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Reader Comments (Page 1 of 1)
1-12-2011 @ 6:04PM
andrea said...
I'm fine with the heroic changes, then and now, only real complaint and what deters me from doing them or even regular modes anymore is the length. A vanilla-esque change I do not at all welcome.
One thing that has always bothered me throughout WOW, is that if they want those dungeons to be so difficult/challenging, why do you not see that at all leveling up? Don't think there's a game any easier to do that in, other than this one. Taming the seahorse quest was very fisher-price, for example.
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1-12-2011 @ 7:01PM
N-train said...
I agree, I think the one thing he didn't and should have addressed is the length. Even pre-made, few wipe groups can take over 90 minutes, and that's not even considering LFD queue times. SFK, DM, GB, and HoO can easily take two hours on a good night.
The nice thing about the way daily heroics worked pre-DF was if the daily was a long heroic, you could skip it that day and run something else. Getting most Cata heroics is a long-term commitment, and if you don't have the time for a long one and the random gives you one, you're screwed.
As for leveling difficulty, that's something everyone has to partake in, there's not much one can do in WoW at lvl 1. You can choose not to do dungeons or bgs or heroics if you don't want to, but everyone has to level, and 85 is pretty far away, especially if all leveling was as difficult as a heroic dungeon.
1-12-2011 @ 7:27PM
MichaelBerean said...
Leveling used to be that hard, at least for some classes. It is still challenging if you do it on a pvp server where your side does not dominate.
Personally, I am extremely happy with the changes Blizzard has made to leveling since early Vanilla. It is much more fun now.
1-12-2011 @ 9:34PM
VioletArrows said...
The thing is, I think they *did* try to ease folks in with hints about what could be in dungeons.
The fire elemental quest in Hyjal with a million skeletons at his feet- ooh. Never mind, those were dead *players*. (Get out of the fire)
The Deepholm quests where you 1) stay away from that guy while you're buffed from the elementals, and 2) jump between floating rocks trying to dps a dragon at only 60% because the quest doesn't work with pets. *grumble* (DPS on the move).
The stealth around 300 elite guards and a dragon except not really because they can all see through stealth anyway. ...Actually I don't even know what the point of that one was.
And the everspawns in new zones from Blizzard's misguided attempt to make sure people didn't have to wait for respawns are a good and painful lesson in crowd control. *twitch*