Cataclysm Daily Quests, Part 5: Uldum, Twilight Highlands and daily priorities

Welcome to part 5 of the epic guide to Cataclysm daily quests! Previously, we discussed profession dailies, Therazane dailies, Tol Barad permanent dailies, and Tol Barad dailies received by the faction in control of Tol Barad. Today, we'll wrap up the last few dailies in Uldum and Twilight Highlands and then discuss getting the most out of your Cataclysm daily limit.
Uldum dailies There are only two dailies in Uldum, one infinitely preferable to the other. The first is a short, sweet, entertaining quest called Thieving Little Pluckers. It's fast, fun to do, located near the center of Uldum where you port in, and awards 150 reputation with Ramkahen, otherwise known as the guys who'll sell you a camel when you hit exalted.
The other, Fire From the Sky, is the daily version of the quest by the same name that is part of the Harrison Jones quest line. This was hands down the most broken, miserable quest I had to do on my way to 85. It involves using a cannon vehicle to shoot slow-moving bombs at tiny, moving soldiers on a large map. Initially, all players shared the available mobs; grouped players' kills did not count for other group members; and worst, you couldn't see any bombs except your own. The group you'd been oh so carefully targeting would blow up seconds before your bomb hit, leading to massive nerd rage.
Luckily, this has been hotfixed. Mobs are still shared, but group kills count for everyone, and all players' bomb targets are visible on the map. I still advise skipping it as soon as you get the associated achievement.
Twilight Highlands dailies The final set of dailies available in Cataclysm is for the Wildhammer Clan (Alliance) and Dragonmaw Clan (Horde). Once again, after completing the zone quest line, you will be able to return to Thundermar or Bloodgulch, respectively, and do these five dailies.
- Keeping the Dragonmaw at Bay (A) and Crushing the Wildhammer (H) each require you to kill mobs of the opposite faction and loot insignias.
- Fight Like a Wildhammer (A) and Total War (H) ask you to collect and destroy, respectively, 10 kegs of dwarven ale.
- Never Leave a Dinner Behind (A) and Another Maw to Feed (H) both ask you to collect 10 Wildhammer food stores.
- Warlord Halthar is Back (A) and Bring Down the High Shaman (H) (group) require killing a named NPC of the opposite faction. These two mobs are also criteria of the Wildhammer and Dragomaw Tour of Duty achievements.
- Beer Run, unique to the Wildhammer, requires you to escort a supply caravan back to Kirthaven.
- Hook 'em High, unique to the Dragonmaw, requires you to hook and kill Thundermar Gryphon Riders.
Each of these quests awards gold (of course) as well as 250 reputation with the relevant faction, except for Warlord Halthar/Bring Down the High Shaman, which give 350 rep. Craw McGraw and Grot Deathblow sell rewards for Wildhammer and Dragonmaw respectively, and both have a nice selection of rare and epic items, as well as the Strength/Mastery head enchant.
Prioritizing your dailies
That's it! Those are all the new dailies available in Cataclysm. There are a lot of them. Even if your faction only controls Tol Barad once per day, there are 28 dailies available, which exceeds the cap of 25. If you're lucky enough to have two or three Tol Barad captures with different quest givers spawning, you could have up to 34 dailies available to you. Obviously, this doesn't count old dailies, either -- if you're still shooting for a Netherwing drake, Ogri'la rep, or Argent Tournament items, you will really have to pick and choose what you'll do each day.
If your faction controls the Tol Barad PvP area, those dailies should definitely be your first stop. Since they're time-limited (only two hours per capture) and uncompletable if your faction loses the next battleground, you want to get right on these when they're up. If you're pressed for time, do the rotating quests first; the permanent quests can be finished the next time your faction is in control, but if you don't finish the rotating set, you run the risk of getting different rotating dailies and being stuck with the old quests, incomplete, in your quest log.
Until you're exalted with the Tol Barad PvP faction, I would do Tol Barad Peninsula quests next. The rewards available from Baradin's Wardens and Hellscream's Reach are first-rate and have something for everyone; plus, they require not only rep but Tol Barad commendations to purchase, so you want to stock up on those.
Your next priority should be Therazane. Doing these dailies regularly will help your Therazane reputation increase at a healthy clip, allowing you to wear a different tabard in level 85 dungeons (Earthen Ring, for example, which has very nice rewards but no dailies available) and still get your shoulder enchant. The associated achievements for Therazane dailies are a nice perk.
The cooking daily should definitely be your next stop, even if you're not yet a Cataclysm-level cook; you can sell the meat for profit and get free skillups. After that, it's a choice between the fishing daily (for skill), the Ramkahen and Wildhammer/Dragonmaw dailies (for rep), or older Wrath and BC dailies. Once you've gotten the achievement for Fire From the Sky, I don't recommend doing that one again. Ever.
Do your dailies -- your guild will thank you!
Here's my final word of advice to everyone in a guild, especially level 85s: Do your dailies! Completing quests is the only way to contribute guild XP or earn guild rep while soloing, and once you've finished the Cataclysm zone quests, dailies are an 85's best option for continued questing. More guild XP means more guild rep for you, more perks for your guild, free cake, and moose for everyone.
Thus concludes this comprehensive guide to Cataclysm daily quests. Thanks for reading ... Now, go do your dailies!
Read the entire WoW Insider Cataclysm Daily Quest Guide series!
World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.Filed under: Cataclysm, Guest Posts






Reader Comments (Page 3 of 4)
Angus Jan 19th 2011 12:44AM
It was worse over the last couple of days.
He'd walk out, look at the open courtyard door, walk to the room with the nice bed, decide to go up the stairs and then just stop, turn around and run back tot he cell, bugging out.
The next day he decided to make a break for it and ignore the script. Walked to the courtyard, mounted up and just took off out the door. No credit there. Even though that was the result the quest should have in the first place.
I have taken to skipping his lame situation and allowing the alliance to have more steak that day.
N-train Jan 18th 2011 4:58PM
Moderately off-topic, but I think the worst quest on the way to 85 was Shroud of the Makers.
You know, the one where you had to sneak through the Nazi-goblin compound while "invisible". And by invisible, I mean poorly stealthed with a 5 second cast time, for like 90 seconds at a time, moving at 50% speed, and could be two-shotted by the elite mobs that came in packs of 5 every 10 yards if you got kind of close. And if you died, taking the spirit rez was the only option, as you'd simply be one-shotted as soon as you got your corpse back.
The Fire in the Sky one took me forever as I had to compete with 20 other people, but Shroud most miserable quest I can possibly think of, and there were plenty that made me want to cry in vanilla.
Doffencrag Jan 18th 2011 5:11PM
Tip for Shroud of the Makers: If you're a druid, you can invisible in flight form. Makes it so much easier.
Doffencrag Jan 18th 2011 5:11PM
"you can *BE* invisble"
Damn, my brain needs maintenance.
wutsconflag Jan 18th 2011 5:11PM
Due to the aggro mechanics and the ultra-fast respawn times of the wildhammer/dragonmaw, I'd say they're probably my least favorite dailies to date. :(
Lemons Jan 18th 2011 6:58PM
Have you been to Tol Barad? Same thing, only worse.
Darkdust Jan 18th 2011 5:12PM
Is it just me, or do only some of the soldier groups in Fire From The Sky actually take damage and die? I'm thinking particularly of the squads up on the top of the structure, which apparently are invulnerable to artillery fire.
Or is there a trick?
KataSamoes Jan 18th 2011 5:39PM
Thanks Aiden for this awesome comprehensive guide for daily quests, it is appreciated!
transrelativity Jan 18th 2011 6:06PM
Thank you! I'm glad it was fun to read, because it was very fun to write. My only regret is the inability to edit them after they've been purchased.
Alex Ziebart Jan 18th 2011 6:11PM
Hey Aiden,
If there are any edits you're dying to make after we've purchased an article, you can always contact me at alex@wowinsider.com and I'll see what I can do.
Thanks so much for submitting this series!
transrelativity Jan 18th 2011 6:15PM
Hey Alex,
I actually did send an email to seed@wowinsider.com (the address listed in the call for submissions) on the day the hot fix was introduced, but I never got a reply. I didn't realize you were the one taking care of the Seed articles. I'll know for next time. :)
Aiden
emberdione Jan 18th 2011 6:55PM
You know, that might not bother me so much, as usually there are like 30 OTHER people in the same area doing it too, so you don't have to worry about the trash...
My issue with it is the fact is is bugged about 90% of the time and your gnome/tauren sprints around, then stands stock still for a few minutes, then sprints outside, stands still for 2-3 minutes, then LEAPS onto a horse, rides away... annnnnnnnnd you don't get credit.
*stabs gnome to death in anger*
emberdione Jan 18th 2011 6:56PM
reply fail...
Lemons Jan 18th 2011 7:17PM
The rewards from Tol Barad are actually pretty terrible for rogues. The trinket turns out to be worse than most heroic trinkets, and the weapon is easily trumped by a Vicious Gladiator's Shanker which only requires a light foray into arenas or rated battlegrounds. Overall I'm actually quite disappointed with the faction. They could have at least made the trinket a little better if it's going to cost 125 commendations.
Jaq Jan 18th 2011 8:45PM
I can't say I'm too terribly impressed with the trinket that I could use as an Unholy DK, either; I have the heroic Right Eye of Rahj and the heroic Heart of Solace and both are better, IMO, than Impatience of Youth. Admittedly I've never been fond of on-use trinkets, but the procs on both trinkets are 100 more strength than the TB one. At least I got a nifty pink sword from there!
Kurtis Jan 18th 2011 7:28PM
One additional note re: Therazane. If you're a scribe, the inscription shoulders are *WAY WAY WAY* better than the rep reward enchants. Once I hit revered and got a nice ring, I only pop in every day to see if the Pebble quest is up.
Ez Jan 18th 2011 10:47PM
•Uldum
•Titanic Guardian's Burning Gaze ability should no longer put everyone in the zone in combat.
YAY!
Prelimar Jan 18th 2011 11:32PM
i wish they'd make jousting a daily. : (
Ohgr Jan 18th 2011 11:35PM
I don't get why you would recommend skipping a daily that is only one of TWO available, and gives way more rep (250 > 150) than the other one. Once you get the hang of it, it takes about 3-5 minutes to complete.
Zampster Jan 19th 2011 2:33AM
I still do Fire from the sky, even though I am exalted with Ramkahen, since it's easy and one of the most fun dailies. You get phased out while sitting in the catapult, so at least for that quest, you're gankfree.