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1-24-2011 @ 4:32PM
# Level-85 dungeon bosses in Lost City of the Tol'Vir, Grim Batol, and Halls of Origination now drop 30 Justice Points each when killed.# The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.# Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.-------------------------------------------------------------------------For the first two, now we'll hear even more cries from people who are maxed out on JP. I don't see the burning need to give us more JP before heroics. As far as the last one, really, was it so difficult to find the entrances? Well, except for Throne of the Tides, if you didn't do Vashjir at all it's a pain to get to.
1-24-2011 @ 4:37PM
this should have been the drop rate from the get go... agree with OP here... altho, considering the announcement of purchasable items with JP (hopefully expanded to include chaos orbs????) this'll be an alternate way to grab mats etc.
1-24-2011 @ 4:40PM
There's going to be a new mats vendor in the patch to help people spend extra JP.
1-24-2011 @ 5:53PM
Blizz is giving people new things to buy with JP, namely crafting materials. The change to normal dungeons is a huge help for those of us who don't always have guildies online to run with. I still don't have all the JP I need for gear on my main because of how unreliable random Heroic groups are. I'll gladly grind out normals to get the JP and not have to worry as much about fail groups due to the easier difficulty of normals.
1-24-2011 @ 6:59PM
Based on the groups I've run with with only one option for dungeons and multiple people responding with "Again?" "Not again!" "I'm so sick of this dungeon!!", yes, it really was so difficult for people to find the dungeons. Either they're too ignorant to use Wowhead, or too lazy, or purposefully avoid certain dungeons, so players are stuck on whatever dungeon they're allowed to do. The situation sucked and I'm glad it's changing, although I have to wonder if it's random only that this applies to and we still have to search to select a specific dungeon to use. Well, it's fine. It's all good. I'll be happy to not get only one choice in a group.
1-24-2011 @ 8:43PM
Well, I don't see why people would be crying about those first two anyway. If people are maxed out on JPs but not geared for heroics, then they should buy gear to be ready for heroics (or just for the heck of it, really). If they are already running heroics, then this change won't have any impact on them. If there is actually a small group of people who are not geared for heroics but maxed out on JPs, then they have no reason to complain about being at the cap because that's their choice to remain there.
1-25-2011 @ 4:16AM
Meh. I really appreciate this change, since when my first toon hit 85, he was stuck doing boring regulars and somehow ending up with Stonecore every time I queue'd up for a daily random. I ended up buying a few crafted PVP blues to bump myself up. (Nevermind that I was already out-DPSing people on my very first heroic)Personally, I think that heroics should require a DPS check for damage, and "performance checks" for tanks and healers. I mean, if I'm pulling 13k pre-heroics while the guy with 2 epics are barely pulling 6k, there's a problem. That goes the same for healers who are "being conservative" and let everyone in the group die. (Don't tell me you haven't run into those)Dunno, it just sucks to be stuck with idiots who can't play properly. As Blizz said, they want heroics to be what it sounds like: Heroics. If you can't figure out your own class's mechanics, stick to regulars.
1-25-2011 @ 6:57AM
Check the above comments--nobody "forgot" to discover some of the instance entrances. People did it on purpose, and I was one of them."Now why is it that I haven't discovered Stonecore yet on any of my alts? Oh, right, because it sucks."
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