The Light and How to Swing It: One heal or two

There's no need to be ashamed. Many people have felt how you're feeling right now. Let's get it out in the open: You're concerned about mana efficiency. Running out of mana is not a nightmare -- it's a reality. If you choose the wrong heals, your mana pool plummets. Being inefficient with your heals isn't the status quo; it's a death sentence. Mana went from our least important stat to our most thought-of concern.
I have been working on different techniques to refine my healing strategy within the confines of our new healing paradigm, and I have come up with a method for saving mana and maximizing your healing done. One of the mechanics that makes holy paladins unique from other healers is our talent Protector of the Innocent, while another is Beacon of Light. When we combine the two abilities, we can achieve far more healing than would normally be possible through the method of splitting holy power points.
Protector of the Innocent provides the heal
Protector of the Innocent is the core talent that makes this strategy even possible. While it's been nerfed and rebalanced from its original, overpowered form, the current version is still quite potent. The idea is that any single-target heal we cast on another player will also heal us for a decent amount. The amount we're healed doesn't scale with spellpower and doesn't proc an Illuminated Healing bubble via mastery, but it can critically heal. My holy paladin's PotI heals typically land for around 6,000 healing. No matter how weak the original heal is, 6,000 healing is transferred back to me.
PotI is the ultimate talent for keeping ourselves alive. We can typically focus on healing everyone else and let PotI's passive heals handle our health pools, especially if we're only taking incidental damage. While it's not truly AoE healing, it does let us heal multiple targets at once. I know a lot of paladins who were once against PotI in general, but it has proven itself to be quite valuable. However, once you start using the holy power-splitting strategy, its value becomes immediately apparent.
Beacon of Light works with everything
Beacon of Light used to be pretty selective in what heals were passed through it. Blizzard actually considered only allowing one or two heals to pass through it in Cataclysm, in order to reduce its potency. While the developers eventually settled on a 50% nerf in healing done through Beacon, the ability remains a pillar of our healing paradigm. Without it, we end up having to cast too many heals to keep an entire group and a tank alive.
Blizzard recently nerfed Light of Dawn pretty hard but also shared with us some new information about Beacon. Light of Dawn and PotI are intended to pass through Beacon, granting that healing to the Beaconed player. This means that any time we receive an incoming heal via PotI, half of it is then replayed to our Beacon target. In essence, any time we heal another raid member, both 50% of that heal and the PotI heal are passed to the Beacon target. Every heal we cast actually gets a bonus heal attached via the PotI heal.
Mix the two together
The secret to holy power splitting is exploiting the fact that PotI heals us for the same amount, no matter how powerful the original heal happened to be. Imagine you're sitting at 0 holy power points and Daybreak procs for you. You can dole out two Holy Shocks in quick succession, each of which will generate a holy power point for you. If you take a standard tack, you could use both Holy Shocks on a wounded hunter and see half of each Holy Shock and half of each resultant PotI heal passed through Beacon of Light to your tank. You could then release your 2 holy power points into a Word of Glory, which again would heal the tank for half plus half of a PotI heal. You would've done 2 Holy Shocks and 2 points of WoG healing with 3 PotI procs.
While other moves like Templar's Verdict scale differently based on how many holy power points you use, two 1-point WoGs heal for the same amount as one 2-point WoG. We exploit the fact that we get a PotI proc for every individual heal and try to cast as many heals as possible.
Take the same scenario as above. We use our first Holy Shock on the hunter and then immediately use Word of Glory, which together cause two PotI procs. We then use our second Holy Shock and Word of Glory again, causing two PotI procs. In the end, we did two Holy Shocks and 2 points of WoG healing like before, but we ended up with four PotI procs instead of just three.
In the example scenario, that's a 25% increase on healing we receive and a 12.5% increase in healing for the Beacon target, yielding a 10% increase in overall healing done. The increased number of casts also lets us flex our healing to cover more targets with heals, and the extra heals can help cause procs to occur. By splitting our holy power points into individual heals instead of stacking them up, we do more healing. The same strategy works for Light of Dawn, since LoD also scales linearly with holy power points. Consider the simplest example: You have holy power points and Holy Shock is off cooldown. You're better off using the holy power points immediately and then using Holy Shock and then using that holy power release, as you gain additional PotI procs with each extra heal.
The only catch of this strategy is that sometimes you want to have a powerful LoD or WoG ready to counter a boss ability or powerful AoE. This strategy doesn't work for a scenario when you want to stack up holy power points, but you can achieve much of the same result by making good use of Holy Light. If someone is low on life, it can be more efficient to use several Holy Lights to heal him back up, as you'll be proccing PotI with every heal cast. With the Glyph of Beacon of Light reducing Beacon's mana cost to zero, you can even swap your Beacon to someone who needs healing and heal him directly. Your PotI heals will still go to him, and so PotI is even an increase to our single-target healing when Beacon is active. With no serious consequences and significant mana savings, there's really no reason not to use two heals to get the job done.Filed under: Paladin, (Paladin) The Light and How to Swing It






Reader Comments (Page 1 of 3)
Panduh Jan 9th 2011 8:17PM
I never even thought of this, I just blew PotI off as "Thats one of those things you need cause its really useful." I never knew it transferred and I thought LoD was changed so its healing didnt transfer through BoL. Lol I guess you learn new things everyday.
Just yesterday I was running through Heroic Stonecore with a guild group and our Protadin told me that Hammer of Justice can be used as an interrupt spell even if the target is immune to stuns? I was like whaaat how come I never knew that?!
Monion Jan 9th 2011 8:24PM
Try this again...
Panduh, Hammer of Justice used to work like that in Wrath. It doesn't actually do so anymore unless you have the Prot talent Vindication.
Panduh Jan 9th 2011 8:44PM
Oh okay so I'm way behind lol, thank you for the clarification :P
Mettus Jan 9th 2011 9:35PM
http://www.wowhead.com/spell=26016
Vindication causes HoJ to act as an interrupt if the target is silenced...works like a champ, too, combined with a 40 sec CD.
Twill Jan 10th 2011 2:59AM
Yea this leaves me with a ton of questions, sorry I am replying, I just want to be seen.
1) If I use LoD instead of WoG, does EACH LoD heal give a PotI proc?
So 1HP WoG would be 1 heal, and 1HP LoD can be up to 6. Much more PotI throughput. Just wondering how that works.
2) When PotI is given some of its heal to the Beaconed target, is the amount of healing it does to us reduced? The phrasing made it seem like that total PotI heal was split among us, but I feel like it should heal us normally and then add another 50% to the Beaconed target (like every other heal.) Please PLEASE clarify! TY
(Just so you know what each abbreviation means:
WoG - Word of Glory
PotI - Protector of the Innocent
LoD - Light of Dawn
Twill Jan 10th 2011 3:07AM
Another question -- Is there a list of our most mana per heal efficient spells we have?
For example if X heal doesn't over-heal its more efficient than Y heal?
Something like that would be AWESOME. Combine using our most mana efficient heals with this splitting strat, and oom should never be a concern. I'm only bringing this up because the recent article about resto druids made my mana efficiency much better. I would love to have this for a paladin
Rodrigo Jan 10th 2011 3:25AM
Interrupters, rejoice! The 4.0.6 patch will introduce Rebuke as a trainer ability!
Vaufe Jan 10th 2011 12:58PM
@Twill Each cast of LoD will proc a PotL, as will each cast of WoG. One of the main things Chase is going for here is to point out that in mild-damage situations, it's more efficient to burn each point of HP separately, rather than to charge them up. I've noticed this myself in dungeons, and only charge up HP when there's heavy damage being doled out.
Regarding your second Q, and this is only based on watching my combat/healing text during a fight, so I might be misinterpreting this (I'm paying more attention to other stuff at that point), but it seems that when I heal the beacon, lets say for 10000, I get a 6000 proc of PotL. I then see another heal hit the beacon for 3000. *sometimes* I almost think I've been seeing a third heal hit the beacon, but haven't really paid the time to analyze that.
As for the list of spells, Elitist Jerks' Paladin / Holy Compendium has a pretty great breakdown of it. Personally I've found myself being a Holy Light / Holy Shock spammer, with FoL in "OSHT OHELL OHNO" moments, and Divine Light during predictable, short term, heavy damage.
Poltergeist Jan 9th 2011 8:18PM
Looking at the past few Light and How to Swing it articles, I'm noticing a Holy trend. There are tanks and DPSers out there too, you know.
Sincerity Erisvale Jan 9th 2011 8:24PM
Sunday's edition is always Holy.
Monion Jan 9th 2011 8:29PM
Chase is the Holy writer, Gregg Reece is the Prot/Ret writer, and he seems to be MIA, his last WoWInsider post was December 15th. Guess they need a new Paladin column writer for Ret/Prot?
Hal Jan 9th 2011 10:36PM
Yeah, Gregg needs to come in from the wilderness. Hey, I'll even give him a topic:
Remember that post where they posted all the raid data as justification for reining in survival hunters? Turns out Ret was at the bottom of the barrel. A post on strategies for avoiding this mess, or perhaps changes Blizz could make to bring us back up, would be excellent.
Heilig Jan 9th 2011 11:08PM
I won't lie. I'm not missing Gregg. I never saw a column he wrote that had any information in it that couldn't be found browsing Wowhead for a few minutes. Chase actually analyzes the spec and playstyles rather than just listing out talents and what they do. I wish he played prot and ret, since that is the sort of analysis we need right now.
For example, there are very specific AoE burst combos for prot paladins that maximize AoE threat when it is needed, and there is a lively little debate about whether or not using Inquisition with one holy power at the very beginning of a fight is worth it, along with the optimal cooldown timing and rotation for ret, yet we have seen no discussion of anything approaching actual complexity from Gregg.
Monion Jan 9th 2011 8:20PM
I wonder, you're actually likely getting *more* healing from 2 1-point WoG than 1 2-Point WoG, because you'd double dip into your spell power (unless WoG's spellpower coefficient also scales with Holy Power Points).
Of course, all this is based on the idea you have GCDs to spare. I find that I'm either rolling in GCDs or don't have enough, so I'm not sure how much mana you're saving here over an increase in complexity and potentially someone dying. Clearly you want to temper the strategy based on how low someone's health is, but even then I'm not sure it's worth the effort, or is plausible in a raiding or even most Heroic 5 man fights outside of easy trash pulls.
dj.clayden Jan 9th 2011 9:38PM
Word of Glory's healing is calculated by factoring in buffs to the heal (spellpower, raid buffs, etc.), then multiplying by the number of holy power points, meaning that it doesn't increase the potency in the way you suggest by "splitting".
It is possible there is some form of additive healing bonus I'm neglecting that would increase it's potency further by "splitting" (in the manner PoTI does) that I'm neglecting to think of, does anyone know any?
Also, to the author of the article:
While the article is very informative if you hadn't thought of "splitting" yet, I think it could be improved if you offered a more objective analysis. Doesn't need to be long-winded, but you seem to make no mention of the negative effects of splitting.
Off the top of my head:
Higher throughput is likely to be achieved if you can cast any other spell in the GCD you use on the 2nd WoG without going out of mana.
Worsens the ability to get someone's health into "the safe zone" after unexpected damage (as you may only have 1 HPP instead of 2/3 if you stockpiled).
I do of course realise both of these points essentially come down to "lowers throughput if you aren't in danger of going oom without splitting", but I think it should be clarified when you say "higher throughput" (traditionally measured in hps or total healing) that what this technique in fact provides is increased mana efficiency.
Obviously if I've missed something obvious or am being conceited I'd genuinly love a well-written response as to why I'm thoroughly wrong (which is fairly likely) ^^
Nice article, however, and this is definitely a valuable technique that I've been experimenting with when either damage is low or I'm burning mana faster than I can afford to :)
nieboh Jan 10th 2011 1:04AM
OK, I'm not sure about the double dipping into spellpower aspect that you mention, but I guess I'm a little confused about one of the main points of the artical. If Word of Glory causes the self healing from Protector of the Innocent, then wouldn't 2 1-point Words of Glory almost always be better than 1 2-point Word of Glory strictly from the two PotI instead of just 1?
Another thing I'm unclear on from this article is whether or not Light of Dawn would cause PotI to heal or not. From the article it sounds like it does, but from the tooltip on PotI, it specifically says "targeted heals" while Light of Dawn is a non-targeted cone-shaped AoE heal.
I'm sorry if my questions seem dumb. I'm considering going holy for a second spec on my pally, but I haven't tried it yet in Cataclysm so I don't have first hand knowledge of how these work.
Monion Jan 10th 2011 1:27AM
@dj.claydon
That would effectively be what I was referring to about the spellpower coefficient scaling with Holy Power Points. I suppose the easiest way to refer to it is consider each point of Holy Power in a Word of Glory being it's own spell, and you cast them all with 1 GCD.
@nieboh
I was ignoring the PotI portion of the healing and focusing only on WoG for throughput analysis. You're correct that 2 PotI procs are better than 1 :) But apparently the answer is simply that 2 1-Point WoG casts = 1 2-Point WoG cast, and don't worry about what I said earlier. I was just trying to get confirmation on my theory, which was wrong.
Hih Jan 10th 2011 6:44AM
Don't forget that while more casts with less HP may do more healing per HP, it's also less healing per second using more GCDs.
Sincerity Erisvale Jan 9th 2011 8:20PM
My holy pally is 85, and I've not healed on her since the Shattering. Frankly, I've been scared to- I know that if I start, and I suck, we know the community in the RDF will never let me even stay in an instance. I tried doing some healing in BGs/TB and I've literally ran out of mana too fast to even think about it.
I've been reading these articles for some time- and the concepts have been most helpful, but frankly, I'm just way too shaky to get out there and start healing again. I just keep thinking, I'm going to fail. It also worries me that instead of easing us into a change in our healing concept, they just threw us into it.
I see what you mean with the beacon/potl, but what heal am I to use in the interum to get those procs? I mean, I've really been out of it. I mean- really out of it.
Felix_NZ Jan 9th 2011 8:47PM
I completely considered shelving my Holydin for Cata too. Although I'm not 85 yet, the normal dungeons have been pretty good. and I've mostly had great tanks, who if I explained I hadn't healed or been in a particular dungeon before, they explained any boss abilities to look out for.
I am concerned about picking up tanking again though! I only started Pally tanking in Wrath, which was almost autopilot - so have respecced my secondary to ret for now :/