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1-05-2011 @ 2:36PM
Originally Posted by Iol I want to expand on that because not everyone was around back when healer mana was a real concern in raiding. It may not be obvious to all that even if you take more dmg overall, if the incoming dmg curve is smoother and more predictable you actually cost less mana to keep alive. Predictable curve translate to less spikes / less reactive healing and that translates to;- Improved mana efficiency by using slower but more HPM efficient spells.- Reduced need to be toped off at all times, thus lowering over-healing and letting HoTs tick for actual healing. Again, being more efficient on mana.So even if your DTPS (dmg taken per second) is higher than the next tank, you can be easier to heal and more efficient on your healers mana.
1-05-2011 @ 2:41PM
I failed to mention that the above was posted on EJ in a discussion about Block vs Avoidance. I feel this point is relevant in regards to DKs, as well as Warriors and Paladins.
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