Is comparing your game to World of Warcraft really such a good idea?

Naturally, though, there are studios that aren't content with having their own subscribers. They want WoW's, too. And that's a pretty tall order. To that end, they reference WoW in their ad campaigns. But what good does name-dropping the world's most popular MMO in your ad campaign even do? Let's take a look.
FURY, or "A Cautionary Tale"
Notice how the kid using the Game Boy in this commercial is fat and goofy-looking, but the kid using the Game Gear looks all cool and smug? I remember seeing that commercial as a kid and thinking to myself, "But I have a Game Boy ... Are they making fun of me, too?"
Well, yeah, they are. And advertisers have been doing that kind of thing since time immemorial. People who use popular things are always subject to scorn in advertisements; look at the "I'm a Mac/I'm a PC" commercials. There's just one problem with that: Every person who views your commercial is a potential customer. And for every person who buys a Game Gear based on desperately not wanting to be a fat, goofy dude who plays Game Boy, there's someone who likes the Game Boy quite a bit and doesn't appreciate an ad telling him he must be a fat, goofy dude.
Which brings us to FURY, the extreme hardcore PvP game for hardcore extreme PvPers only (no non-hardcores allowed). Do you like WoW? If so, FURY has some bad news for you. You are a big manbaby and your girlfriend is sleeping with the pizza delivery guy.
Yes, this actually happened. The ad, I mean. I'm sure your girlfriend is a paragon of fidelity.
Honestly, Auran, the studio behind FURY, might have been on to something with the game's concept -- there's probably room for a good PvP-based MMO in this market, and some WoW players would probably jump ship to play it, if it was good.
Except FURY wasn't. At all. It received devastatingly poor reviews from nearly every gaming site and publication, and the FURY staff was hit with mass layoffs. So the ad campaign accomplished approximately one thing of note: It pissed off the people who made up most of the game's target market.
Nothing can really save a truly bad game, but good ads can certainly keep people from noticing it's a truly bad game for a while. With a less combative ad campaign, Auran might have burned a few less bridges and staved off the inevitable for a bit longer. Not that it's probably much consolation.
"We're not in Azeroth anymore"
If I sound glib here, then perhaps I'm being a little glib. But let me put it to you this way. Most of you have probably seen Family Guy before. Every time Peter says something like, "This is worse than the time Optimus Prime and I went to the Sizzler!" you laugh, but you're not really sure why you laugh, because it's not even really a joke. It's a throwaway pop culture reference that makes you think, "I sure do remember the Transformers! And the Sizzler, too!" All it does is make the part of your brain that remembers things flare up.
So when Rift's commercial mentions Azeroth, what is it really doing? If the intention was to point out how Rift differs from WoW, well, I have no idea how it does. If the intention was to show that Rift is better than WoW, well, it didn't give me any details on that either. If the intention was to let me know that the game does not, in fact, take place in Azeroth, well, neither does Call of Duty, but no one needs to tell me that.
Not only that, but if you start comparing your game to WoW, people start to have expectations: heavy support, regular content updates, that "Blizzard polish." It's a lot to live up to, especially if you don't have any intention of doing so.
I haven't played Rift yet (I'll leave that to Massively), but if its ad campaign was the only weighing factor toward my purchasing it, I would chalk it up as a Family Guy and move on.
So does it work?
Yeah, if you let it. What these kinds of ad campaigns are aiming for is your sense of self. They want you to think, "Is the thing I'm playing/buying/doing the best of its kind?" This is the reason why people buy new smartphones every six months.
If moving to a different game will make you happier, then by all means, do so. But don't do it because you don't want to be the Game Boy kid, and don't laugh at something that isn't a joke.
Filed under: Analysis / Opinion






Reader Comments (Page 1 of 12)
ruggerjj Jan 13th 2011 6:06PM
Instead of trying to top WoW, companies need to make something different. Find another niche to fill. Take EVE Online.. it is doing pretty well... and you know why? It isn't WoW. It isn't trying to be WoW. It is doing its own thing and they do it well.
Instead of comparing yourself as the next WoW-killer. Think. Be Different.
EaterOfBirds Jan 13th 2011 6:13PM
agreed, wow is more like a game, whereas EVE is more like a job that you pay to do ^ ^ not my cup of tea, but hey plenty of people seem to dig it.
frosstbyte Jan 13th 2011 6:41PM
Please attempt to refrain from talking about a game you've never played. It just makes you look stupid. Every game can be played like a job. EVE, perhaps, has MORE ways to play it like a job than the average game, but it has more ways to do virtually everything than the average game. That's the nature of a sandbox.
Apropos of the article, well written and intriguing. Thanks for the insights, as always, Mr. Sacco.
Zeplar Jan 13th 2011 6:45PM
As long as Blizzard is a competitive, intelligent company, nobody is going to "Make a better WoW." They have to not only surpass Blizzard's monthly patches and improvements, but get the game popular in the first place.
Elmouth Jan 13th 2011 6:56PM
They're already sinking their own ship.
wutsconflag Jan 13th 2011 6:56PM
Eve Online. The best MMO I can't seem to drag myself away from WoW to play any more regularly than once or twice a week. *sigh*
Perhaps if I knew more people who played it...
cboetjer Jan 13th 2011 7:06PM
You mean blizzards monthly patches for fixing shit that they broke to begin with. Or the patches that come every 6 months with "NEW" content thats not really new it was in facted promised to us when we purchased a 40$ xpac and only got a level cap increase 3 raids zones and some new dungeons. If they didnt come out with what they call new content wow would sink. They take forever to do anything and wow never has and never well be on the for front on tryn new things. They just improve things that have already been done. Second generation is always better then the first. Flame me if you wow fan bois want idc just tired of everyone thinking wow is some bad ass game when really blizz is nothing but money hungry buisnessman who will take 2 years of ur sub pays and only give u 5 raid zones an xpac.
gatheringsin Jan 13th 2011 7:49PM
Well, regardless of how Rift is (having played on the beta, I'm pretty impressed), I think this ad worked in that now everyone and their dogs are talking about Rift.
Harvoc Jan 13th 2011 8:57PM
@ cboetjer
I checked out your comment history and it turns out that this is the first comment you've ever made on this side. So you go onto a WoW oriented site for the first time and then you proceed to bash the game, which the whole site is based around. Aren't you such a troll?
Elmouth Jan 13th 2011 9:27PM
Babble all yo ulike, Rift is gonna fail, just like every other MMO on the market.
Sure, everyone is talking about Rift, about how it's gonna fail within 6 months.
cboetjer Jan 13th 2011 10:34PM
@ harvoc
Actually i have been reading this site for a very long time. I try to read the q everyday and i love the know your lore articles. I even have the iphone app that i read when i need reading material. I have played wow since launch off and on of course but who hasn't. So really dont go running your mouth till you actually kno me if u dnt believe well i really dnt care. I never really liked posting cuz i really dnt see the need to. If you voice your opinon ur just going to get bashed for saying by some person who has only played wow as an mmo and thinks wow invented everything. I was just stateing the truth. The patchs they release are them fixing shit they broke and giveing us content we already bought. Most mmo companys come out with a xpac every year. Full release. and their game updates are actually new stuff. Them thanking you for being a sub. Not that i dnt play wow or even hate wow. I hate most of its player base and a huge majority of its fan base. Like this article bashing on a game that he has no way of knowing anything about. Did he play in the beta? No. Did he get press rights to free testing? No. So him saying things like it looks alot like wow cuz they fight dragons well wow looks like alot eq1 cuz we fight dragons here.
windstalker668 Jan 14th 2011 12:00AM
@cboetjer
He said the game compares itself to WoW and then fails to show anything that WoW does not have. He was absolutely right. If they wanted the ad to be effective they should have showed things that make their game differ from WoW.
He also never said WoW was the first to do anything. So comparing WoW to EQ1 and saying EQ1 did it is not really necessary. The author is simply pointing out the truth, if you are saying you are doing something new or different, show something new or different. I am not going to play the beta because their game looks like another fantasy based MMO, just like WoW, which I already play. Why would I want to jump ships from a game that works well and is incredibly well rounded and fairly close to being balanced to a game that is going to be so buggy and un-fun for months in the same genre? It makes no sense for me, as the "target audience", want to jump ship.
This article was incredibly well written and the videos were well placed.
musicchan Jan 14th 2011 12:23AM
@ruggerjj I've been telling people that for years now. No one is going to make their game seem better by comparing it to WoW. WoW is so far beyond what other MMOs do that it's now beyond comparison. If any game is going to overtake WoW, it's not going to be hyped up as a WoW-killer. It will just BE what it's suppose to be.
Blizzard set expectations too high so as much as people complain about Warcraft in other games, very few MMOs meet the same level of polish as WoW acheives. And the fact of the matter is that the game is constantly changing and evolving in ways that some games just can't match.
The moment another game tries to 'beat Warcraft' is the moment it's already failed at doing it. Just make a good game; the rest will follow.
Ice Jan 14th 2011 8:00AM
@musicchan and others
Thing here is that no company (cept this now with ad, might not represent their own views some guy at commercial company just had brilliant idea..) has never actually said to "kill wow" or be "next #1 mmo". It would be insane to say this. Sure, maybe some said at the start ages ago(Like fury?) but I cant imagine warhammer/AOC/DC uni devs actually saying this will kill wow.
Its the player hype that makes the "compares and kill wow claims" and should never ever taken what Devs would say.
In game developer and publisher standpoint It would be INSANE to compare JUST released game to 6 year old MMO with huge 11 million playerbase, 3 expansions worth of content, tons of stuff to do while leveling like lots and lots of dungeons, 3 expansions worth of them to be infact. No game would have time to make what? Over 50+ dungeons that wow has in time of their own RELEASE. Yeah, I just counted them and I was shocked too when I actually thought that theres 50 dungeons. Man..
Nothing can kill wow, even wow 2 wouldnt kill WoW, thats why it prolly never get done (thats why we get things like cataclysm instead).
Blizzard even knows themselves that their new MMO Titan wont kill WoW.
Urza Jan 14th 2011 8:50AM
They weren't trying to "top WoW" wit that ad. They took a shot at WoW to get people talking about it. Based on the response here, they succeeded, front page WoW Insider coverage. The only other way they could have done that was pay for ads. :P
Sorcha Jan 14th 2011 9:04AM
'We're not in Kansas anymore, Toto.' Implying that Oz is much more dangerous.
Based on my understanding of Rift, the idea is that you level through questing but the world is more dangerous because at any moment a rift might open and a million baddies come through and roflstomp you, or kill all your questgivers, and you have to band together and take them down. Unlike Azeroth, which, much as I love, is almost completely static and undangerous while levelling (zombie event aside.)
Doesn't look like a cheap shot to me, looks like an accurate use of the phrase.
Revrant Jan 14th 2011 1:42PM
I agree utterly with this sentiment, I was in two betas for the mentioned game and though polished to mirror quality - it's still a damned mirror.
Hit button, math happens, dungeons, raids, it's all the MMO experience I started with Ultima.
The only MMO I can even think of that's going to be different is from CCP, who developed your suggestion, and that's World of Darkness Online, a socially driven experience versus a combat driven experience.
negressive Jan 14th 2011 5:38PM
I'm looking forward to Guild Wars 2 for this reason. They are trying so many innovative new ideas, they'll either change the face of mmo's or fall flat. I hope it's the first.
It won't make me cancel my wow account, but GW2 is subscription free so I won't need to!
Michael_9387 Jan 15th 2011 5:16PM
I just enjoy the part where the article mentions the following - The videos say "we're not in Azeroth anymore," and then show me a giant dragon fighting a band of adventurers. That sounds an awful lot like Azeroth to me. Perhaps you should look more into the past MMO's such as Dark Age of Camelot and Everquest who once used this and seems years later World of Warcraft would take that idea for themselves. If you look even more into the history of older successful MMO's you'll see WoW has taken a very large portion of them and claimed it for themselves and then try and point fingers at others for the exact thing they do.
Necromann Jan 13th 2011 6:08PM
But... I played a Gameboy.