Know Your Lore: Uldaman, Ulduar, and Uldum, strongholds of the Titans

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
In the beginning, Azeroth existed as a simple planet floating in the midst of space (or the great dark beyond, as it's sometimes called). There is very little out there in terms of the history of Azeroth's creation, but what little we do know is this: Azeroth attracted the attention of creatures called Titans, godlike beings that traveled from world to world, creating order from chaos and leaving planets teeming with life. The Titans did to Azeroth as they did to countless other worlds before: They created seed races to inhabit the little planet, encouraging life to grow. Along with the seed races, they created the earthen -- stone beings that were meant to maintain the order the Titans had cultivated. Satisfied with their work, the Titans left.
It was some time after the Titan's departure that disaster struck. The little planet caught the eye of malevolent creatures known as Old Gods. The Old Gods strive for chaos and destruction, the exact opposite of everything the Titans create. Azeroth, still new to the universe, crumpled under the assault. However, the Titan-created earthen presented a problem that required a creative solution. The Old Gods, seeing that these creatures were made of rock and stone, released a disease called the Curse of Flesh -- the originator of many of the species that roam Azeroth today.
The Curse of Flesh turned the creations of the Titans from hardened rock to flesh. Why did the Old Gods do this, exactly? Because the way the Old Gods worked was insidious -- they'd whisper into the minds of simple creatures, convincing them to attack and destroy each other and thus cultivating the chaos they craved. As creatures of stone, the earthen were unable to be affected ... but as flesh, with fleshy brains, they were just as susceptible as any native creature on Azeroth.

Somewhere along the line, the Titans returned to Azeroth, horrified at what they found. Their creations had been corrupted; the little planet that they had so carefully cultivated was turning upon itself, and all due to the Old Gods who had decided, for some reason, to call Azeroth home. The Titans immediately set to work battling the Old Gods in the largest, most horrific war the fledgling planet had ever seen. First, the Titans struck down the Elemental Lords that served as lieutenants of the Old Gods and imprisoned them within the elemental planes; then the Titans moved on to the Old Gods themselves.
But they soon discovered the situation was even worse than they'd thought. By releasing the Curse of Flesh, the Old Gods had entwined themselves with Azeroth so completely that the two were bound together. If the Titans destroyed the Old Gods, they'd destroy the little planet as well. Unwilling to destroy their creations, the Titans instead chose to lock the Old Gods away, deep below the earth, and put into place several safeguards to insure the Old Gods would never escape.
They created new earthen that would prove to be immune to the effects of the Curse of Flesh, and Titanic Watchers to keep an eye on the world. They appointed Aspects, dragons imbued with the powers of the Titans themselves, to watch over the living creatures of Azeroth. And they created strongholds to house the watchers and act as a failsafe should the Old Gods prove to be too strong to be contained. These strongholds were scattered all over the world -- Uldaman, Ulduar, and Uldum.

Ulduar was the home of the most important Watchers, and it was here where the failsafe was brought into play. In the event that something went wrong -- if there was even an inkling of an Old God's return, the failsafe would kick in. If anything happened to the Titanic Watchers, a signal would be sent to the Titans, and an observer would be sent to analyze any potential corruption on the planet. If any corruption were detected, a reply code would be sent to the Titans -- a signal that would request the re-origination of Azeroth. The world would be reduced to its primary elements -- metals, rocks, gases -- and then rebuilt from scratch.
During the course of Wrath of the Lich King, players saw this occur first hand. Defeating Loken at the end of Halls of Lightning triggered the signal and Algalon's arrival. In order to prevent the destruction of Azeroth, players had to defeat Algalon and prevent him from sending the reply code that would wipe out all life as we know it. The titanic stronghold of Ulduar wasn't just a home to the Watchers and a prison to an Old God; it was the point on the planet where all analysis of Old God activity was carefully monitored.

Uldaman, on the other hand, wasn't really a home or a prison -- it was the storehouse for all history surrounding Azeroth's creation and development. The dwarves discovered the origins of their species there, as well as the first hints of the existence of the "matrix destabilization" that led to their existence, although it wasn't given a name at the time. It wasn't until later that the term Curse of Flesh was used.
Uldaman housed a stone watcher named the Lore Keeper of Norgannon -- designated as such by the Titan Norgannon, who was both the master of the arcane and the master of secrets and mysteries. Norgannon was also responsible for the creation of Malygos, Aspect of Magic -- but in Uldaman, it appears that what Norgannon was really up to was storing the mysteries and secrets of Azeroth away and keeping them safe from harm. There are other creations of Norgannon scattered across Azeroth, and each stores information only accessible by discs or plates.
Acutely aware of the amount of information being stored in Uldaman, the Titans designated a watcher for this stronghold as well -- Archaedas. Archaedas' job was much more simple than the Watchers in Ulduar. All he had to do was keep the discs of recorded history safe and prevent anyone from accessing the discs without permission. However, failure to do so did not send a signal to the Titans, for some reason. Perhaps the Titans knew that the Old Gods had little use for Azeroth's history, and thus the discovery of the discs wouldn't really indicate an Old God problem.

That leaves Uldum. Uldum was an unsolved mystery for the longest time. Referenced only as a research facility for the Titans, access to Uldum was limited to those that carried the Plates of Uldum, artifacts that to this day have never been found. After delving into the secrets of Uldaman, explorers found reference to this mysterious Titan stronghold. Though the depths of Uldum weren't reachable, another watcher of Norgannon was stationed outside with information regarding the purpose of Uldum and the ability to access the facility if the correct artifacts were presented.
After providing all the information it could without proper clearance, the Stone Watcher would then shut down, waiting for the day that someone returned with the plates. However, the implications were fascinating: Where Uldaman was a storage facility for information and history, Uldum was essentially the playground of the Titans. It wasn't just a playground -- it was possibly the place where all of the Titans' creations were actually generated.Salutations. I am a guardian of entry. Unless you have the Plates of Uldum already integrated with your disk set, I will not allow for entry into the Uldum compound.
What function do you serve?
My purpose is to regulate access to the Uldum complex for the Creators. I allow entry into the compound only when the solicitor exhibits for access the proper sequencing discs.
Your disc set currently does not contain the Plates of Uldum, the primary prerequisite for entry. Access is not granted unless the Plates of Uldum are present.
What are the Plates of Uldum?
The Plates of Uldum are discs synthesized by the Creators that allow access into the Uldum compound. These discs house and store specific data related to the Creators' activities here.
Physically, they are nearly identical in circumference to the disc set you currently possess. Their markings, however, are directly related to information on Uldum as opposed to the Uldaman complex.
Where are the Plates of Uldum?
Several sets of the Plates of Uldum have been synthesized by the Creators for their expressed use. The Creators control the distribution of said discs for all complexes on this world. As such, Azeroth has been rescheduled for visitation, and therefore future discs may enter circulation at that time.
Existing discs have been fully distributed to those parties with appropriate security clearance.
Excuse me? We've been "rescheduled for visitation"? What does that mean?!
The Creators use visitation as a means to reestablish control over seeded worlds when forces, both external and internal, upset the matrix dynamics associated with it. Such tactics are not to be taken lightly when executed by the Creators.
For additional information on this world's scheduled visitation, please consult the appropriate data repository that fields all Creator-relatee scheduling considerations.
So... what's inside Uldum?
Uldum is a research facility for the Creators in their continuing efforts to enhance the biosphere of Azeroth. Specific information regarding their work as it relates to Uldum is restricted to those individuals who possess the Plates of Uldum in their disc sets.
Data repositories inside the Uldum complex have been programmed to address specific experiments and data compliations: please refer to them for detailed information.
The most puzzling aspect of this, however, is the reference to "visitation." At first, it seemed to be an innocent enough idea; the Titans would return at some point just to check in and say hello, make sure the planet was still running smoothly, maybe make a few more creations, and then pop back out again after they were satisfied with their work. No big deal, right?
Wrong. In Ulduar, it is pretty much said flat out that if the Titans were to return, it would be to re-originate the planet. Uldum isn't just the birthplace of creation -- it holds the end of creation, and the end of existence, as we know it. One location in Uldum is called The Halls of Origination -- something that sounds like the birthplace of life, but in reality it holds the key to Azeroth's re-origination. In other words, a reply code sent by Algalon that indicated the world was corrupt would herald the return of the Titans to Uldum.
Once there, they would activate the re-origination device and wipe all life from the planet.

In Cataclysm, Deathwing has sent emissaries from the Black Dragonflight in search of an artifact called the Coffer of Promise. This artifact holds the discs that are the key to the re-origination device. Why, exactly, Deathwing is planning to re-originate the planet is unclear -- and it's something that raised more than a few questions in my mind.
Deathwing is supposedly serving the Old Gods -- but the re-origination device is there in order to destroy the planet and start it from scratch. Using the device would not only eradicate all life, but it would destroy Deathwing and the Old Gods he serves as well. So there's one big question left after pondering all of this: Was Deathwing actually intending to use the device at all, or were his activities in Ulduar and attempts to obtain the discs merely a ploy to get Brann Bronzebeard and company into the Halls of Origination to permanently disable the device?
Without that device, the failsafe that was supposed to keep the Old Gods in check is no more. The Old Gods and Deathwing are now free to wreak as much havoc as they'd like on Azeroth, with no threat of Titan interference. Unless, of course, the Titans were already planning to come back for a visit. According to the Stone Watcher of Norgannon, Azeroth has been "rescheduled for visitation." Consider the obelisks in Uldum, activated one by one as players go through the zone. They bear a startling resemblance to the reply code sent from Dalaran after players successfully defeat Algalon. Could these obelisks be the trigger to the Titan's return?
If this is the case, it means we very well may see a return of the Titans sometime in the future. The Old Gods' hold over Azeroth has tightened over the last few years and appears to be growing stronger than mere heroes and mortals can overcome. Let's hope that visitation was rescheduled for sooner than later -- and that we'll set eyes on the Titans some time this expansion.
For more information on related subjects, please look at these other Know Your Lore entries:
- The Eternals: the Titans
- The Old Gods
- Gnome priests and the failure of the flesh
- Yogg Sargon
- Taking flight with the Wildhammer
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.Filed under: Lore, Know your Lore






Reader Comments (Page 5 of 6)
michael9r Jan 24th 2011 11:50AM
Everything understood here I'd also like to know if draenor was created by titans or not etc.
And when we will have a moment in game where a minion of old gods tell players how they were manipulated to kill malygos etc.
giorgi Jan 24th 2011 5:25AM
Interesting story...
It means we gonna fight titans in the future?
Actually there are 5 old gods? or more and we don't know?
adamjswed Jan 24th 2011 5:45AM
A couple of questions;
The Seed Races that the Titans made, and made the Earthen etc to watch over - would they be the Trolls? And possibly some others (except Dwarves and Gnomes who got the Curse of Flesh)? Somebody made a Family Tree Timeline type thing of the oldest races of Azeroth that was quite useful .. wish I could find it!
And secondly ... If the Titans came back to wipe Azeroth - is that something that the 'Light' or the Naaru would allow? Would they help fight the Titans off? Yes I know the Naaru are just an embodiment of Light and the Light is a way of the Universe ... But if the Titans are 'good' beings .. would the way of the Light agree with them? Surely the Naaru wouldn't just let them destroy the world they put so much effort into and supposedly the Home of the War of all wars to come .. Light vs Darkness. I'm confused!
Vitasia Jan 24th 2011 8:22AM
The only races we currently don't have origin stories on are Trolls, Tauren and Night Elves. There are several theories about Night Elves being descendants of a forest troll tribe who found the Well of Eternity, but that's never been confirmed by Blizzard and is vehemently opposed by most in Night Elf society AND people who love playing Night Elves.
If I were to guess, I'd go so far as to say Trolls were the original race of Azeroth. I'm not sure how the Tauren fit in, but I want to say they weren't part of the master plan of the Titans.
As for the Naaru and Titans, I have my own TFH theories I've mentioned in other comments here. I really don't think the Titans are a benevolent force, they just happen to be powerful enough to create all existence. They only seem "good" because they so openly oppose the Old Gods, and we've already killed two of them. But the Titans are no fans of free will or choice, they want absolute order.
The Dark Wayne [Planeteer: Power of the Batusi] Jan 24th 2011 8:46AM
I know the chart you're thinking of, it's available on the wowpedia page for "Origin of Races", but it is severely outdated. Gnomes are still listed with a question mark arrow as descending from sea giants. Most sources seem to, so far, state that the night elves, trolls, tauren, and aqir are the, or at least some of, original native races of Azeroth, without intervention by the Titans. Whether that's from direct intervention by Elune, An'she, the Earthmother, or just good old cellular evolution remains to be seen, but probably won't be.
adamjswed Jan 24th 2011 5:57AM
Sorry ... another question just popped to mind. Who created the Ancients? (on all levels). Malorne, Tortolla, Goldrinn even Elune etc. Are they a product of what the Titan's created? Because as KYL has said, there was no life on Azeroth before Titan's came .. so they must have been created after the Titan's came? Or did they just arrive somewhere somehow? I find that hard to believe.
The Dark Wayne [Planeteer: Power of the Batusi] Jan 24th 2011 9:09AM
KYL didn't state, at least not in this article, explicitly that there was no life on Azeroth before the Titans, just that the Titans came and created the seed races regardless of there being races there already. With that in mind, it seems to me like stuff like bears, turtles, deer, wolves, and birds all seem like natural denizens of Azeroth, and by association their primal spirit representations like Malorne and Goldrinn are also native to Azeroth independent of the titans. Night Elf and Tauren myth says that Elune mated with Malorne to birth Cenarius, so that makes it seem pretty unlikely that Elune created the Eternals, and we obviously have no idea who created Elune. As far as all that being hard to believe, this is after all a fantasy game, and I think at least with the information we have, we have to take it on (fictional) faith that these kind of guys are simply as timeless and unknowable as real life spirits and deities
Omegan01 Jan 24th 2011 6:09AM
"In Cataclysm, Deathwing has sent emissaries from the Black Dragonflight in search of an artifact called the Coffer of Promise. This artifact holds the discs that are the key to the re-origination device. Why, exactly, Deathwing is planning to re-originate the planet is unclear -- and it's something that raised more than a few questions in my mind."
Actually, if I recall the conversation at the end of the chain correctly, Schnottz and the black dragons were about to -destroy- the Coffer of Promise before they were stopped.
This of course would mean that Deathwing's plan was to prevent the Titans from ever re-originating the planet, meaning that if they wanted to stop the old gods, they would once again have to throw down and engage in all-out war again rather than blowing them into smithereens.
It also would prevent anyone -else- from pressing the button to try and stop his plans.
Of course, at the VERY end of the chain we learn that the coffer also acts as a key to begin restoring the desert of Uldum to a lush jungle state. Since there's nothing Deathwing hates more than watching life thrive, it stands to reason that even if the Coffer did nothing else, he'd want to smash it.
Rajinnu Jan 24th 2011 6:13AM
Nice article Anne.
I am a huge lore fan but the Titan/Old God war/battles/conflicts whatever are pretty interesting. Whatever is canon doesn't really bother me, but I am really interested to see where this is all going.
I have it in my head the Naaru are involved somehow.. I would like it if they were chilling with Sargeras and when he turned they created this Light rebellion thing... or maybe they are the Titans and have devolved or something at some point somehow? I think there is more naaru story to come as yet.. they went to the effort to add them to Tides of Darkness (novel) showing up to Turylon etc.
Algalon is also hanging about up there in space watching us.. I would love for him to come back and either help or do something else.
I really hope they have something cool to finish this story up at the end of WoW or maybe have it as the main plot of Warcraft 4 (if/when that happens)
Julien Jan 24th 2011 7:27AM
I liked reading this piece.
However, I don't know if the last part of this makes sense...how was the re-origination device the failsafe for the Old Gods? It would seem that the Titans wouldn't have a problem with actually defeating the Old Gods - just doing so would destroy all of Azeroth, along with Deathwing himself (is he insane enough to go that far?). I don't think that the re-origination of Azeroth would necessarily involve the destruction of the Old Gods...just the corruption that they had succeeded in doing - re-originating would mean that the planet would still exist, wouldn't it?
Either way re-origination should involve the end of Deathwing because he is just as vulnerable as any other life form on this planet... but a little more is needed for the Old Gods to finish em off.
Valekai Jan 24th 2011 7:38AM
Does anyone else think of the ancient weapon on Dakara(Stargate), when they think about the re-origination device in uldum.
I tend to think they work the same way.
Blayze Jan 24th 2011 8:03AM
A recent Furor interview had him mention there were at least six Titan facilities like Ulduar across the world. Wonder if he was including Terramok.
The Dark Wayne [Planeteer: Power of the Batusi] Jan 24th 2011 8:35AM
So, is it 100% certain that the guys in Ulduar were constructs and not actually Titans themselves? They seem to match all the descriptions of Titans we've had before. In addition to being alternatively steel or bronze like the aesir and vanir titans are said to be, they seemed a lot more lively than other constructs. Guys like The Etymidian, the lore keeper of norgannon, archaedus, etc. all seem pretty robotlike and limited in their actions, but Thorim had a wife, Hodir had "sons". What really makes me think about this, is Nabyla the Watcher. She's the classic model female titan who resides in Un'Goro crater and refers to herself directly as Khaz'Goroth's apprentice, not his robot. If Nabyla is a full titan dedicated to guarding Un'Goro and Sholazar, why wouldn't the watchers of the entire world be full titans?
Amaxe Jan 24th 2011 10:02AM
I wonder how long until Blizz combines troll and titan to bring us Uld'Zul...
Blayze Jan 24th 2011 7:38PM
Zul'Duar!
Amaxe Jan 24th 2011 10:50PM
Damn, yours is better than mine
Mommasboy103187 Jan 25th 2011 1:31AM
Wait maybe they already have Zul'gurub + Uldaman..... ZUL'AMAN!!
Batleth Jan 24th 2011 10:05AM
Anne's writings have further cemented in my mind, that Sargeras has actually found a way to possess and control one of the Old Gods (and therefore Deathwing). It makes a lot of sense and explains a lot...especially relating to those Discs and "turning off" the 'weapon' that could wipe everything out on the planet and start over. Sargeras wouldn't want the Titans to return just yet. Just my two cents. 8-)
Prime Jan 24th 2011 7:48PM
I believe there is in game lore that tells the story of the titans and old gods both ways. Existing before the titans arrival and arriving afterward.
Draykin Jan 24th 2011 8:30PM
Good article, though there's something that I really wish was discussed. The Titanic Watchers in The Halls of Origination. Why did we kill them? I understand they were making sure we didn't screw up the machine like we did, but I don't see why we couldn't've been like "Hey, we were JUST in Ulduar and saved your fellow Watchers, and they say we're cool. So... we cool, right?"
Really wish Blizzard would give us more information about the Watchers.