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1-14-2011 @ 12:37PM
@JackwraithOh I get you there. HW is more of the "damage is pretty mild right now, going to keep things stable" heal while you get situated and wait for the big damage to start up, but you hit the nail on the head with HS and GHW. GHW was supposed to be the big emergency tank heal, but hitting for the same amount(ish) as HS was just... sad really. it basically made the spell almost useless in most cases, there wasn't really a choice. I really think that this change will at the very least make it a separate choice from HS.
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