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1-06-2011 @ 10:06PM
I am not sure if I follow the logic here. Shamans losing heroism in PvP is a good thing because there is an vague possibility that they might be buffed to compensate for the loss?
1-06-2011 @ 10:23PM
I'm kind of with you on this one. I'd love it if shaman became pvp viable after this... but there are no changes listed for them in the patch notes that indicate this is the case.My shaman's chillin at 80 for now till they become a more clearly supported class again. Since I have options, I'ma play what's hot.
1-06-2011 @ 10:30PM
Neither enhancement are in need of any changes. If anything, purge needs a nerf for enhancement, as it's entirely too spammable. Resto is in an amazing place right now, second only to holy.I'm saying that bloodlust removal is better for arena in general, and hopefully elemental can be brought up to a competitive level where they're not being brought for bloodlust alone.
1-07-2011 @ 2:31AM
"Buff Shaman to compensate"HAHAHAHAHASorry.hehHAHAHAHAHAHAShaman that aren't resto may as well not botehr existing in the Devs' eyes. They are pretty much ignored. They will say stuff about wanting them to be competitive, but when it comes down to it, they do a halfway job, call it good, and ignore the feedback.They were told in the beta that mastery needed changing and weapon DPS needed to matter more. They were told Earthquake is skipped in PVP and by some PVE players. They were told shaman AoE is clunky, unfocused, and dependent on being in melee range. They were given a laundry list of issues prior to Beta and not a single one was fixed, the class is showing glaring problems and the 4.0.6 patch note preliminary stuff? Nothing.You are very much correct, there is no way this is a good change, nothing will get done to help the class and in the expansion that should have highlighted the class the most, they will be the class with the least amount of changes.Hunters had a complete overhaul of their mechanics. Paladins got a new resource, as did warlocks. Druids got new classes and a new resource/mechanic for balance, (not bringing up the missing tree) DKs got an overhaul for tanking/dps trees, Warriors got Rage changed to better tune the class, Rogues got... hosed.All shaman got was a long CD ranged attack, a pancake that sucks at all aspects of the game, shackled to a totem with the intelligence of a suicidal gnat, and a better version of healing stream totem that can be cast at people.I figure they will say the next expansion will fix things for shaman by 4.2.
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