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1-15-2011 @ 5:57PM
"As a class, we're in a good place in PvP at present, which of course means everybody else thinks we're overpowered, meaning this won't be the last time the nerf bat grazes us."If by "PvP" you mean PvPvE ie Alterac Valley & Isle of Conquest...maybe. I think I'm overpowered in PvP right now though. I miss when playing a mage required skill and finesse, and I could tell a good one from a bad one very quickly. Now all I see is icelance spam. Turn on recount, go in a BG, and check out the mages around you. 80%+ of damage done is often coming from mindless ice lance spam. Why did I get Ring of Frost? Was there a huge mob of angry mages on the forums complaining about my lack of control that I missed? I'd gladly give the entire ability to Balance Druids or Elemental Shamans.Slight rant at your obvious bias aside, I do feel your PvE vs. PvP dilemma. Changes to one that seem completely reasonable often have a huge impact on the other. Resto Druids lost the ability to lifebloom more than one target because their PvE healing would have been out of control, but now they are even more vulnerable to switches in PvP, which I hardly thought possible (also, spellsteal, heh :D ). Death Knights had a horrendous run with Scourge Strike & the unholy tree being redesigned every major content patch in LK (I got a lot of free respecs), making the ability no longer the main attack in PvP (Death Coil) due to the nerfs, and yet keeping it incredibly strong in PvE. Warlocks, much as I'm sure you and other mages hate them, almost had a ridiculous change to their Fel Armor for what may have been PvP reasons, all though nobody thought the old Fel Armor was out of control since they all sit in Demon Armor anyway.Lastly:"Nerf in PvP only, unless the PvE usage of the spell also warrants a nerf. If the PvE usage of a spell requires a nerf, but not the PvP usage, feel free to apply this wisdom in reverse. If you get to the point where a spell becomes too far removed in one aspect of the game than the other, perhaps you need to reconsider the spell entirely."The issue with your opinion is that you aren't actually considering what "PvE usage" means, and how it's different from "PvP usage". A Frost Mage rarely has to worry about kiting a boss, rarely has to spend the ENTIRE fight trying to avoid damage while also doing damage. Rarely has to CC and interrupt on multiple targets while avoiding huge amounts of damage AND while creating large amounts of pressure through his own damage. If you removed all of a my damage spells except ice lance, and combined all the damage and damage-on-proc abilities into ice lance, you'd see the same damage in PvE (by definition of this hypothetical). Maybe a little more on fights requiring movement. Maybe a little less on fights where DoT ticks are more important. But PvP would be a different beast entirely.The two need to be separate because movement, positioning, control, "tanking", interrupting and CCing mean very different things in PvP opposed to PvE. There's more to my class than just damage. And I couldn't tank a raid boss :DInteresting article though.
1-15-2011 @ 11:49PM
tbh i like using ring of frost as an escape tool when blink alone isn't enough. just drop it at your feet as your running and blink.
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