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1-24-2011 @ 4:30PM
Okay, just what happened that they're taking back the whole "you have to discover the dungeon's entrance to see it in the DF"?
1-24-2011 @ 4:43PM
I was a fan of the feature, from the perspective of encouraging exploration. However, I get the feeling it was probably screwing with queue times...
1-24-2011 @ 5:16PM
For the same reason they're increasing the number of JPs for regular dungeons. They pay a lot of money for instance servers that aren't being used. If people don't queue for dungeons you make it easier or give them incentives. They did both.
1-24-2011 @ 6:12PM
Going out on a limb, but there were a whoooole lot of people who refused to discover Stonecore and those people became very popular companions for random heroics because it made sure the group wouldn't get Stonecore.This isn't Blizzard saying, "Hey, let's make it easier!" it's "Nice try, suckers. Get thee to Stonecore!"
1-24-2011 @ 6:53PM
I suspect it has to do with unbalancing which dungeons players were able to do. For example, not being a fan of The Stonecore, I purposely did not discover the entrance to this dungeon on several of my characters, and thus never saw it in my random queues. Good for me, bad for those trying to get gear from there.
1-24-2011 @ 8:43PM
As others have said, I think it is definitely intended to prevent players from avoiding dungeons. I very much regretted discovering the Stonecore (even more so since it was the only dungeon I could get on random), and planned to avoid it on my other toons./sigh
1-24-2011 @ 10:19PM
If they remove this, how do they plan on making sure that players know where to go when running back to a dungeon after a wipe? As far as I'm concerned, if you don't know how to find the entrance, you aren't prepared for the dungeon.
1-24-2011 @ 11:29PM
I'm gonna guess people were not discovering places that they hated so when they randomed, they couldnt get it
1-25-2011 @ 1:30AM
Simple - too many whiners.
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