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1-13-2011 @ 6:08PM
But... I played a Gameboy.
1-13-2011 @ 6:49PM
Man I can't wait for the 3DS.
1-13-2011 @ 6:56PM
I had a Game Gear, so I totally loved that ad when I was growing up.I think Sacco is a bit off base here. While there is no doubt on some level these adverts are preaching to everyone including owners of the subject being ridiculed, if you view these ads and you become pissed off, you are NOT the target market; your loyalty is already at such a level that you won't be swayed.
1-14-2011 @ 8:16AM
Wasn't that Ethan Suplee (Mallrats, My Name Is Earl) playing the Game Boy?
1-14-2011 @ 9:42AM
I disagree, Liam. Quite a few people view a snide "We're better than Suchandsuch" ad badly. I play other games, I'm not going to play Rift because I figure they're desperate if they have to stoop to playing it that way. If WoW ran advertisements about how many competitor games they've crushed? They'd have every right, but I'd lose respect for them for doing it. It's just not necessary. If you make a good game, people will talk. If you make good trailers for that game, people will talk. You DON'T need to make a sneering reference to another game in your trailer to gain word of mouth and anticipation. It's one thing if a developer is in an interview and they're asked specifically what their game is offering that isn't currently on the market. I think it's fair in that case to go, "Well, we're less grindy than say, Game X. It's more about flow of the story and as you reach different part of the story, you will be the right level. You don't have to go kill rats to gain five levels so you can continue a plotline." The difference between the two is in an ad, you are just supposed to advertise your product and attract interest. In an interview, you're supposed to give explanation. Sometimes that means explaining how your game ISN'T like another game because people know the other game as a basis of comparison. An advertisement making a comment like that just has me going "Pfft, whatever. Next game that has the strength to stand on its own two feet and not a publicity stunt please step forward so I can look into you, thanks."
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