All the World's A Stage: So Sue me

All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW.
Of all the various topics among roleplayers, none is quite as cringe-worthy as the Mary Sue. A Mary Sue is a character who is just too good to be true -- no flaws to be found, undeniably amazing according to the author, and generally seen as nothing more than a self-insertion of what the author wishes he or she could be. The term actually originates from fan fiction, but it has leeched its way into the RP community as well.
The inherent flaw in playing Mary Sues is that they are "too perfect" -- they lack any flaws and thus lack any realism whatsoever. So how do you know if you have a Mary Sue? What does a Mary Sue look like? What are the qualities of that kind of character? And more importantly -- how can you avoid making one when you're developing a character for RP? It's all about rooting your character in lore in a way that isn't over the top and keeping your character's traits realistic.

The first tip off that people attribute to a character being a Mary Sue is being attractive beyond all reason. When you are writing out your character description, it's tempting to not only make your character gorgeous but to write out every single last detail of their sparkling eyes, winsome smile and heaving ... attributes. This is entirely unnecessary for the purpose of RP. Sure, make your character attractive, but describing every last detail makes it appear as though you're wallowing in how perfect your character is.
And that's exactly what sets people off -- it's not just the fact that there is a Mary Sue present, it's the general conception that Mary Sue characters are created solely for the purpose of rubbing people's noses in how wonderful their character is. When you're writing your character description, whether it be outside of game, or using an RP addon to make it public, try to keep an objective stance on your character.
By that, I mean don't get invested in making a character that everyone's going to instantly fall in love with. Let's look at this from a realistic standpoint. In game, all character avatars look pretty much the same. People aren't going to be keeping that description in mind too overly much when they are talking to you; they are going to be paying attention to what it is your character has to say (unless, of course, they're looking for an entirely different kind of roleplay). Before you write that eight-page soliloquy triumphantly exclaiming over the virtues of your character's glorious buttocks, ask yourself what exactly you're hoping to get out of revealing that to other characters.
The ironic part of a Mary Sue is that whoever created that character made them that way so that everyone would love them, yet by doing so, they've guaranteed that their character is anything but loved by the players around them. What Sue authors fail to realize is that conflict and clashes between characters are not only common, but also part of what makes playing that character exciting. Don't get hung up on making everyone love you; concentrate on making that character interesting for his own merits instead of interesting based on something as shallow as appearance.

Another tip-off to potential Mary Sues is that they are somehow related to major characters in lore. Some people say that there are lore characters themselves that are Mary Sues, but that's kind of a fallacy in thinking. An author writing a work for pay isn't really writing a Mary Sue, because it's not fan fiction -- it's a universe of his or her own making. Can author-created characters be self-indulgent? Absolutely. Can author-created characters be self-insertions? Oh, you bet they can. The difference between self-insertion and a Mary Sue lies in whom the original author of that universe is.
It's a little tricky to understand, but the best way to frame it is that the author is writing the character into the lore. By doing so, he is rooting that character in the lore of the universe he created. A Mary Sue, on the other hand, is an author outside of that universe who isn't writing a piece of lore so much as a wishful "gosh, I wish this could happen!" view of that established world. When someone who isn't the author takes liberties with characters that author has created, that's where the Mary Sue label comes into play.
When you are creating a character, it's important to look at whom that character could realistically be related to. Taking a character and saying it is the illegitimate child of Kael'thas and Sylvanas the Banshee Queen is absurd -- those two characters have no established relationship to each other in existing lore and timeline, so there's no way they could have a child. Saying your character is related to some small NPC in town, though -- that's entirely possible, because there hasn't really been any established lore written surrounding those characters.
So yes, you can fit your character in as a relative of someone in game, but there are a couple things you want to keep in mind when you do it. First off, has there been any established canon written about that NPC? If so, do your research and figure out whether or not your idea fits within the lore. If not, go ahead and make a distant cousin to the bread vendor in Ironforge. Secondly, what does making your character a relation of an NPC actually do for your character? If there's nothing there to further your story, you may want to just cut it out entirely.

It is tempting to make your character powerful beyond all reason, incredibly smart, immortal, or otherwise "special" in relation to other characters. But think about that for a minute -- if you start off with a character who is perfect and play his perfect life in which nothing bad can ever happen, what's the point of playing that character? If your character is already a demigod at level 1, what's the point of traveling around the world? If your character is always going to win a fight, what's the point of even fighting in the first place?
RP is all about conflict, and characters that are too "perfect" lack any kind of conflict, other than the vague sense of irritation other players feel at having to interact with them. A character with no faults has nothing to strive for, nothing to accomplish. You have to think of a character not only in the dynamic of RP, but the dynamic of storytelling. Good books follow the same basic format of exposition (the basic introduction of a character and situation), conflict (whatever is preventing that character from getting what they desire), and resolution (the point at which that conflict is resolved).
The difference between a book and RP, or even a book and life, is that that basic format is cyclical. Once one conflict has been resolved, another emerges. After that, another emerges, and so on and so on until the point that the character dies. So how does this all fit in with special characters? A character with no disadvantages has no conflict. With no conflict, there's no resolution, no peak to the story, no further conflict. You already know everything is going to work out all right in the end, so there's no excitement.
The urge to make a character extraordinary right off the bat is a big one, but the best authors out there take the opposite tack -- the character itself is ordinary, but the situations surrounding that character are extraordinary ones. Take The Hobbit, for example. A small town character living a very normal life in their universe is suddenly confronted with a situation so extraordinary that that character must rise to the occasion and deal with it. Or Harry Potter -- another normal person, in this case a young boy, who has an extraordinary situation thrust upon him.
When you're tempted to make an extraordinary character with some sort of grand, perfect life, think about instead reversing the situation. After all, in Warcraft, we all start from level 1 in a relatively ordinary setting, and as time goes on and we continue questing our way to 85, it's the situations around us that get more extraordinary over time. It's not about being a hero to begin with; it's about rising up to the challenge and becoming that hero as a result of your actions.

The urge to take your character and make him into the most perfect, incredible example of a night elf or orc or dwarf imaginable is a strong one. But once you've made that powerhouse of a description and that gigantic tangle of backstory, in reality, you've got very little left to play with. My suggestion for beginner roleplayers is to keep it simple. Don't get too cluttered with the details, because those details will ultimately bog you down and may get you into a situation you simply can't play with.
The less you put out there, the more reason other characters have to interact with you. Instead of having to keep a billion and a half nitpicking details about your character in mind, it leaves you free to just concentrate on the RP at hand. The simpler you keep your story, the more you have to work with over time and the less you have to worry about writing yourself into a corner that you can't get out of. Don't get so caught up in the details that you're swept away with your character's perfection -- otherwise, you may see the Sue label applied to yourself.
Filed under: All the World's a Stage (Roleplaying)
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Reader Comments (Page 2 of 5)
musicchan Jan 17th 2011 8:39AM
I'm more inclined to agree with Anne's original statement. If the author writes in the character, they're not a "mary sue" by the definition of the word. But that does not mean authors are immune from writing bad characters. Like she mentioned with the T-word book, some books just come across as horrible pieces of literature with little to no character depth. It's unfortunate when books like that become popular, but it happens.
Just because author-created characters have what we consider to be Mary-Sue qualities doesn't make the character a Mary Sue. It might just be a badly written character. I often feel like the term Mary Sue is used much too frequently in situations that it doesn't fit.
Luke Jan 16th 2011 8:38PM
I'm such a Mary Sue in real life I have to to RP on the other end of the spectrum.
Enter C'aad, hunch of back, bow of leg, halitosis that could burn your skin off. C'aad thinks himself a ladies man, but his compliments like, "hey nice rack m'lady" fall on deaf ears. For some reason no one ever listens to C'aad whilst he informs them, in excruciating detail just how they are doing something the wrong way, and how they should very much be performing their task in a much better way, his way that is.
The only redeeming quality of C'aad is the fact that he tends to die very tragically and quite suddenly in the fire, by traps and pissed off badgers, or by the diseases and stray arrows that seem to be everywhere in this strange world.
Grimm Jan 16th 2011 9:01PM
Gotta be careful, there - as the diametric opposite of the Sue isn't the 'great character', it's the Frankenstein. Characters who are defined by how monsterous they are can be just as bad as characters defined by their perception.
Actually, I'd say the difference between a 'sue' and the best of characters is simple. A Sue is a character that is wholly focused on itself and its own story, while a great character is one that uses its story to fit into the larger world and explore other people's stories.
Sues are selfish. They want all the attention, all the focus, none of the failure, and all of the reward. Great rp characters.. just aren't. They work to be interested in other people.
Luke Jan 16th 2011 9:21PM
@ Grimm
So this guy walks into a bar and says, "Ouch!"
Joakim Jan 17th 2011 4:05AM
"But I, that am not shaped for sportive tricks,
Nor made to court an amorous looking-glass;
I, that am rudely stamped, and want love's majesty
To strut before a wanton ambling nymph;
I, that am curtailed of this fair proportion,
Cheated of feature by dissembling nature,
Deformed, unfinished, sent before my time
Into this breathing world, scarce half made up,
And that so lamely and unfashionable
That dogs bark at me as I halt by them."
Richard III, 1:1, by William Shakespeare.
Kinda reminded me.
Straz Jan 16th 2011 8:43PM
You get a lot of Mary Sues on non-RP realms too....
razion Jan 16th 2011 9:01PM
This has gotten me thinking on many characters in Warcraft lore, and if any of them tie into the Mary Sue factor--one that was tempting to consider was Thrall, but after thinking about it for a while, he does have quite a few flaws (most of which I now remember were discussed in earlier articles).
I don't think I've been able to unearth any Sues in the Warcraft universe... that... weren't of Knaak decent.
wutsconflag Jan 16th 2011 9:05PM
@Anne Stickney:
Have you written an article about people who write their descriptions in ways that force others to feel or react a certain way? Seems a lot of the "Mary Sues" I run into write their descriptions like "...makes your head spin as she walks past..." or the like.
razion Jan 16th 2011 9:24PM
Personally I've always felt this to be a pet peeve of mine in RP. Forcing others to do something in relation to your own character feels too much like 'god-moding' (in other words, having more power than one should be allowed to have). It's feels like cheating because the individual is taking the ability from the other character to make up their own reaction to a scenario. I find this to be a typical error in people who are beginning to role-play and by extension, quite a few Sues.
Eddy Jan 17th 2011 1:00PM
Heck, this kind of bothers me in the game. There are a few quests that literally put words in your character's mouth (I recall one in Borean Tundra where you deliver infected kodos on a farm, and you get speech bubbles like, Hey, here's another one!, or even the intro to Uldum where you /rude while everyone else /cowers.) I know most people aren't bothered by what seems immersive, but I hate it when the game makes me do anything like that.
TwinCitiesKnick Jan 16th 2011 9:06PM
"DADDY!" The screenshots you posted had me laughing my ass off. :)
Arrowsmith Jan 16th 2011 9:34PM
Pssst -- Check the last paragraph in the second picture.
Aruhgulah Jan 16th 2011 10:34PM
@Arrow: And y'know, playing a character who's obviously deluded like that -- you could arguably claim that's not a Sue, either, but someone having fun with a megalomaniac.
One of my toons is a megalomaniacal warlock babe (yup, gorgeous blonde hair, blue eyes, etc) who wants to do what she tries to do every night: Try & Take Over The World. Yeah. Serious delusions of grandeur there. *She* doesn't see herself as having any flaws, but ask my guildies for the truth, since they suffered through the green-black glowing melty stuff out back the guildhall for a few months when she went off on one of her...um..."projects".
The Giant Jan 16th 2011 11:46PM
@Aru
Narf!
Aruhgulah Jan 25th 2011 1:11PM
@Giant:
"I think so, Brain, but where would we get the pantyhose, gnome intestines, and nuclear-powered hydrosprockets?"
Colten Jan 16th 2011 9:24PM
I have a question. I've tried to RP in WoW before but I've never really cared about the lore for WoW so I couldn't get into it. But I'm looking to try RPing again in SWTOR with the Trooper class.
Wolten is a self-loathing extreme optimist. He thinks everything ends with a happy ending, and he hates it. Everything seems to just come naturally to him, and he despises himself all the more because of it. He tried to commit suicide several times in the past, and each time he failed gloriously.
Eventually, he decides to join the military. Hopefully, something there would kill him. He always volunteers for the most dangerous missions he can. And he always despicably succeeds. Every time he is promoted he finds himself happy that the his new rank could lead to his death, while at the same time, angry he made it that far.
He's the kind of guy that's always making enemies wherever he goes. Its not that he's a terrible, evil guy either. He's just wishing that someday his bad decisions will come back and bite him in the a**, or better yet, kill him.
If he has to inform some dead soldier's wife of her beloved husband's demise, he does so bluntly, saying something like "Your husband died on the field of battle, the lucky b**tard. He's in a better place now, and don't you worry; you'll be able to take care of the children just fine without him. Trust me, things'll work out in the end. They always f**king do."
*** Is that too Mary Sue-ish? I'm not sure because obviously to make the character work, he would have to be super strong/lucky to survive everything...
razion Jan 16th 2011 9:34PM
While I'm no authority on character-analysis, I do hope my insight can spark some good conversation on the matter.
To me, "Perfectfully Flawed" is a term that comes to mind. When a character is built up so well in so many failures it feels less like a Sue but more like a Spotlight attractor (Look at MEEEEE!). Coupled with what seems to be an anti-social disorder, it doesn't seem like something many would be interested in working with.
While the base of the character was a good place to start with (if base is the right word at all), I feel that when a goal becomes everything that defines a character that at that point the character becomes more about the mission and less about the individual person. It ceases to be a character but rather the doll the stage-master is poking with a needle to make the Perfect Story play out. That would leave you with... an Indirect Sue? Maybe?
Jiffah Jan 16th 2011 11:16PM
My first reaction, after reading your description, was: Hmm, how do you roleplay that off the bat when you meet someone for the first time? The thing I try to do when I come with a backstory for one of my toons is actually what the article said, I keep it simple. I come up with a believable birthplace (gives me a racial culture starting base) and then, usually from their class, I try to imagine their personal "view" on the world, but the important thing here is that it's not the internal stuff going inside that matters most, it's how they react to others and the environment. I always found that focusing on how your character would interact with others resulted in better rping and characters that hates themselves are tricky to "get a feel of" without going into lengthy conversation all about that character. To me, it seems like Welton is a REALLY special fella, like really special, borderline impossible. I'd simplify it. I'd go more for the unambitious soldier, volunteered in order to make a sense of a shitty life that finds himself discovering the galaxy, meeting extraordinary ppl on the most fascinating world...what will happen to welton? type of things ;) Hopes this help and the conversation would continue.
Amaxe Jan 16th 2011 9:43PM
I usually use this test to determine if my characters are Mary Sues. (Since our characters are inserted into WoW Lore, I follow the "Fan Character" not the "Original Character" section of the test.
http://www.springhole.net/quizzes/marysue.htm
Remember, to avoid Mary Sue-ism, please don't make your character like:
1) Dirk Pitt
2) Drizzt Do'Urden
3) Thrall
Thank you
razion Jan 16th 2011 9:51PM
If thrall WAS a Mary Sue, I fear Azeroth would be... a very different place than it is now. If you want Mary Sue, I'd like to point out my own exhibit for comparison: Superman.