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1-22-2011 @ 8:12AM
I get into it all the time. All my characters have their own voice and mindset. For example, my Death Knight only knows war and killing, so she doesn't care about killing 50 animals and slaughtering 20 humanoids. Whereas my hunter, is very intune with nature, doesn't enjoy killing innocents, but knows that if they are plagued or causing too much trouble, they must be dealt with. I think its really cool that a game can instill such emotion in people and can get, in some cases, such strong reactions from the quest lines and stories.
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