The OverAchiever: A guide to basic archaeology and its achievements

You guys remember the Dalaran fountain, right? I loved that thing. It was a wonderful, idiosyncratic little peek into the thoughts of an array of Azeroth's lore figures, both the important and the obscure. It added a number of little touches to the game's story that we never would have seen otherwise, and Blizzard even gave you an achievement for getting all the coins. I thought that whatever mad genius came up with the Dalaran fountain should have been chained to a desk at Blizzard and left there until he came up with more ideas like it.
Well, they can finally let that guy off the lead. Archaeology is kind of like the Dalaran fountain, except instead of being crammed into a tiny corner of Dalaran, it's everywhere in the world, and instead of concerning 53 people who made wishes, it affords you a peek into seven civilizations and the world's fossil record.
Pretty sweet, eh? Well, you're going to have to work for it. If you're completely new to archaeology, I've included a short set of instructions here, but otherwise, we're going to head straight for the civilizations and achievements related to WoW's newest profession.

How to search for artifacts
- Head to your local archaeology trainer and hit the books. You can find a list of trainers here.
- Trained up? Under the Professions tab in your spellbook (P is the default hotkey), you'll find two options for archaeology, both of which can be hotkeyed. One is Survey and the other is Archaeology. Put Survey somewhere convenient on your bars.
- Open your map and right-click until you get a continent-wide view. Once you've trained archaeology, you'll see four different dig sites (represented as little shovels) available per continent, all of which will be in level-appropriate zones. For example, if you're level 20 (the earliest level you can train archaeology), you won't see any digsites spawn in higher-level zones. The big disadvantage to training archaeology at level 80+ is that sites can spawn anywhere, so you'll be doing a lot of traveling.
- Head for a convenient dig site. On a zone map (e.g., Badlands itself versus Eastern Kingdoms as a whole), you should see it represented as a large red area.
- Once you're within the boundaries of a dig site and safely on the ground, click Survey. This will bring up the theodolite with its range sensor. It'll flash one of three colors: red, yellow, or green. Red means you're far away from the fragment you're looking for, yellow means you're getting closer, and green means you're fairly close (in beta, it meant you were within 40 yards, but I think this has been decreased since then). The theodolite also points in the direction you'll need to go.
- Keep clicking Survey and following the theodolite. Eventually, you won't spawn a theodolite but rather a glittering fragment. Right-click to pick it up.
- Each dig site will spawn three fragments. Once you're done with a site, pack up and head for another.
- From skill level 1 to 100, you'll get a skill point for most fragments you pick up. After 100, you'll only get skillups from completing artifacts. Regular artifacts grant 5 skill; blues will grant 15. I'm not sure what epics grant, although by the time you're finding epics, you're pretty likely to have maxed archaeology (or at least gotten close).

There are seven civilizations and a set of fossils to be discovered, so eight types of artifacts total. Brief descriptions and a few notes on each are below:
- Draenei Draenei artifacts can only be found in Outland. In my opinion, they get the best and coolest rare artifact in the game, the Last Relic of Argus, which can teleport you to one of 20 random places in Azeroth or Outland. Too bad about the lengthy cooldown, but I think it's fun as hell.
- Dwarf The dwarves left relics all over the Eastern Kingdoms and in a few places in Kalimdor. The Staff of Sorcerer-Thane Thaurissan is apparently a best-in-slot piece for several caster specs before heroic raids, but you'll probably find the very cool Clockwork Gnome ages before that. Question: What was an Outland model staff doing in Thaurissan's hands?
- Fossil Fossils are unique in that no help's forthcoming from supplementary items (e.g., Highborne Scrolls, Tol'vir Hieroglyphics) to help you along to a finished piece. Curiously, there are no fossils in Northrend or Outland.
- Nerubian These can only be found in Northrend, and there tends to be a high creep factor associated with them. The Puzzle Box of Yogg-Saron will attempt to drive you insane, the Gruesome Heart Box is just ... ugh, and the Infested Ruby Ring is the stuff of nightmares. There really aren't too many nerubian artifacts yet, but I hope Blizzard makes more; they're disgusting but fascinating.
- Night Elf Night elf dig sites are all over the Eastern Kingdoms, Kalimdor, and Northrend, and you'll probably get sick of seeing them before long. Tyrande's Favorite Doll is actually a really useful healer trinket if you're good about using it on cooldown.
- Orc Orcish artifacts can only be found in Outland. Interesting here is how many artifacts actually come from fairly recent orcish history (given the references to demons and Nekros Skullcrusher).
- Tol'vir These can only be found in Uldum and will quickly become the bane of your existence if you're an alchemist on the search for the Recipe: Vial of the Sands, which are a rare spawn from canopic jars.
- Troll Trolls, like night elves, left records of their presence in the Eastern Kingdoms, Kalimdor, and Northrend. Their artifacts contain a number of details that experienced players are likely to recognize -- and they're just as certain to recognize Zin'rokh, Destroyer of Worlds. Between this and the wonderful Northern Stranglethorn quests in Zul'Gurub, are we going to see this raid make a reappearance, I wonder?
- Vrykul Vrykul artifacts can only be found in Northrend. They have the fewest artifacts currently available, but I was surprised to see an accurate description of a scramseax pop up here.

Kalimdor dwarf, night elf, troll, fossil, and tol'vir
Eastern Kingdoms dwarf, night elf, fossil, and troll
Outland orc and draenei
Northrend vrykul, nerubian, night elf, and troll
Archaeology achievements
The profession actually doesn't have too many achievements related to it yet, but the ones it does have are fun. As of now, there is no meta achievement concerned with the profession, but there are three titles linked to archaeology achievements.
- Illustrious Grand Master in Archaeology The standard "Congratulations on maxing a profession!" achievement. It feels a bit more meaningful for archaeology, though, as getting to 525 takes quite a bit of effort.
- Blue Streak This one isn't too difficult to get if you're flitting between the Eastern Kingdoms and Kalimdor, as all four artifacts required are dwarven. I hope I'm not spoiling anything too massive here, but it was Korl (presumably a rogue). Also, the concept of the "off tank" doesn't appear to be a new one in dwarven culture, as the dude with the shield was actually standing behind the dragon; either that or the shadow priest pulled aggro. Yes! That's it! The tank was in front of the dragon, the priest pulled aggro and died, the tank got tail-swiped, the healer ran away and fell on his own sword, and the rogue kept stabbing Kaldrigos on the way over and finally managed the kill.
- Diggerest 100 common artifacts will take a while -- you'll almost certainly have maxed archaeology by the time you do it. On the plus side, you don't really have to make any especial effort for this achievement, because you'll be putting tons of common artifacts together on the hunt for the rares and epics.
- I Had It in My Hand The first of three Indiana Jones quotes now used as achievements. You'll only have to put a single rare artifact together for this one, and this will usually happen around 150-200 skill (perhaps less if you're putting artifacts together as early as possible rather than just leveling by digging to 100). I still think that Blizzard missed a clear chance at some fun with a potential "Adjunct Professor" title, with NPCs programmed to /spit as you walked by.
- What was Briefly Yours is Now Mine If you're fantastically lucky, you may get this with blue-quality artifacts before you even max archaeology, but I wouldn't count on it. Otherwise, there's just a little luck and a lot of work involved.
- It Belongs in a Museum! If I recall correctly, this was actually rewarded for putting together all of the rare artifacts on the beta, not 20 rares/epics. There are 26 rare/epic artifacts currently available, so you'll still have to put together almost all of them to get this -- and you'll also have to be at least 450 to pull it off, as that's the earliest that you can make the epic BoA artifacts. (It's for that reason that players recommend not solving any artifacts for a race from which you want/need an epic until you reach 450 from other races.)

- It's Always in the Last Place You Look This one's not tough, although the earliest you can possibly get it will be past 450 skill. 450 is when tol'vir dig sites will become available, and you may or may not get lucky with Kalimdor sites for a little while. If tol'vir sites don't spawn for a little bit, all you can do is keep hitting up their dwarven, night elf, and fossil counterparts until something finally spawns down in Uldum.
- Kings Under the Mountain Another all-dwarf hit parade.
- Seven Scepters Turns out scepters are a popular item among several races, although there are a few here that are entirely unrelated to their racial classification (e.g., draenei have a Nathrezim scepter). Of these, the Scepter of Bronzebeard is the funniest, the Scepter of the Nathrezim the most thought-provoking (how'd the draenei get their hands on this, and why did they keep it around?), and the Scepter of Charlga Razorflank the most fourth-wall breaking. Sudden thought: Is Blizzard going to introduce a random or miscellaneous classification for artifacts at some point? Will we be digging up demon weapons from the War of the Ancients or something dumped by the quillboar or centaur in The Barrens?
- The Boy Who Would be King The achievement might be a reference to Tutankhamun -- the legendary boy-pharoah doomed to a short reign -- or even another Egyptian pharoah actually named Nynetjer. Poor kid. However, it's the little stories like this that I think make this profession so interesting.
- The Harder They Fall Hell hath no fury like an orcish consort armed with a steak knife.
- Tragedy in Three Acts Xicon and ArgentSun on Wowhead broke down each artifact by the folk tales and literature to which they probably refer. Judging from the references to Pyramond, he was probably a druid or perhaps even a Highborne noble. Theleste's identity, as ArgentSun observes, is rather more interesting on which to speculate, given that a few bits of information don't seem to add up.
Working on achievements? The Overachiever is here to help! Count on us for advice on Azeroth's holidays and special events, including new achievements, how to get 310% flight speed with achievement mounts, and Cataclysm reputation factions and achievements. Filed under: Analysis / Opinion, Achievements, The Overachiever, Archaeology






Reader Comments (Page 1 of 4)
Ormax Jan 6th 2011 3:10PM
Great guide as usual.
Just would like to mention that the Diggerest achievement requires 100 UNIQUE common artifacts. While still doable, it will require you to make a lot more than 100 common artifacts. The same is of course true for the Diggerer (50 artifacts) achievement.
Taskun Jan 6th 2011 3:14PM
I've gotten to 250 archaeology with only finding commons (darn you RNG!), but I must say that the whole lore element has me comming back for more.
Hivetyrant Jan 6th 2011 3:14PM
Archaeology's not so bad guys...
They...go in through your nose and...they let you keep the piece of brain they cut out.
Look!
http://www.wowhead.com/item=49947
After that, you can enjoy Archaeology all day!
fallenphoenix Jan 6th 2011 3:15PM
Correct me if I'm wrong, but I've been disappointed to discover that there don't seem to be any Tank rewards to be obtained through Archaeology (yet). Did I miss something?
Chris Jan 6th 2011 3:32PM
Depends what you mean by "tank rewards." Some tankish weapons on there.
http://www.wowpedia.org/Category:Epic_archaeology_finds
G01851 Jan 6th 2011 3:44PM
Zin'rokh, Destroyer of Worlds
http://www.wowhead.com/item=64377
Swifteye Jan 6th 2011 5:31PM
Zin'Rokh isn't a tank weapon. Tanks can make a case for rolling on things with, say, Hit or Mastery even if they don't have Dodge or Parry... but we learn early on that the DPS will cry loud enough to make your ears bleed if you EVER roll on something with Crit or Haste.
That sword is sexy, make no mistake, but it has way too much Crit to be for a tank.
Devin Jan 6th 2011 6:48PM
More crit means more mastery for my blood DK to reforge to.
G01851 Jan 6th 2011 3:20PM
I do wish Blizz would fix how the artifacts are located within a site... it's rather tedious to land, dig, go across the site, find first artifact, only to find your second is back where you originally landed *sigh*
Ronin Jan 6th 2011 4:34PM
You're not alone there. I swear, there are times when you're following one artifact and you're suddenly pointed in the direction of a totally different one. And it can be really frustrating (especially when you don't have flight, and you're in a dig site that isn't easy to get around in) to dig up an artifact-- only to be sent back to where you started, to get the next one.
Why didn't it direct me to that one while I was there before?
G01851 Jan 6th 2011 4:49PM
I've also discovered that the Red survey light means just 'not close to here' and the direction it points is very vague... you could go 90 degrees left or right and get to your target quicker. Yellow is the first reliable color ;)
tatsumasa Jan 6th 2011 4:55PM
because as far as it's concerned there is only one cluster of fragments at a time. it's not pointing you to all three clusters of fragments from the start. it directs you to ONE and once you collect that one (not just dig it up) it will then direct you to the next.
so think of it as rng, because i'm sure that's what it is anyway. there's x number of spawn points in a dig site. when the site opens up, rng picks one spawn point. no matter where you start in the dig site, you're pointed to that point. once you dig it up, rng spawns the next and after it is dug up it spawns the third. that means all three clusters of fragments could be in one spot (as someone who has been searching for the jar and has dug up a whole lot of crap i can tell you this happens) or all three could be on different edges of the site. random is random, even if it is a pain.
G01851 Jan 6th 2011 8:03PM
@tatsumasa yes its pretty obvious this is how it works... my comment was about hoping they'd CHANGE that so it wouldn't be such an RNG as to where your next frag is within a digsite!
Bluegrass Geek Jan 6th 2011 8:58PM
The fun part is when you find one artifact, do a Survey, and find another artifact in the exact same spot... then Survey, and find the THIRD artifact in the same spot. :D
Evil Midnight Lurker Jan 6th 2011 11:22PM
Get the S.A.L. addon. It will show a clear visual representation of the green, yellow, and red "probability cones" from your survey, although in large digs the target may be beyond even the addon's red field.
Malios Jan 6th 2011 3:23PM
I got a BOA Epic before 450. So, that information is not true. I got Queen Azshara's ugly dress.
Malenx Jan 6th 2011 3:43PM
I think the BOA Epics that require level 85 to equip are the only epics that you have to have 450 skill to obtain.
Maribel Jan 6th 2011 4:14PM
Malenx is probably right. Like you, I got Azshara's gown earlier (around 300 skill.)
Eddy Jan 6th 2011 5:28PM
Well, it isn't a level 85 BOA epic. That's intended for level 60s. The Headdress of the First Shaman is intended for 70s, and there's a sword from the Vrykul that's intended for 80s.
Toothy Jan 6th 2011 8:50PM
same here, around 320