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1-18-2011 @ 8:50AM
hehe, there is also a bright side about the complaints: if they are stated loudly before the patch goes live less people will actually rage quit the game when changes come live :) Aint it the whole point of PTR? :)It is true that blizz cant make the game perfect or else they will be gods. Yet again, if they are not gods I dont think we should treat them as such. ...so, when the case, we are entitled to enforce our point of view if we are prepared to pay, possibly, the ultimate price. Honestly, the cumulated nerf of 25% Explosive, 5% Agility and Serpent Spread, hurt my hunter feelings. Do you know what I mean? And that is not nice comming from Blizz. If there was another decent raiding spec for hunters I woudnt mind so much, but there isnt one and it still isnt even after the latest changes. SV on PTR is 10-15% DPS below Marksman and 30% below live SV. We have now no choice but to switch to MM. I dont know about the others, but I didnt feel the need to change to something new while I'm in the middle of progressing raids. Cherry on the cake, now as MM I lack AoE which is a matter of life and death in quite few encounters. Thing is there is a time frame for everything("its ready when its ready" is not a management concept, only a marketing one) and the testing phase will pass and changes will come on live shortly. We will have to suffer till the patch after will be released, which I suppose will come at the point where we somehow will accept the crappy ways we have to take with this patch. Blizzard job on hunters atm just isnt what it should be. SV was a decent spec (only slightly OP - considering the changes they made), the other two were indeed terribly bad. They think the solution to even them is to wreak SV so much that the other become slightly better with few boosts when they are sistematically defective. BM cannot be other than lame for PvE, because content is not designed to be played by pets assisted by players. Boost pet damage with 500% and make pets do OP damage, spec is still no good unless the entire content is changed to tank and spank fights.MM is not that bad but lacks atm a proper talent tree/abilities/whatever. Autoshot is an interesting change, but has many downsides: one extra click on high latency and next cced mob is targeted and shot, no alternaives (this isnt lack of skill, it's bad game concept). ...while at it I would like to give few suggestions:1. make serpent spread available to all specs. Spread it to all targets. Limit either maximum total AoE damage or lower serpent damage when spreaded (until a Cobra shot upgrades a spreaded serpent to a dedicated one)2. fix autoshot - always stop it when target changes. better still, drop autoshot on the move and get something else for MM. Making hunters stay in place to boost their damage is a good thing with them having so many instant shots. ...or you will need to wreak some other perfectly good feature in the following patch.3. let meta-gems stay as they were. 3 reds for 3% crit damage will make every hunter ignore socket bonuses. They can fix it fine with reforging, no need to change anything here just let it be....at the end I would like to praise the PvP efforts blizz did on hunters, they were much needed and welcome.
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