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1-12-2011 @ 5:45PM
The problem doesn't come from high latency, it comes from low graphics settings. Specifically, particle density. It becomes a lot harder to avoid standing in the fire when your graphics card is only up to rendering half of it, making it much less visible on the screen. But fire at least is colourful, falling bits of rock are not. Even worse is Corborus' burrow graphic, which I nearly always end up failing at since all that comes up on my screen are a few flecks of dust.Of course, that doesn't mean it's not my fault for failing. But it does create fake difficulty in the game, and an imbalance between those who can afford mega-PCs, and those who can't (or those who own a Mac :P). WoW isn't the only MMO to suffer this; any MMO will suffer if your PC is cruddy enough, but it's a real shame that you can only change particle density on spell effects, rather than, say, texture resolution (i.e. have undetailed high-density effects instead of detailed low-density ones).
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