Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
1-09-2011 @ 12:52AM
Saeadame said...
@Sacul - I've noticed that generally these things will bump up your current and total mana when the proc. Like, for instance, the old version of survival instincts (feral druids) which increased your health by some percentage. It wasn't like, I have 20/100 health, I use SI to get 120 health and still have 20 health, it was like, I use SI and have 40/120 health. The health was, (I'm pretty sure) lost at the end of the ability when your total health went back down, but it was there when you needed it. I haven't exactly tested it, but this might work the same, in which case the percentage should be the same... actually, thinking about it, if your mana jumps up by the same amount as your total, you'd actually have a higher percentage when you first get the proc (using my example, 40 health is 33.3% of 120, versus 20% of 100 health).