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1-18-2011 @ 2:49PM
My only concern with the mana tide change is that it will simply induce the following gearing... weirdness.Every resto shaman will be required to enchant/gem/gear for as much spirit as possible.Every other healer will gem/enchant for as much int as possible, and gear for haste/crit/mastery and avoid spirit.
1-18-2011 @ 2:54PM
I can understand that concern, but I have a sneaking suspicion that the devs will be looking out for this. The only place I could really see this happening though would be in a 25 man raid with a single restoration shaman. In 10 man where you only have 3 healers, or some fights where you may only have 2, it won't be an option. No doubt someone will try to tweak the system like that, but I don't think it's going to happen. Right now even if you replace every gem, enchant and reforge entirely to spirit, you only gain an additional couple of percent mana, but at the loss of a ton of healing throughput. I don't think the exchange will be worth it in the end.
1-18-2011 @ 3:00PM
Yeah, I can see that pushing some guilds into having a single, Spirit-stacked Shaman who's sole intent is to make the other healers more effective. Bit of a step back to the vanilla-style buffing, where a Shaman's sole purpose is to make the rest of the raid effective.
1-18-2011 @ 3:28PM
Like Joe said, it'll really only be possible in 25 mans, and even then the benefit is a little dubious. If a Shaman is not putting out as much healing as they could be because they're stacking spirit, that means other healers will have to pick up the slack, thereby spending more mana. Will that mana spent be less than what the spirit-stacking Shaman will return with his MTT? Who knows, but I'm not sure the benefit of the Shaman spirit stacking is as "obvious" as it might first seem.
1-18-2011 @ 3:48PM
My rough maths tells me that the break even point will be at 3 healers for this strategy. so at 3 healers 20 spirit on the resto shaman is worth 20 spirit to the raid, or better put 6.66~ to each healer (including themselves). Assuming that mana tide is used on CD.Seeing that I can almost say with some certainty that its 50/50 for 10mans with 3 healers, and doesn't really matter either way. How ever for a 25man raid this will likely be a requirement of any serious raiding guild.Either way, spirit on a shaman is instantly worth more, to the raid, on that resto shaman, than to any other healer. @Saeadame the point is, that by being able to avoid spirit, the other healers will be able to stack more HPM stats, like mastery and crit. So while they will have to heal more, they will be able to gear as such that they get more healing out of the healing they already do, with out expending more mana.
1-18-2011 @ 4:28PM
@wow The problem with that though is that those healers will be going OOM a whole hell of a lot sooner than 3 minutes, which is our cooldown on the totem. Dunno how long you've been reading, but back in MC days, we had a paladin that would lay on hands, burn all of his mana and then be useless for the entire fight. Lets say healers drop all spirit relying solely on the shaman for their regen. 1 minute into fight, 2 healers go OOM. Shaman pops MTT. less than a minute into fight, healers go OOM again. 3 minutes until MTT cooldown is up, raid wipes. I just don't see it happening. Any raid leader or heal lead asking their shaman to stack spirit, while telling every other healer to ignore it is doing nothing but shooting themselves in the foot. What about if the shaman dies? Hey we're not perfect, but we can only theoretically pop once from death. And if we die again, all of that regen potential is wasted, making that shaman who stacked nothing but spirit to be a mana battery pretty useless to the raid, and neutered the other healers in the process. Gotta keep that 3 minute cooldown in mind.
1-18-2011 @ 9:52PM
Losing a key member (or any member in some cases) of your raid group mid combat has almost always been cause for a wipe in challenging content.Lose a holy paladin in ICC? Might as well wipe it now. Lose any healer going into a healer intensive phase in ICC (sindy/PP P3) then your probably going to wipe. Lose a strong AE dps going into magmaw/maloriak/cho'gall, your screwed.Having a raids reliance on one person (specific, or anyone) not die is nothing new.Towards the people who suggested that if the shaman didn't show, your screwed. In theory the same already applies to raiders. You only want enough mana/regen to be able to survive between mana tide totems, with mana tide + OP valor trinket bringing you back up/close to full mana, as such you stack less regen.Perhaps I'll write up a longer post, backed up with more maths beyond just the basic concept at some stage.
1-20-2011 @ 1:56PM
I'm not so sure about one person stacking spirit for the rest of the raid... my ten man right now is working with a Resto Shammy, Disc/Holy preist and Pally.. the pally and priest even in the same level gear have at least 500-700 more spirit than the Resto Shammy and have at least 10k mana pool more.. the pally brinking 110k mana pool in raid buffs, which is almost 20k mana more than the shaman [but both the pally and priest get a 15% int buff for being healers in from their talents right?]. Neither of them ever go oom.. the shaman tho, is forced to sit and regen twice as often with less mana pool from the same level gear and less regen. ... the shaman is the only one with mana problems atm. And I'm not saying just the shaman in our raid, but shaman in general in comparison to other classes. I'd say screw stacking spirit for someone wtih more stats in the same gear.... that's completely unnecissary.
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