Insider Trader: The trick to farmable Maelstrom Crystals

All the coolest enchants take Maelstrom Crystals. Why do most guilds not send raiders back home with a note to their parents when they show up with the second-best enchants on their gear? Because these crystals can be pretty darned hard to get. Even when they are available, they are very pricey. You can't even buy the recipes for some of the cooler weapon enchants until you can get your hands on five of these.
So what's the best way to get them? If your answer is to wait until your guild starts getting raid drops it doesn't need, then click through for a pleasant surprise.
The favored few
If you are one of the lucky few to have chosen alchemy and enchanting as your two professions, then Blizzard has provided you with the unique ability to manufacture Maelstrom Crystals by disenchanting the Lifebound Alchemist Stone, a bind on pickup alchemy epic trinket. I have no idea whether this was deliberate, but I do know that it means any guild who is lucky enough to have a character like this can count on being able to produce the epic enchanting mat for 50 Volatile Life and 12 of each Cinderbloom, Azshara's Veil, and Heartblossom. Assuming 10g for each life, 4g for Cinderbloom, 5g for Azshara's Veil, and 11g for Heartblossom, that adds up to a raw cost of 740g. That's a far sight less than the 3000g I've seen people happily pay.
Not so rare after all
Without this coincidental and possibly unintentional way of transforming regular mats, these crystals would be extremely rare at this point in the expansion. Searching the AH for them this early would probably rarely turn anything up. When they did show up, they would likely be too expensive to be worth it. If you can buy a crafted BoE epic for the same price as enchanting your weapon, your best performance boost would probably come from the new gear. Since most groups that have access to a steady supply of epics are still actually using them, these crystals would have been very hard to obtain.
With the easy availability of these mats, all you need to do to get your best-in-slot enchants is be lucky enough to know someone who is willing to take your mats and turn them into epic shards for you. Or just rely on these people to realize the gold mine they're sitting on and flood the auction house with as many as they can, eventually driving the price down to close to the cost of the mats.
Blizzard may, in fact, have balanced the content assuming that the real best-in-slot enchants wouldn't be easily obtainable for the first few months. Gear checks are not the only barrier to progression, but they are a barrier. Also, it's unlike Blizzard to pick an arbitrary and small subset of players and give them a key that unlocks something this highly sought-after. To me, this points to a change coming down the pipe, but that's just personal opinion.
What will Blizzard do?
Right now, the only comment in the 4.0.6 patch notes that has anything to do with this topic is that Blizzard is adding a bunch of new alchemy epic trinkets that do not appear to be disenchantable. The trinket that's currently live, however, still appears to be. The way I see it, if it catches on to this, Blizzard will do one of two things. It will either make crystals available through some other means (justice points, for example), driving the price down below the mats needed for alchemists to craft and disenchant their trinket, or it may close the loophole and simply prevent people from disenchanting this particular piece of gear. The designers have played around with the disenchanting tables in the past when they didn't like the effect it was having on the economy.
So if they close this loophole in 4.0.6, what will happen? Well, at the moment, quite a few realms' raiders have gotten used to having a supply of shards available. These people will hate to have to go back to the second-best enchants next time they get an upgrade. In fact, depending on how much of an upgrade it is, it may not actually make sense to equip the new gear until there are enough mats that they can afford to enchant it.
Of course, the supply for these shards will never truly run out. It'll just get to a point that the price goes up so high that only the most desperate and wealthy raiders will be able to afford them.
With all changes
Every time there is a change to the game, there is money to be made. Right now, a lot of people are farming Heartblossom to sell to people trying to get as many crystals made before 4.0.6 as possible. The people who can make crystals are stocking up in case they can't do it any more after the upcoming new patch, and people who can't are buying any crystals near the cost of the mats they can. If there are no changes in this patch, these people will lose money, but if the loophole is closed, they may be able to make serious profits by holding onto their inventory until the price goes up.
A tip for anyone considering this course of action, however: Remember that it's just a matter of time until the price for the crystals drops organically as the quality of gear being dropped in raids goes up.
Filed under: Economy, Insider Trader (Professions)






Reader Comments (Page 1 of 4)
gundamxzero Jan 18th 2011 5:39PM
DE'ing the cheaper vicious pieces is also a cheap(er) method, you can almost get 2 a week that way
Britannic Jan 18th 2011 11:51PM
This was hotfixed today. You can no longer disenchant them.
Pyromelter Jan 19th 2011 12:19AM
Relics and wands are 700 CP each, so you can get more crystals if you have a good pvp rating, and don't need any more pvp gear (or don't care to upgrade it).
And as many people have mentioned, it looks like they hotfixed being able to DE the alchemist stone, so this will probably be the primary way people will get crystals until the current raid content is old hat.
One thing is for sure, blizzard definitely did not making getting "best in slot" everything easy for people in this first part of the cataclysm expansion.
Nick Jan 19th 2011 4:04AM
Just bought every one from my ah, 42 in total. Bought for an average of 1300 and relisted for 8000. Im not expecting them all to sell, but I should make a tidy profit even if a fraction sell
bmecher2000 Jan 19th 2011 8:14AM
The Alchemist's Stone was also nerfed with the newest patch (1/19/11)
Twill Jan 19th 2011 2:16PM
Jan 18th Hotfix:
"Lifebound Alchemist Stones can no longer be disenchanted."
Fierna Jan 18th 2011 5:15PM
It's a little crazy that only one profession pairs nicely with enchanting to make crystals... and it's one of the crafting professions enchanters don't normally take on to supply themselves with enchanting mats.
KyoKenshin Jan 18th 2011 5:20PM
I have a feeling this will get fixed, that's a huge income for any one profession and they seem to be trying to balance the markets even if it seems like a futile attempt.
Paultab Jan 18th 2011 5:58PM
It's already fixed by simple rules of supply and demand. The average price for these on many servers has slipped below 1k. Methinks, as others have mentioned this article is about two weeks too late.
I made a killing on these early on, but now the market has pretty much dried up.
If Blizz was really hell bent on curbing this trade, all they'd need to due is make the stones Rare instead of Epic.
Firix Jan 18th 2011 11:38PM
And the latest round of hotfixes....it can now no longer be disenchanted....lol
Rugus Jan 18th 2011 5:21PM
Good hint. From now on, prices will drop like flies and AH will be flooded with crystals.
I love super-famous blogs :-D
DaShiVa01 Jan 18th 2011 5:27PM
This is not quite as true as you may suspect:
Guildies of mine have been doing this since shortly after cata was released, and couldn't farm the mats nearly fast enough, so had to fall back to buying them off the auction hall.
The auction hall prices on my server for the mats are ~750g, and the shards are currently selling for ~1,000g, so a nice little profit.
If more people start doing this however, I expect the price for the mats to make the stones will rise (there's the same supply, but more demand) and close that gap, while more shards might get sold, the price won't come down very much due to the supply of raw materials, mostly the profit margin will shrink.
This going 'public' means that now is the time to farm and sell the herbs for the stones - that is where the real quick killing will probably be made.
Susano Jan 18th 2011 5:27PM
same, now I can fund my enchants!
Minos Jan 19th 2011 12:47AM
Yep, i dread the day this section of this popular blog finds my only way to make money in WoW and completely ruins it.
Odd how this article hits today, and the same day it's hotfixed. Thanks a lot Basil Berntsen, u really are doing a service for the WoW community.
Micheal Jan 18th 2011 5:27PM
Not very classy, WoW Insider, that this very type of guide was posted on mmo-champion earlier today and here you are with ground breaking news about the exact same thing with naught a mention of them.
DaShiVa01 Jan 18th 2011 5:30PM
I suspect this blog post was written weeks ago, but was held onto so those in the know (like Basil - good fer you!) could continue to use it themselves (possibly generating some background for a future article) however when it was dropped on MMO-Champion, and thus public, there was no reason to hold this article any longer, so it was released here also.
I highly doubt that Basil was unaware of this trick until MMO-Champion (And I do love their site) publicised it.
Micheal Jan 18th 2011 5:33PM
While you are most likely (definitely even) correct, it changes nothing to it lacking class.
naughtyzoot Jan 18th 2011 5:35PM
And the MMO-Champion "guide" (which was a contest submission) was taken from info in an Elitist Jerks posting from a few days before that.
Meh.
Basil Berntsen Jan 18th 2011 5:41PM
I indeed wrote about this before they posted it, but our editing process is labor intensive and introduces a delay.
That said, this was no secret- there are many other blogs in the gold making blogosphere that have posted about this already, and tons of threads in gold making forums. Also, if you sort the "disenchanted by" table on wowhead by number, this is two orders of magnitude more than any other source.
Long story short, I was scooped. That said, thanks for bringing it to my attention- I haven't read their post on it yet.
alteffour Jan 18th 2011 5:49PM
Wowinsider articles (that aren't news updates) are pretty much always written at least a day in advance. So why would they have to give mmo-c any credit for something they had already written? I don't see any lack of class.