Know Your Lore: Uldaman, Ulduar, and Uldum, strongholds of the Titans

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
In the beginning, Azeroth existed as a simple planet floating in the midst of space (or the great dark beyond, as it's sometimes called). There is very little out there in terms of the history of Azeroth's creation, but what little we do know is this: Azeroth attracted the attention of creatures called Titans, godlike beings that traveled from world to world, creating order from chaos and leaving planets teeming with life. The Titans did to Azeroth as they did to countless other worlds before: They created seed races to inhabit the little planet, encouraging life to grow. Along with the seed races, they created the earthen -- stone beings that were meant to maintain the order the Titans had cultivated. Satisfied with their work, the Titans left.
It was some time after the Titan's departure that disaster struck. The little planet caught the eye of malevolent creatures known as Old Gods. The Old Gods strive for chaos and destruction, the exact opposite of everything the Titans create. Azeroth, still new to the universe, crumpled under the assault. However, the Titan-created earthen presented a problem that required a creative solution. The Old Gods, seeing that these creatures were made of rock and stone, released a disease called the Curse of Flesh -- the originator of many of the species that roam Azeroth today.
The Curse of Flesh turned the creations of the Titans from hardened rock to flesh. Why did the Old Gods do this, exactly? Because the way the Old Gods worked was insidious -- they'd whisper into the minds of simple creatures, convincing them to attack and destroy each other and thus cultivating the chaos they craved. As creatures of stone, the earthen were unable to be affected ... but as flesh, with fleshy brains, they were just as susceptible as any native creature on Azeroth.

Somewhere along the line, the Titans returned to Azeroth, horrified at what they found. Their creations had been corrupted; the little planet that they had so carefully cultivated was turning upon itself, and all due to the Old Gods who had decided, for some reason, to call Azeroth home. The Titans immediately set to work battling the Old Gods in the largest, most horrific war the fledgling planet had ever seen. First, the Titans struck down the Elemental Lords that served as lieutenants of the Old Gods and imprisoned them within the elemental planes; then the Titans moved on to the Old Gods themselves.
But they soon discovered the situation was even worse than they'd thought. By releasing the Curse of Flesh, the Old Gods had entwined themselves with Azeroth so completely that the two were bound together. If the Titans destroyed the Old Gods, they'd destroy the little planet as well. Unwilling to destroy their creations, the Titans instead chose to lock the Old Gods away, deep below the earth, and put into place several safeguards to insure the Old Gods would never escape.
They created new earthen that would prove to be immune to the effects of the Curse of Flesh, and Titanic Watchers to keep an eye on the world. They appointed Aspects, dragons imbued with the powers of the Titans themselves, to watch over the living creatures of Azeroth. And they created strongholds to house the watchers and act as a failsafe should the Old Gods prove to be too strong to be contained. These strongholds were scattered all over the world -- Uldaman, Ulduar, and Uldum.

Ulduar was the home of the most important Watchers, and it was here where the failsafe was brought into play. In the event that something went wrong -- if there was even an inkling of an Old God's return, the failsafe would kick in. If anything happened to the Titanic Watchers, a signal would be sent to the Titans, and an observer would be sent to analyze any potential corruption on the planet. If any corruption were detected, a reply code would be sent to the Titans -- a signal that would request the re-origination of Azeroth. The world would be reduced to its primary elements -- metals, rocks, gases -- and then rebuilt from scratch.
During the course of Wrath of the Lich King, players saw this occur first hand. Defeating Loken at the end of Halls of Lightning triggered the signal and Algalon's arrival. In order to prevent the destruction of Azeroth, players had to defeat Algalon and prevent him from sending the reply code that would wipe out all life as we know it. The titanic stronghold of Ulduar wasn't just a home to the Watchers and a prison to an Old God; it was the point on the planet where all analysis of Old God activity was carefully monitored.

Uldaman, on the other hand, wasn't really a home or a prison -- it was the storehouse for all history surrounding Azeroth's creation and development. The dwarves discovered the origins of their species there, as well as the first hints of the existence of the "matrix destabilization" that led to their existence, although it wasn't given a name at the time. It wasn't until later that the term Curse of Flesh was used.
Uldaman housed a stone watcher named the Lore Keeper of Norgannon -- designated as such by the Titan Norgannon, who was both the master of the arcane and the master of secrets and mysteries. Norgannon was also responsible for the creation of Malygos, Aspect of Magic -- but in Uldaman, it appears that what Norgannon was really up to was storing the mysteries and secrets of Azeroth away and keeping them safe from harm. There are other creations of Norgannon scattered across Azeroth, and each stores information only accessible by discs or plates.
Acutely aware of the amount of information being stored in Uldaman, the Titans designated a watcher for this stronghold as well -- Archaedas. Archaedas' job was much more simple than the Watchers in Ulduar. All he had to do was keep the discs of recorded history safe and prevent anyone from accessing the discs without permission. However, failure to do so did not send a signal to the Titans, for some reason. Perhaps the Titans knew that the Old Gods had little use for Azeroth's history, and thus the discovery of the discs wouldn't really indicate an Old God problem.

That leaves Uldum. Uldum was an unsolved mystery for the longest time. Referenced only as a research facility for the Titans, access to Uldum was limited to those that carried the Plates of Uldum, artifacts that to this day have never been found. After delving into the secrets of Uldaman, explorers found reference to this mysterious Titan stronghold. Though the depths of Uldum weren't reachable, another watcher of Norgannon was stationed outside with information regarding the purpose of Uldum and the ability to access the facility if the correct artifacts were presented.
After providing all the information it could without proper clearance, the Stone Watcher would then shut down, waiting for the day that someone returned with the plates. However, the implications were fascinating: Where Uldaman was a storage facility for information and history, Uldum was essentially the playground of the Titans. It wasn't just a playground -- it was possibly the place where all of the Titans' creations were actually generated.Salutations. I am a guardian of entry. Unless you have the Plates of Uldum already integrated with your disk set, I will not allow for entry into the Uldum compound.
What function do you serve?
My purpose is to regulate access to the Uldum complex for the Creators. I allow entry into the compound only when the solicitor exhibits for access the proper sequencing discs.
Your disc set currently does not contain the Plates of Uldum, the primary prerequisite for entry. Access is not granted unless the Plates of Uldum are present.
What are the Plates of Uldum?
The Plates of Uldum are discs synthesized by the Creators that allow access into the Uldum compound. These discs house and store specific data related to the Creators' activities here.
Physically, they are nearly identical in circumference to the disc set you currently possess. Their markings, however, are directly related to information on Uldum as opposed to the Uldaman complex.
Where are the Plates of Uldum?
Several sets of the Plates of Uldum have been synthesized by the Creators for their expressed use. The Creators control the distribution of said discs for all complexes on this world. As such, Azeroth has been rescheduled for visitation, and therefore future discs may enter circulation at that time.
Existing discs have been fully distributed to those parties with appropriate security clearance.
Excuse me? We've been "rescheduled for visitation"? What does that mean?!
The Creators use visitation as a means to reestablish control over seeded worlds when forces, both external and internal, upset the matrix dynamics associated with it. Such tactics are not to be taken lightly when executed by the Creators.
For additional information on this world's scheduled visitation, please consult the appropriate data repository that fields all Creator-relatee scheduling considerations.
So... what's inside Uldum?
Uldum is a research facility for the Creators in their continuing efforts to enhance the biosphere of Azeroth. Specific information regarding their work as it relates to Uldum is restricted to those individuals who possess the Plates of Uldum in their disc sets.
Data repositories inside the Uldum complex have been programmed to address specific experiments and data compliations: please refer to them for detailed information.
The most puzzling aspect of this, however, is the reference to "visitation." At first, it seemed to be an innocent enough idea; the Titans would return at some point just to check in and say hello, make sure the planet was still running smoothly, maybe make a few more creations, and then pop back out again after they were satisfied with their work. No big deal, right?
Wrong. In Ulduar, it is pretty much said flat out that if the Titans were to return, it would be to re-originate the planet. Uldum isn't just the birthplace of creation -- it holds the end of creation, and the end of existence, as we know it. One location in Uldum is called The Halls of Origination -- something that sounds like the birthplace of life, but in reality it holds the key to Azeroth's re-origination. In other words, a reply code sent by Algalon that indicated the world was corrupt would herald the return of the Titans to Uldum.
Once there, they would activate the re-origination device and wipe all life from the planet.

In Cataclysm, Deathwing has sent emissaries from the Black Dragonflight in search of an artifact called the Coffer of Promise. This artifact holds the discs that are the key to the re-origination device. Why, exactly, Deathwing is planning to re-originate the planet is unclear -- and it's something that raised more than a few questions in my mind.
Deathwing is supposedly serving the Old Gods -- but the re-origination device is there in order to destroy the planet and start it from scratch. Using the device would not only eradicate all life, but it would destroy Deathwing and the Old Gods he serves as well. So there's one big question left after pondering all of this: Was Deathwing actually intending to use the device at all, or were his activities in Ulduar and attempts to obtain the discs merely a ploy to get Brann Bronzebeard and company into the Halls of Origination to permanently disable the device?
Without that device, the failsafe that was supposed to keep the Old Gods in check is no more. The Old Gods and Deathwing are now free to wreak as much havoc as they'd like on Azeroth, with no threat of Titan interference. Unless, of course, the Titans were already planning to come back for a visit. According to the Stone Watcher of Norgannon, Azeroth has been "rescheduled for visitation." Consider the obelisks in Uldum, activated one by one as players go through the zone. They bear a startling resemblance to the reply code sent from Dalaran after players successfully defeat Algalon. Could these obelisks be the trigger to the Titan's return?
If this is the case, it means we very well may see a return of the Titans sometime in the future. The Old Gods' hold over Azeroth has tightened over the last few years and appears to be growing stronger than mere heroes and mortals can overcome. Let's hope that visitation was rescheduled for sooner than later -- and that we'll set eyes on the Titans some time this expansion.
For more information on related subjects, please look at these other Know Your Lore entries:
- The Eternals: the Titans
- The Old Gods
- Gnome priests and the failure of the flesh
- Yogg Sargon
- Taking flight with the Wildhammer
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.Filed under: Lore, Know your Lore






Reader Comments (Page 1 of 6)
Necromann Jan 23rd 2011 8:06PM
Thank you Anne.
Necromann Jan 23rd 2011 8:08PM
My comment got cut. I also wanted to say that Titan lore has always interested me since I first started to pay attention to them.
Dreyja Jan 23rd 2011 10:49PM
I've been waiting for someone that could tie the crazy threads of WOW's creation with everything that has gone before. ;-D You are a gifted writer Anne - very. :D
Vodkamartini Jan 24th 2011 5:22AM
As usual, great stuff Ane. Inspired me to bust this out ...
SOMEWHERE IN THE COSMOS, A BRIGHT NEBULA IN THE GREAT DARK BEYOND
NORGANNON: (startled) Yo, Aman'Thul, what are you doing hiding behind the supernova? I just got home!
AMAN'THUL: Hiding? I wouldn't stoop to that. It's Your feng-shui! It is awful! Have you been letting chaos decorate your living room?
NORGANNON: Actually, I've just been channeling my Jackson Pollack in these parsecs. But serious, I thought you might be, you know, a burglar-
AMAN'THUL: What, you thought someone was going to steal the stars?
NORGANNON: (embarassed a bit) Yeah, huh-huh, I was thinking yeah, someone would and then I'd have to tell some flea-sized critter I'm the King of the Universe and tell them to roll up a mountain, a dozen goats, a couple of french breads, all the cars on a third-world nation's freeways and a skyscraper into a ball and remake them.
AMAN'THUL: (snorts a laugh, then shows a small device)
NORGANNON: Whoa! Still rockin' the pager Aman'Thul?
AMAN'THUL: Yeah. I know, I should've upgraded when we were fixing up that lovely lava world, Char. Well, yesterday, I got a page. From Azeroth.
(ORCHAESTRA: BWAHHHM)
NORGANNON: Reception my inception! I like that little chime! Kinda overdramatic but ...
AMAN'THUL: That signal is coming from the old arcade we left on Azeroth.
NORGANNON: Dude, I know we were totally lit and buzzed that I carried your undefeated record with the Vikings on the NFL Blitz machine, but I do remember shutting off the lights when we left last mega-annum ...
AMAN'THUL: Did you check the power bar thingy on the seafloor?
NORGANNON: Yeah, I moved it to the sea trench too, I recall we kept having accidents with that thing. You accidentally brushed the off switch once, while we were forming the murlocs, and that corrupted their speech file --
AMAN'THUL: They were supposed to sing in contralto and cluck like chickens ...
NORGANNON: Well, all we could get was gargling and we had to settle and move on because deadline was near. Then I recall we had that accident with Eonar, she thought she was putting her flip-flops back on when we had the computer desk over the ocean but she pulled a continental rift out between her toes ...
AMAN'THUL: Yeah, she tried to cover that slip up with a jungle in the middle of a desert. A jungle in the middle of a freakin' desert!
NORGANNON, Dude, she not only yanked that bad boy out, she also made those jungle mountains in ... what we call it, Feralas? Then she decided to get cute and pinched pieces of earth up and made that funky Needles place ...
AMAN'THUL: Memories. Anyway, what's your thoughts? (sneering) I'm thinking somebody left the discs out ...
NORGANNON: (annoyed) Well, I always put them in the titansteel covers, always do since you got on my case about that one disc getting cracked.
AMAN'THUL: Do you know how hard it is to get a Yardbirds recording in stone in this part of the universe?
NORGANNON: Yeah, yeah, a box of frogs, cream and renaissance can make the same sound ... listen, I got a hypothesis, hear me out, since it ain't from Ulduar, it ain't from whatshisface, Al, that starry guy that's our intern ... I think the softies we left to evolve might've finally figured out our toys.
AMAN'THUL: Which ones? The vrykul were busy measuring each other with stones and swords all the time ... or were they measuring their swords and stones, I can't remember ... and the little ones with the beards only pounded the earth and drank alcohol.
NORGANNON: That's one more action than the Sporelings Eonar made on that freaky nearby planet. (Vulgar hand motion) Pounding the mushroom, pounding the mushroom ...
AMAN'THUL: She was obviously on mushrooms when she made those ... and stop doing that, I didn't need to know you're right-handed.
NORGANNON: (smiling, flexing) Actually, ambidextrous.
AMAN'THUL: (singing) Too much in-fo. Ahem. OK, we could rule those out, could rule out the trolls, as all they do is smoke and eat each other. Tauren ... they'd probably use our machines for a backscratching post. So that leaves ...
NORGANNON: Sargeras? Uh-uh. Not his style. He'd be blasting the pager. He's not into the whole brevity thing. He's not clever enough to say, reincarnate himself from a pregnant master sorceress and make a whole army of darkness using portals and conspiracies. And since our boys in Ulduar didn't report anything about the parasites, that leaves only one possible suspect ...
AMAN'THUL: Gnomes. I told you we should have eradicated the little vermin. They'd most likely tear up all our work while we were away. But Eonar was like "they're so cute, how could you?" Allright, I said, holding off on the gnome purge. And here we are. Getting midnight pages from that planet's version of sentient Pomeranians ...
NORGANNON: Don't get me wrong, I like canines, but all those do is look cute, bark, bark, bark ... and crap all over the floor.
AMAN'THUL: Precisely. I have a feeling we'll need to do some visitation and ... re-origination. Where did you put the planet restore disc?
NORGANNON: Gah, always when I'm working on other systems ... I think I put them in the shoebox.
AMAN'THUL: Where and which? And also ... I thought you knew everything ...
NORGANNON: Please! I only advertise that. Plus you made me memorize all those stupid spells like starshards and demon sacrifice that end up on the arcane cutting floor. Anyhoo, I think Eonar did some spring cleaning in this part of the galactic arm, lemme check this closet (pokes head) nope, that's just a black hole. (opens door), hm, there's where I put that red dwarf ... oh yeah here's ... oh shi-
AMAN'THUL: Her shoe closet. Brilliant. Do you know how many pairs she ...
NORGANNON: I get it, I get it. Let's start looking. I need the ladder.
AMAN'THUL: Stairway to heaven, coming through ...
Thyen Jan 24th 2011 3:40PM
please please PLEASE WoW insider folk, you have to make Vodkamartini's comment an article all it's own. I laughed loud enough I actually cried... that was like nothing I've ever read here...
VF Jan 23rd 2011 8:10PM
You say that after the Titan's left that the Old Gods came, but in the Old Gods link in this story (to another Know Your Lore), you say that the Old Gods predate Titan existence in Azeroth.
Very sloppy.
VF Jan 23rd 2011 8:13PM
Sorry, different writer, but the same site, and both tagged as Know Your Lore.
Gossamer Jan 23rd 2011 8:25PM
This article doesn't really say when they got to Azeroth, only when they started messing things up.
Necromann Jan 23rd 2011 8:26PM
There are actually 2 sides of the story and Blizz has not confirmed which one, if either, are correct.
Michael Jan 23rd 2011 8:28PM
Blizzard has changed their minds about 18 times regarding the old gods and the titans
Bradley Jan 23rd 2011 8:28PM
It's sloppy because Blizzard has written it both ways, depending upon the source. Some stories show the Old Gods existed at first and when the Titans first arrived they were already here, others have them appearing after a first visit by the Titans and the second Titan visit was the war.
VF Jan 23rd 2011 8:31PM
I like how you down-voted my comment on the discrepancies on the lore in the Know Your Lore section. Very mature.
VF Jan 23rd 2011 8:34PM
Duplicate comment, posted incorrectly the first time:
Ah. So, as per usual, this is all of Blizzard's damn fault, and they will make no effort to set the record straight.
Kvothe Jan 23rd 2011 8:36PM
@VF-
The lore here is actually quite fuzzy, so it's understandable that different writers may have slightly different interpretations. It is currently unclear as to whether the Titans seeded Azeroth then left only to return post Curse of Flesh, or if their seeding/war against the Old Gods/Curse of Flesh were all in fact part of the same visit. I personally prefer the later theory, though the former seems to be the more popular explanation.
In regards to Deathwing's attempt to secure the Reorigination Device, my guess is that it would not necessarily destroy all of Azeroth- merely that it has the POWER to do so. A weapon of that caliber in the hands of the Aspect of Death would be a terrifying idea indeed.
Ysera Jan 23rd 2011 8:37PM
Actually, there are two versions to the story. In one, the Titans come and find the Old Gods already on Azeroth. They imprison the Old Gods and order Azeroth into the state it is in currently.
In the OTHER version of the story, the Titans come and order Azeroth. THEN the Old Gods come and infect the planet. THEN the Titans return and reorder Azeroth into the state it is currently.
Despite being different things, BOTH are true.
Anne Stickney Jan 23rd 2011 8:38PM
There's two theories floating around, both have been written into Blizzard lore. The original story was that the old gods were on the planet first, before the Titans even showed up. Later lore revelations in Wrath stated that the Titans came first, took off, then came back when they found out about the Old Gods.
I tend to go with the latter theory, as it's reflected in the most current lore stories we have, but really, Azeroth's origin story was something that the story department hasn't really fleshed out or "set in stone," as it were.
Two years from now it may be the naaru showing up first and making the planet, then Titans in the middle then Old Gods then something else entirely, who knows? They keep developing it as they go on.
VF Jan 23rd 2011 8:40PM
Retcon and developing are two different things. I just want one consistent story D:
Anne Stickney Jan 23rd 2011 8:52PM
You and me both man. XD
Anathemys Jan 23rd 2011 9:25PM
@Kvothe
I found your second comment on the re-origination device very interesting. I had always believed the version put forth in the article, that of Deathwing wanting to cripple the Titan's ability to destroy the planet (more so than Deathwing himself already has; it appears he doesn't wish to be one-upped), but now I'm thinking more about the second. If the device had the power to destroy EVERYTHING, maybe it could be programmed to only destroy SPECIFIC things, such as, oh, I don't know, a couple Aspects, perhaps? A certain green-skinned shaman who actually wears shaman gear now? The fruit vendor?
All in all, I thin that maybe Deathwing had some sort of mad genius plan going on here along the lines of "If they destroy it, I win; and if I get it, I win." Scary.
Michi Jan 23rd 2011 9:54PM
While others have already stated what I was going to (2 different stories) I don't really mind that there are 2 different ways that it can be told (or really that we don't have a complete grasp of which one is true).
It just makes me think that, like real life, we learn as we go along. A lot of things in history had been rewritten due to new details or discoveries. So why could it not be so with WoW?
So unless we got a complete first person view of all events predating WoW and the history of Azeroth, I expect the story to continue changing.
I think its kind of neat that way :)