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1-05-2011 @ 8:37PM
I love, love, love, my shadow priest. I got to spend a bit of time in the Beta during October and November and realized coming into the expansion that it was going to be a difficult run. So I took the time to grind out rep, for rings, chest, boots, etc., and get everything I could from regular instances first. Yes, mana conservation is an issue, but...With Dark Archangel, the dispersion glyph, and my shadowfiend...I can last pretty much indefinitely in a fight and still pull 10k plus on a heroic boss fight all with an average ilvl of 338. That being said, I really dislike the new DPS option of Mind Spike. I have not been able to figure out how to work it into my rotation and make it work. Has anyone written a guide, recently, on how they've been able to integrate Mind Spike into their rotation?I'm so glad I found this website. And I'm loving the articles. Thanks for keeping us informed and up to date.
1-06-2011 @ 3:05AM
Its not a rotation spell.My experience:Boss spawns an add that is going to make the encounter harder if ignored.Add only has 100k hp or so.You throw 2-3 Mind Spikes, an instant Mind Blast, and a few glyphed Shadow Word: Death's.You go back to the boss by refreshing your DoT priorities since it only took about 6 GCD's on the add.This is a little generalized, but I don't use Mind Spike for any other reason in dungeons, and I haven't started raiding as Shadow yet.
1-07-2011 @ 4:35PM
Also, whenever you"ll hear: Stop Dps! on a mob while raiding, you won't be going" I can't, I have dots rolling! You"ll just mind spike once to extinguish your dots.
1-07-2011 @ 7:41PM
@Aedus - I didn't think about that. It's not really a rotation spell at all is it? that was really throwing me off.@Jiffah - Thanks for that. I would never have thought about that.
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