ask for another. If you'd like to do multiple runs, say that up front and try to find a healer and a tank who'd also like to run more than one dungeon. If you're really itching for more justice points, the best approach is to ask a tank or healer if there are any dungeons they need to run.
- Would a PUG vote-kick you? When in doubt, ask yourself if your behavior, attitude, or lack of appropriate gear would get you booted from a dungeon finder PUG. If it would, then don't subject your guildmates to it. This one goes for everybody!
As an officer
Part of our job as officers is protecting our tanks and healers from burnout. Too often, that means protecting them from our own overeager guild members.
- Schedule specific times for heroic runs. These times could be daily or they could be several times per week. Doing so gives your tanks and healers some breathing room, because when they're asked to run heroics (and they will be asked), they can say they're waiting until the scheduled time to do any runs the guild might need. It also helps your DPS to get into heroics without relying on the dungeon finder -- which means they may not desperately plead for a run the instant a tank or healer logs in.
- Encourage DPS-spec hybrids to help out. Every guild has members who could tank or heal with their class but who are reluctant to do so for any number of reasons. Speak to these members privately about the possibility of gearing up and playing a tanking or healing spec just for heroics. Assure them that they won't be asked to perform that role in raids if they aren't comfortable doing so.
- Establish guild-wide crowd control marks. Now that we're all back to using CC, marking and explaining pulls is generally left to the tank, and it can quickly become a tedious chore. You can help out your tanks by asking people to learn a specific set of marks. There are more ways to CC a mob than there are marks, but the most common can be assigned. For example, skull = tank's target, X = tank's secondary target, moon = polymorph or hex, square = freezing trap, star = sap, triangle = bind or banish, diamond = fear, and so on. It won't always work out exactly, depending on your composition, but it can save time for most groups. Likewise, make sure your tanks know that they can bind these marks to specific keys, which saves them an enormous amount of right-clicking.
- Recruit more tanks and healers. Don't assume just because you generally have enough tanks and healers for everything you need right now that those players are happy with the amount of time they're putting into the game and that they will always be around when you need them. It's better to have too many tanks and healers than just barely enough. Most of them will be quite happy if they get to DPS (or opt out of) a dungeon or a raid now and then, especially later in the expansion.
/salute
Filed under: Officers' Quarters (Guild Leadership)
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Reader Comments (Page 2 of 7)
jimbob Jan 3rd 2011 1:25PM
My holy priest was my first char to 85, a wekk after cata hit, and i still have not run a single cata instance or heroic with her, i'm not sure i even want to. I first started playing WOW getting on for 4 years ago, and in all that time, not even after first levelling a healer and taking her into WOTLK, which was pretty daunting for a first time healer, never have i been so apprehensive about healing anything! Whether it's the scare-mongering about the new dungeons being hard, having to manage mana a lot more than we've been used, or even just not being confident about my own abilities as a healer, there's a lot stopping me from even TRYING to heal a dungeon.
TL;DR, unless you are a confident healer (which i've never been), and also one that has played a healer since vanilla, things are scary right now!
Dril Jan 3rd 2011 1:37PM
Oh for god's sake: it's a game. The dungeon finder means, most likely, that if you fail, no one you know will, themselves, know or care.
Unless the dps you run with are excellent and CC everything, ignore them. Who cares? Their long queue times don't entitle them to a super-smooth run. Tell the tank you're not overly confident, they;ll either understand or get angsty. The worst that can happen is you get kicked.
You will NEVER improve and gain confidence as a healer (and tank) if you don't do anything and just wait for everyone else to outgear you so they can carry your lack of confidence. Now, go queue.
Nadril Jan 3rd 2011 1:38PM
Heroics aren't THAT hard.
Plus no one wants to kick a healer/tank from a PUG. Unless you are massively sucking and not keeping up a person through a trash pull you'll be fine.
People really are overexagerating the difficulty on heroics. Yeah, there are some interesting boss mechanics. Yes, you probably want to C/C mobs. It's not like it's anything really different or new though, it's still WoW.
(note: this perspective is coming from a player who has little interest in heroics. I ran a few to maybe try and get a weapon for PvP and going into every one totally cold on the mechanics of the fights I was able to BS my way through just fine. The fact that the game TELLS you what is happening makes it pretty easy to deal with. That being said I've done some of the more difficult ones. The hardest thing really is just getting a tank/dps who are decent).
Picviewer Jan 3rd 2011 5:00PM
Same boat as you hitting 85 a few days after launch and have yet to hit any of the dungeons. I tank though but it's just out of the fact my time has become limited so don't want to blow a night getting nothing done. So I just get on do 20 some dailies and log until I can set aside time. Plus the content will be it for a bit so why blow through it already?
Muru Jan 4th 2011 8:14AM
jimbob,
If you've been playing your priest for that long, then I have no doubt that you have the skills necessary to run Cataclysm Dungeons. As a tank, I was in your shoes just 5 days or so ago. I was getting my ass handed to me by bosses, and even occasionally wiping on trash...TRASH! The secret - iLevel 329 does not mean you are ready for heroics. I went back and did more normal instances until I felt more comfortable with the encounters, got some justice points, and upgraded a bit more of my gear.
The crucial part of my success was running with patient guildies, and a few PuG's with mostly guildies. I'm not gonna lie, you feel the pain for a few days. As you get gear however, the pain subsides and your confidence will return.
Hope this helps!
Braundo Jan 3rd 2011 1:25PM
Preach it!
I can't count the number of times that someone has begged me to run a heroic for them, and then had them immediately go AFK for 5 minutes before we can start. This goes for everyone -- it's really all about respect and common courtesy on all sides.
N-train Jan 3rd 2011 1:28PM
The "say thank you" was the big one for me. 70% of the time I log on I get a wisp from someone asking to do heroic/5man, meaning use me as a free queue, and I'd be less reluctant to do it every bloody time if people actually thanked me for taking them, especially if its something like a normal 5 man that I wasn't getting much out of.
I don't mind helping people out, and being one of the only heroic-rdy tanks in a small guild I should expect a lot of requests, but a simple thank you would make it all the less stressful.
MrJackSauce Jan 3rd 2011 3:13PM
On Being Thankful.
If you don't appreciate us tanks(and healers!); we aren't going to appreciate you. Tanks/healers work a LOT harder than dps at the moment. Healers have to pay attention to _every tiny little mistake_ that a dps/tank does. If there is ever a more thankless task than cleaning up after anybody... Bah, I can't say how much it pisses me off seeing people bitch about slow healers that are drinking. It's insta-kick for me. I. can. not. stand. that. kind. of. rudeness.
The more YOU as a DPS work at keeping YOURSELF at full hp/mana, the faster the run will go and the more your healer will love you. (Incidentally, the faster a run goes, the shorter the DPS queues will be. Queues take "X" long because heroics take "X" long. Anything you, as a dps, can do to lower that time is good for you, as a dps.)
All this goes without saying: if you want us to do more heroics, then you have to work more to make it easier on us. And you can do that in SO MANY ways. Right now the amount of effort I, as a tank (and don't forget our healers!!), have to put into PUGS is not worth the gear, nor the hair loss.
Brodi Jan 3rd 2011 1:27PM
My only thing to add is to ask people to be cognizant of healer mana. Yes, I will do all in my power to alert you before the pull, but sometimes an overeager player will just jump from one to the next. Please don't be that player. Every healer has a threshold they feel comfortable at, so take a couple seconds to wait for us to feel secure in our ability to help you survive the pull. We're here to support you, so help us help you. :)
This also goes for caster DPS (Maybe a little less so. Maybe.), but I thought I'd focus on the focus of the article.
Hoffa Jan 3rd 2011 1:30PM
I've been waiting on guildies to do runs,
I don't think I want to venture into the pug scene just yet.
Hopefully the impatient player ratio goes down pretty quick.
Tankin Jan 3rd 2011 2:00PM
I too have been waiting for guildies. I've run PUG randoms, but I just won't do it for heroics. The regular groups have been a mix of awesome and horrible players and I'd rather spend my time tanking for friends as they get back online, leveled, and geared than face burnout by constantly running randoms a month after release.
Quorniya Jan 3rd 2011 1:31PM
Why aren't more tanks and healers running randoms through LFD? Because our experience with it in Wrath showed us that LFD has a huge population of rude, selfish jerks who will blame you for everything that goes wrong, insult you all the way through the dungeon, vote-kick at every opportunity, totally ignore your instructions/markings and then post damage meters showing how awesome they are.
I gave up on using LFD back in Wrath after being called "dogshit" by a DPS after tanking a run that took less than 30 minutes and had zero deaths or wipes. I haven't touched the LFD tool on my tank or my healer since Cata came out, because guild runs are much more pleasant and better for my mental health. If people in LFD want more healers and tanks, then they'd damn well better start treating us decently!
Telaria Jan 3rd 2011 2:07PM
Exactly - I tanked randoms in Wrath, when I could at least trust my gear and knowledge to balance out the abuse and bad behavior. My first attempt at a Cata random led to a group where someone spent the first 5 pulls making bandages - without saying a word, then who threw a fit when I suggested this wasn't ideal, with their friend jumping on board.
It's not that we don't want to do randoms - it's that I don't want to do them at the cost of the extremely high odds that even if I do manage to tank perfectly competently, people are going to curse at, insult, or threaten me. Geez, sounds like a great time.
Bril Jan 3rd 2011 2:14PM
Something about Cata heroics and tanks...I've run very few heroic pugs, and every time the tank seems to be played by the nastiest human beings in the subscriber base. Normal dungeons, everyone is usually cool. Heroics, wow, someone get the tank diagnosed for some mental issue. I don't understand the enjoyment some people get out of being the most abusive piece of crap as soon as you zone in to a heroic.
I'll be hiding in the Barrens, quietly leveling a hunter, until things settle down a little.
Guy Jan 3rd 2011 3:17PM
I have been running LFD as a tank, because up until yesterday my guild had 1 or 2 heroic ready members on at a time. I am in a new guild and that doesn't appear to be a problem (although it has been only one day). I thought about going Ret to avoid the tank abuse, didn't like the long queue times and need to re-gear. So continue to live through the abuse.
Part of the problem is everyone blames the tank for everything. Yes, sometimes it is my fault, I pulled too many on accident, or thought we could handle it, or turned a boss the wrong way or whatever. Sometimes I just don't know the fight. But most of the time if we wipe it is either someone elses fault, or all of us are equally to blame (it took several tries to beat the first boss in Shadowfang last night, we were all learning). Yet, the tank always gets blamed (or the healer). I can't keep people from stepping in fire, or falling off a ledge, or whatever. Some fights it is jst a matter of not enough DPS to burn down the boss before healer runs out of mana.
If it the tanks fault blame the tank, but don't blame the tank because someone else messed up. There are 5 people in the group and law of averages the tank is at fault 20% but they get the abuse 60% of time (healer 35% of the rest of the time).
Bananacup Jan 11th 2011 1:58AM
Although this article seems to be more about treating your guild tanks/healers nicely, I highly agree with you. There has not been ONE TIME in Cata that I have queued alone, around 60% of my runs at 5-man guild runs and 30% 4-man guild runs, with the other 10% at 3-1.
Jacinta Jan 4th 2011 3:00PM
Thanks for this article! Really! It's about time that someone stressed the fact that it may not be us just being prudes. Most of the time I forgo the dungeon finder simply because most of the people I come across don't know how to play their class even at this level... believe it or not, yesterday I had a hunter try to tank with their turtle pet when our tank dropped group. :( It makes me sad.
Jeremie Jan 3rd 2011 1:39PM
This prolly doesn't completely pertain but is somewhat related, if you want to run a heroic or even a reg dungeon, don't be afraid to put a group together. You don't have to wait for a raid leader or an officer to do it for you. Say something in guild chat or on vent and give 5 minutes or so. If people want to run they will say something. If not, don't beg. Either use the LFG tool or go farm/do dailies till more people are around and try again.
omedon666 Jan 3rd 2011 2:16PM
Absolutely.
One major rule (that everyone seems to forget) in my guild is "this is your guild too"! I'd absolutely love to see guild runs happening that DON'T involve me (ye olde "guild tank"), and encourage this kind of initiative always.
Zak Jan 3rd 2011 1:41PM
Healing priest here. The best advice I can give is to ask questions if you're unfamiliar with a boss encounter. The worst pug groups I'm in are ones where a tank rushes through the instance assuming everyone knows the fights. Then the DPS dont know what to do and mess up. And then one wipe and everybody leaves. You can't run heroics on auto-pilot any more. Dying isn't the end of the world either, all the cata dungeons have teleporters to get around, making post-wipe runs mercifully short.
Oh yeah and: click the dang lightwell!