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1-03-2011 @ 5:02PM
It was great while it lasted.
1-03-2011 @ 5:39PM
Yep, now there is no incentive to lose. So, people will keep it and it'll rarely change hands. Back to square 1 it seems.
1-03-2011 @ 5:42PM
Nothing but a big old giant Iterated Prisoner's Dilemma experiment from Blizzard. ;) We're nothing but rats in a maze!
1-03-2011 @ 6:13PM
You are exactly right. At least when they made the 1800 buff there was that. I only played 1 Tol Barad match and personally it was ok. Nothing like WG. They probably should institute a 48 hour rule where if it is controlled by one faction for that long it automatically switches to neutral or to the opposite faction and lets them get the benefits for a period of time. I mean if they really cared about balance and the opportunity for all players to get a chance to get the same gear/benefits they could do something like that. The other option is a server transfer and they are not in the business of losing money so don't hold your breath.
1-03-2011 @ 7:10PM
the entire mechanics of the zone are borked. They should just close it and overhaul the zone, and re-release it when it's not hideously broken.
1-03-2011 @ 10:32PM
@juzelle I agree entirely. I always wonder if they actually tested the zone mechanics at all. Did they really expect it to work? Did they really expect a 10x difference to cause people to fight an unwinnable battle? (although - speaking of unwinnable battle, I still queue for heroics as DPS, so...)
1-04-2011 @ 2:43PM
It's a bit hard to get a good PvP playtest on beta servers, unless you specifically ask for it. Most people in the beta just wanted to race to the end and test strategies against the new heroics and raids, practicing for world/realm firsts. Hardly anyone goes there to play a lot of PvP. So it's easy to see why Blizz may have overlooked it while concentrating on all the other stuff that they had to fix.
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