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1-12-2011 @ 5:30PM
My question is, are raids suppose to be progressively harder by design? Or is it the loot that makes the challenge.For example, if you (using as an example, don't condone it) go on a private server where you are given the average level and gear for a raid, no set-procs, and the same spells to use. Would an earlier raid such as BT or ICC be progressively easier than, say, Bastion of Twilight?Just trying to see if by "difficulty" he means skill alone, or gear etc.
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