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1-12-2011 @ 5:55PM
I don't think that is what GC is saying, nor do I think it makes any sense. I agree that heroics should be difficult... That's why they're "heroic". But the idea that a pug should be 90% unsuccessful and a guild group with coordination and gear should be 60% unsuccessful is just outrageous. Heroics are a stepping stone to raids, and not end game content in and of themselves. They should be difficult enough that they are challenging while still being relatively accessible to a group willing to coordinate and execute the proper mechanics... And I think that's what GC is saying and what theyre aiming for.
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