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1-21-2011 @ 10:45AM
He should have listed both dreamworld enchants (throw maelstrom crystals at it) and realistic enchants (ok, sans-maelstroms, here's what you should use...).A guide is only as good as it is useful, and to 99% of the players out there, I would imagine the maelstrom option is out of the window until at least 4.1.I also highly question the hand/glove enchant choice. Mastery? Not even taking into account the marginally debateable fact that the old WotLK 20-agility enchant is probably the better option, Its kind-of a well known fact that mastery is one of the least desired stats for hunters, coming in even behind haste (at least for Surv/BM hunters... and who plays MM anyways?), so even in a cat-only enchant world, the haste is probably a better choice then mastery (even with diminishing returns)... in any case, it's probably a moot point, since the agility enchant is probably the best option regardless.
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