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1-05-2011 @ 10:31PM
I tend to agree with both of you. As you gear up, your DPS increases to acceptable levels. However, we are still really limited in fights in that our ramp-up is sooo slow. Our lack of AoE or Burst damage means we are really only useful in long-term fights. Mind Spike is ok for a single PvE encounter, but it is too weak for even instance trash and too slow for critter packs. On Halls of Origination trogg packs, I never get off more than one Mind Spike (usually none) as the other DPSers finish off the pack before ~2.4 seconds elapses. Our only instant damage is PW:D, Glyphed Devouring Plague, Holy Nova or Mind Sear. Let's go through these: one damages us, one takes a lot of mana, one leaves us naked out of the shadows (with little damage and lots of mana used) and the other produces laughable damage with a severe nerf of not even damaging the original target. I'd PvP as disc if that weren't rather pathetic too.
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