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1-06-2011 @ 2:31PM
Finally, I can change my aspect while mounted!
1-06-2011 @ 3:44PM
GREATEST HUNTER BUFF EVER!
1-06-2011 @ 4:35PM
I have totally fallen to my death by noticing I had the wrong aspect on and flipping it while flying. Sadly I have no cape to slow me so all I could do was /facepalmOn a side note, if you can target something fast enough and hit disengage close to the ground, will you still take fall damage?
1-06-2011 @ 6:04PM
It changes the direction of your momentum like mage's blink, so it would probably work the same way. That assumes you can get into combat with your target fast enough.
1-06-2011 @ 6:39PM
Thank god. I change aspects all the time in flight and have died idk how many times because of it. If you're a Goblin, you can time your rocket jump and prevent death, as the ability "resets" your fall height.Oh and that 5% agility nerf isn't quite as bad as I thought it was going to be for Survival. The buffs to BM and MM look nice, but I'm curious as to how the specs are going to measure up.And hooray for shorter Master's Call CD!!
1-06-2011 @ 9:08PM
Disengage? No clue. I know Rocket Jump for Goblins doesn't seem to negate falling speed (after numerous strange testing-related deaths), though you might be able to do it if you had superhuman timing.Since disengage seems to work a lot like rocket jump, only backwards, I think the same would apply to it.
1-07-2011 @ 4:39AM
Hunter's disengage, goblin's rocket boots, warrior's charge, mage's blink, and even a very well timed demonic circle port can all land you safely on the ground, providing you don't use said abilities at a height equal to/greater than one that would kill you anyway. Still no such luck for falling shaman/dks though :\
1-08-2011 @ 7:26AM
Don't forget shadow step :D
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