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1-20-2011 @ 9:42AM
Flying mounts in Azeroth= this has lost its most challenging part, the traveling timesink
1-20-2011 @ 10:30AM
I would say the most challenging part (timewise) is hoofing around in dungeons such as Dire Maul. Unless they let you mount up. Now guilds who have the reduced hearth time will find it much easier to get around town. I'm hoping one of the mages in my guild needs this achievement as I have at least 2 char. I want to finish this on. The other part which will suck is the increased health pools of the guards. My rogue might have an east time but any other toon I send into horde territory will likely be in for a corpse dragging session :(
1-23-2011 @ 3:44AM
Yeah flying in azeroth also = no need to take the boat to Darnassus for Horde players. You can just fly right through the fatigue now.
1-24-2011 @ 2:10AM
Yup, took me one day to do Eastern Kingdome, Kalimdor, Horde Faction, Alliance Faction, Northrend, all of the old-world dungens and a few of the northrend dungeons.. oh and the boss. Whole different ballgame when you can fly in Azeroth now. :)
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