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Reader Comments (Page 1 of 1)
1-15-2011 @ 8:11PM
omedon666 said...
"Perhaps letting haste work on Rend and Deep Wounds' DoT would help. "
Whoa whoa, back up... as "one of the DoTs in the game", isn't this contrary to the idea that haste and crit (rend crits, don't it?) will effect all of the DoTs in the game?
Or did I miss something somewhere? My warrior is my 10th of 10 characters, so it's totally feasible that I missed this.
Reply
1-15-2011 @ 8:25PM
Boobah said...
If you get more resources from haste, your dots don't scale with it. This means, specifically, feral druids, rogues, warriors, hunters, and DKs.
Abilities that are DoTs applied on critical hits (Piercing Shots, Deep Wounds, and Ignite are the ones I'm aware of currently in game; ret pallies used to have one, too) not only ignore haste (aside from the way haste affects the abilities that proc them) but can't crit either. I'd expect the DoT destro warlocks apply with Soulfire to behave the same way, but I've never looked into it.
Then there are oddball abilities that ignore haste just because, like a warlock's Bane of Doom.